I guess it's time for a brief stirring from the slumber in order to lay out the status quo for perusal. By now, through the magic of attrition, entropy and time I have become one of the old veterans of Eve, even when taking into account the real veterans that started during beta. My starting days are a great deal farther away from this point than the beta, so I feel like I've seen most of what Eve has to offer and its history. So let's cover a few topics in a row, shall we? Oh, and don't worry. This is on topic, once I'm done shaking my fist from my rocking chair on the porch.
Current state of Eve as a game[spoiler]
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Eve has never been in a better place, game-play wise, and yet it's fucking awful. Off the top of my head, here's a very short list of massive gameplay improvements/additions we've had recently: Citadels/ECs, Command Dessies (omfg booshes are the best thing ever), Logi frigs, capital ship rework and carrier changes, tidi now allows us to hate ourselves for eight hours but at least pad the killboard instead of fighting the fucking login server or just ragequit for the same amount of time, huge UI improvements, quality of life improvements across the board, Off-grid Boosts got fucked right proper and so on and so forth. We've never had this many tools with which to wreak mayhem, or so many things to wreak mayhem upon. Trade and industry is better than it ever was and things are looking to become even better with the moon mining changes.
And it's still pretty shit. How can this possibly be? Well, when the sandbox turns out to be kitty litter, it's because someone took a shit in it. This we can't lay at CCP's feet. This is on
us. From when I first started my very first character in Eve sometime back in 06-07 (I think? Fuck knows.) and until now, I've genuinely never seen Eve be so bloody risk averse as it is now. Players have turned so massively
pussified that
there's no real risk taking, no real adventure spirit or willingness to go out and
do shit that people can interact with. We've
solved Eve. We've played it for so long that there's only two options. Stay docked, do fuck all, or go full try-hard mode and only play optimally. Machariels Online, Shield Supers are Shit, etc etc. NIPs and blue donuts and if we try something new and interesting, we'll quickly discover that it's all been tried before and someone will cookie cutter your ass into ruins and you'll either start doing the same or just... stop.
This isn't even CCP's fault, even if they didn't bloody help matters with horrible half-arsed systems implemented and never properly balanced. This shit is on us. Fucking Eve players, we ruined Eve.
The state of RP in Eve.[spoiler]
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Unsurprisingly this isn't very different from the above. I'll grant you, I wasn't involved with the earliest stuff with U'K and CVA butting heads over 9UY (as AAA pets and so on respectively) and the earliest world-building, but by now I've pretty much seen it all and I've seen how it's
developed for over a decade. I saw the gloriously weird and amazing Star Fraction anarchist stuff, the fall of Electus Matari, the stagnation and eventual death of a whole lot of diversity and how now so many names are just attached to wandering corpses that don't actually do much but stagger around and occasionally moan.
RP entities stopped trying to actually play the damn game. Granted, we were never really good at it to begin with, but we
tried. Star Fraction was an actually kind of scary force to be reckoned with for a while. Ushra'Khan (again, as a triple-A pet granted) had 9UY and CVA established Providence. Wars were declared all over the place and people tried to
achieve things, in the actual game itself. Not just in what is frankly just a kind of shit version of IRC. Literally, if my understanding of Eve's chat is correct. Now, this is happening for several reasons and let's cover a few of them.
Turns out, you can't actually achieve shit in Eve. Oh you can burn
other entities to the ground and so on, but after a while that gets a bit stale since you can't actually do it to other RPers anymore. 95% (number pulled wholecloth out of my arse, like all good statistics) of roleplayers hide in highsec and don't put anything at risk, so that's a pointless route to go. You can shoot things in FW, but affect absolutely fuck all. Even if you do pull off burning an alliance to the ground, or at least napalm their regions and watch them scurry off somewhere else (see WWB etc) what we can't actually do is
affect the damn story. Our personal stories can only go so far if the world around us doesn't shift a bit too. The few times it does, it doesn't actually shift in any way relevant to us unless you have the real life time and dosh to go to fanfest, apparently.
We've become as much risk averse twats as the rest of Eve, only we go even further and won't even bloody
play the game anymore. Conflict is an unspeakable horror to a huge amount of roleplayers, especially if it can't be scripted out beforehand so everyone can come out of it smelling like roses instead of blood and bowel movements. If you want to actually play the game, a roleplaying entity is the very last place you want to be. You'll be stuck ship spinning in highsec or
possibly you'll get to go fly T1 frigs and dessies in FW.
We can sort of lay some of this on CCP, because they have pretty much abandoned pushing the story forwards. Every story development so far has been an excuse to slot in some god-awful PvE experience that IC almost inevitably becomes a fucking joke. Uncle Kuvakei mustache twirling while shoving his face into the meatgrinder that are capsuleers come to mind. Drifters much the same. The world doesn't react to us, and we've run out of things to do within the framework we have. The stuff a lot of loyalists are built around can't progress, because the world is stuck in time.
But mostly, it's again on us. We have become so fucking afraid of failure that we don't fucking do anything anymore. We hide in highsec or in FW, because sticking our toe out into the actual game means taking the risk of getting it bitten off. A few go create fortresses in WHs, that are better secured than the bluest of carebear space in nullsec. So if a roleplayer wants to actually play the damn game, they have to abandon the roleplaying entities and go out and fly with the 'bad guys'. The dreaded
PeeVeePee bad guys! The 'nulltards'. The people who actually play the damn game and try to put words into action, rather than just hurfblurf about what they do in some chat channel and expecting that to be enough. I mean, I've genuinely never harvested more salt in this game than when I shot up one measly structure over an RP conflict. I've got giant long reams of mails over a single structure destroyed.
Where the hell is the RP going to come from a situation like that?
Fucking roleplayers. We ruined roleplaying.
FC wat do[spoiler]
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Frankly, there's not much we can do. The few people who are interested in both playing the game and roleplaying in it (as if there's really a difference) are massively outnumbered by the ones who just treat it as a shiny chat client, and that means RP entities that try to get shit done aren't going to get any kind of critical mass, and we just have to fuck off to non-RP entities and act as individuals. The culture in Eve's RP community has changed to a risk-averse and conflict-averse soup with no room for characters with complex bits of good and bad in them, willing to outright "lose" an encounter by being the downtrodden good guy, or the successful bad guy, or facing down the fact that they can be horribly horribly
wrong. Consequences for actions and words is no longer acceptable.
So FC wat do?
You know, I wish I knew. All I can do is keep undocking and shooting stuff. Play my character as the public asshole she is, with the views she has, and let the few quality roleplayers I know of get close enough to discover the complexities and justifications she has for these things. And let them see the parts that she isn't going to show in the kinds of shitshows the public RP channels are. I'll keep taking a shit on the people who contributes nothing but stupidity and noise to drown out the signal, and encourage those who are doing it right. It's all that
can be done at this point.
Until CCP moves the world along, there's nowhere left to go for the loyalists or their personal stories anymore. More to the point, I don't think there's anywhere for the RP community in Eve to go anyway, because it isn't the RP community it used to be. There's not enough doers left who can take on the 'solved' Eve in gameplay, like in the days of Star Fraction etc, and nowhere near enough people willing to take on a bit of conflict neither in space nor elsewhere.
Still, you're not fucking getting rid of me yet. We ruined Eve and we ruined Eve RP, but if it's all the same, I'll go down with this ship. Who knows? I could be wrong and this shit palace can be power washed and become something decent again. Now if you don't mind, I'll get back to my shitposting and killboard whoring.
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