Scouts and Vanguards are the playground for newer pilots. HQ sites have a lot of rats, a lot of incoming DPS, and a much less forgiving environment even in highsec for cockups. I don't have a problem with "too cool for school" groups being king of the hill in HQ sites in the slightest. If I'm going to be putting time in in the larger, more difficult sites, I want to be running with people who know exactly what the fuck they are doing.
The reason Assault sites tend to get left alone, by the way, is because they require weird comps that no other sites do: the Nation Consolidation Network site -requires- that the fleet split up into two groups based on size (BS+Logi in one, BC/T3+Logi in the other, which is FORCED by the accel gates, you do not have a choice), then clear through several pockets to meet up at the end together. And, oh by the way, if you take too long to get to the last pocket, all the rats in the last pocket have already spawned by the time you get there, and ~lol~ at the alpha in there.
You can't do those sites without people in T3s or BCs of some sort, and finding people who have T3s handy isn't always easy. Most people want to fly battleships or logi, and a lot of people don't have alts handy to haul more than one ship from incursion to incursion.
Kat nailed the problem earlier, both with
this post as well as this quote which I never fail to see proven true whether it's here, ingame or on eve-o:
Any game mechanic in EVE that doesn't allow PvP'ers to kill PvE'ers will always be met with derision.
That's the part of this debate I don't agree with. That's the part I can't respect. PvP'ers are demanding easy food on a silver platter by forcing PvE into lowsec. It's the PvP equivalent of carebears wanting highsec to be completely safe without ganks. If you want to kill them, there are already wardecs and suicide squads. Bumping too for miners. These are valid game mechanics already in place for people to release their frustrations on 'carebears'.
I get that lowsec is lacking in decent content outside of FW. I empathize and do think something should be done, but not at the cost of content in other parts of the game.
Lowsec needs content that cannot be found elsewhere that drags people in. There are basically two or three things you can do in lowsec that you can't do elsewhere:
- Incursions that might drop the Revenant BPC. If you're just in it for the ISK/LP, you could get the same amount by doing it in null if you were part of a group that was near or in one of the incursed constellations. Aside from the potential BPC drop in lowsec and the 30% increase on payouts, Incursion content is
completely identical in low/null to what it is in highsec.
- L5 missions. I don't know of any of these agents being in nullsec. So here's something.
- FW. We know my stance on FW, so I won't go into detail.
- Exploration? Yeah, there's some combat sites that are unique to lowsec, namely the 5/10 and 6/10 + equivalent unrated sites, which can drop the A-type and B-type invulns/EANMs. (4/10s can be found in both lowsec and highsec, though they are reasonably rare in high.) Beyond those combat sites, however, the content in low and null is not that different from highsec. You have harder hacking sites, but you're still getting the same loot, more or less - just a bit more of it.
I guess there's some ores that are more widespread in lowsec, and now we have those clone trooper tag things for sec, but really.
The issue boils down to this: there's not enough "OMG LOWSEC ONLY CONTENT" to make it worth poking your head into from highsec. And most of the things that might, are available to people in nullsec too, which can arguably more reward for -less- risk than lowsec (and in some cases lower risk than highsec, given wardecs), if you are doing it with an alliance that has sov.
The solution is definitely -not- fucking with highsec.
Another thing nobody's mentioned yet - ships are almost twice as expensive as they were several years ago in many cases. How the hell do you expect people to afford things if you take away the ways to actually make a reasonable amount of ISK? I've been playing around with a new alt for about a year on and off, keeping their wallet and other shit entirely separate from my known characters as an experiment - they STILL can't afford a battleship, let alone
replace one (and even a battlecruiser is a stretch in many ways), even if they have the standings to run L4s with a couple corps.