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In YC110 Mixed Metaphor corporation declared war to stop distribution of the NHB Ultra Happy Chip™? It didn't work out.

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Author Topic: State of Minmatar RP  (Read 2217 times)

Xepharious

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Re: State of Minmatar RP
« Reply #30 on: 01 May 2017, 11:05 »

This summer I'm planning on doing some wormhole stuff with my alt (Aldris Vero) and I'd like to get in touch!

Please do! You don't even have to wait until the summer either, if you are curious or just want to chat about it toss me a PM or check out the website, it's got a lot of great Origin Lore and some decent reading if you are into that sort of thing.
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Xepharious
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Utari Onzo

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Re: State of Minmatar RP
« Reply #31 on: 09 May 2017, 08:22 »

And so the circle of life activity turns and minmatar RP, atleast on the IGS, is having a bit of an uptick.

Or so I hope it seems!
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Jocca Quinn

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Re: State of Minmatar RP
« Reply #32 on: 09 May 2017, 10:51 »

I think we can blame thank Elsebeth for that  :D
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Mizhir

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Re: State of Minmatar RP
« Reply #33 on: 09 May 2017, 11:19 »

I had an interesting talk with Ayallah (Be Kind To Birds) and others about Minmatar RP and Lore, and the issues we face.

Spoiler (hover to show)

Tl;dr
  • People know little about the lore - it is very scattered and hard to find
  • Many other RPers see the Republic as corrupt/warmongering savages - however the Republic is much more than that
  • CCP haven't contributed with much either - Most of the news items don't include the Republic that much
Ayallah will hopefully be able to find time to put some of the lore togethe to an easy digestable guide for newer players. I am sure they appreciate any help :)
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Teinyhr

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Re: State of Minmatar RP
« Reply #34 on: 09 May 2017, 13:08 »

I had an interesting talk with Ayallah (Be Kind To Birds) and others about Minmatar RP and Lore, and the issues we face.

Spoiler (hover to show)

Tl;dr
  • People know little about the lore - it is very scattered and hard to find
  • Many other RPers see the Republic as corrupt/warmongering savages - however the Republic is much more than that
  • CCP haven't contributed with much either - Most of the news items don't include the Republic that much
Ayallah will hopefully be able to find time to put some of the lore togethe to an easy digestable guide for newer players. I am sure they appreciate any help :)

Oh damn, it would be so nice to have some kind of centralized compendium about Minmatar lore, even I am quite often lost on Minnie lore and I'm a person who memorizes lore wikis for a hobby... Well, actually it's that I can only retain information that is absolutely no use in the real world like song lyrics and movie quotes, so there's that.

But yeah, both old and new roleplayers surely would give you their left kidney if you wanted it if you can get a good Minnie lore primer / link collection up somewhere.
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Mizhir

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Re: State of Minmatar RP
« Reply #35 on: 09 May 2017, 13:17 »

I think it will mostly include the history of the Republic and any other information about the Republic itself. The Lore and culture stuff is something way to diverse and open to truely catch in a lore primer. But that is where our creativity comes in :)
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Xepharious

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Re: State of Minmatar RP
« Reply #36 on: 10 May 2017, 13:08 »

In response to a major theme if Mizhir's slack convo:

Lets all agree to promote those Minmatar RP threads which don't focus on the oppression and pity but rather on the growth and how they are forwarding the culture. It can be as easy as engaging with RPrs who chose this direction.

I've fallen into the pity party with Xeph too, albeit in the opposite direction of playing up how good he had it while technically a slave.

Idea: along with building a resource, lets outline some high functioning Minmatar cities/cultural centers which are doing well. This may give new RPrs at least an option other than the base line "oppression' narrative which the game mechanics have traditionally pushed.

What about some planet which has an idealic, if a little simple, tribal culture. Make the planet enjoyable, a haven, something worth defending where most of the people there haven't been heavily scarred by the wars or previous slavery. Maybe they were granted the land by some [considered insane] Amar lord who went batty just before the planet was recaptured and willed all lands to his slaves who he treated well. 

I'm just tossing out ideas, I realize this sounds a little pushed, but some of us have more experience in what is possible (read, have spent more of our lives buried in EvE) and if we use the player fiction to establish at least another option then newer RPers may be willing to choose that option over 'omg, look at how scarred I am'

(<.< and no, I'm not exactly volunteering to write something.... I'm still waiting for people to realize how many PF liberties I took in Sunswept and quest after my blood and salt...)
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Xepharious
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Teinyhr

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Re: State of Minmatar RP
« Reply #37 on: 10 May 2017, 15:27 »

^ Just so happens my fleshing out my character's clan deals entirely with rebuilding society and recovering what was lost, if I'd just get around to writing the damn thing... At least I guess I have one more reason to put more effort into it.
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Casiella

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Re: State of Minmatar RP
« Reply #38 on: 10 May 2017, 20:59 »

I haven't been roleplaying in months. Were I not so bad at hauling, I'd roll up a Thukker freighter pilot. 
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Xepharious

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Re: State of Minmatar RP
« Reply #39 on: 11 May 2017, 07:08 »

Were I not so bad at hauling, I'd roll up a Thukker freighter pilot.

I didn't realize that being a freighter pilot was an RP requirement... but now that I think of it, I suddenly realize why everyone else seems to have so much more consistent time for RP... they ain't shootin' someone at any given moment! (head canon)

(Borrowing from a YouTube comment)
╯°□°)╯︵ ┻━┻ FLIP THAT TABLE.
┻━┻ ︵ ヽ(°□°ヽ) FLIP THIS TABLE.
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ಠ_ಠ Son.
ಠ__ಠ Put.
ಠ___ಠ The tables.
ಠ____ಠ Back!
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Xepharious
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Ché Biko

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Re: State of Minmatar RP
« Reply #40 on: 11 May 2017, 09:06 »

Damn, Xeph is onto me...
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Casiella

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Re: State of Minmatar RP
« Reply #41 on: 11 May 2017, 09:36 »

I didn't mean it's a requirement. I meant that it's an interesting archetype to me, but I've found that (short of maybe joining something like Push Industries) I end up making poor choices in my hauling.

Regardless, I'm out in nullsec these days (Casiella is relegated mostly to being my Jita alt) and thinking about how best to integrate RP into that, beyond just making a living and fending off PL.
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Ayallah

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Re: State of Minmatar RP
« Reply #42 on: 11 May 2017, 22:00 »

Lets all agree to promote those Minmatar RP threads which don't focus on the oppression and pity but rather on the growth and how they are forwarding the culture. It can be as easy as engaging with RPrs who chose this direction.

I've fallen into the pity party with Xeph too, albeit in the opposite direction of playing up how good he had it while technically a slave.

Idea: along with building a resource, lets outline some high functioning Minmatar cities/cultural centers which are doing well. This may give new RPrs at least an option other than the base line "oppression' narrative which the game mechanics have traditionally pushed.

What about some planet which has an idealic, if a little simple, tribal culture. Make the planet enjoyable, a haven, something worth defending where most of the people there haven't been heavily scarred by the wars or previous slavery. Maybe they were granted the land by some [considered insane] Amar lord who went batty just before the planet was recaptured and willed all lands to his slaves who he treated well. 

I'm just tossing out ideas, I realize this sounds a little pushed, but some of us have more experience in what is possible (read, have spent more of our lives buried in EvE) and if we use the player fiction to establish at least another option then newer RPers may be willing to choose that option over 'omg, look at how scarred I am'

At a certain point about there was a kind of a surge of that.  Samira famously portrayed a slave who preferred slavery to freedom, Elsebeth famously portrayed a minmatar who came from a wealthy family and Ava/khalisa defined an entire period of time with her rich cultural rp and worldbuilding.  It was also a time of a lot of 'pirate' and republic haters, (IC and or OOC,) including many who portrayed it the best. 

I say that because while it is always good to promote things, having the contrast of people who stood against them is where RP happened.  When it came to oppression there were some who portrayed it with a passion and fervor to the point that everyone became sick.  Just as others portrayed living in the republic so well everyone became interested.   

Both sides are valuable in balance, but they need to be based in the same story.  At the time they were not.  There is room for every play style and portrayal but they both need to be grounded in accuracy. 

Take for instance the US, you can easily write about a poor upbringing or being a heir to billions.  We know both exist side by side and that contrast can be used as a narrative tool to make some truly compelling stories out of what would be simple ones.

It does NOT work when one side insists that there are no rich and the other is trying to insist that the culture is dead.   We need a common framework, not just to only promote the positive tbh.  A common story to tell.  A common universe to share. 
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Pieter Tuulinen

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Re: State of Minmatar RP
« Reply #43 on: 12 May 2017, 14:44 »

Yeah, it really hurts that the demographic data isn't there. There's nothing concrete to point at beyond the general impression of fractured politics, crap infrastructure and refugee camps. Basically an entire section of space that resembles a gypsy campsite (and not the picturesque sort with the horse drawn wagons).

But then, you have to remember some of the concrete achievements, the size of the warmachine constructed and maintained and so on, and so on. I think the problem is that there's ANOTHER impression that, basically, the Gallente parachuted in and helped them build up and dumped all this money into their system, and they basically remained in squalor as they built battleships - totally ignoring the fact that Somali Pirates can't build battleships, so the Matari CAN'T have a society like that...
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Arnulf Ogunkoya

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Re: State of Minmatar RP
« Reply #44 on: 12 May 2017, 16:04 »

I think the problem is that people who are used to life in one country (or state) on one world have difficulty getting the diversity of societies that exist on multiple worlds in multiple solar systems. Plus stations and various deep space colonies and outposts. Plus ship based societies like the Thukker.

This is possibly related to the pulp SF meme of single environment planets.

Of course it is possible for Minmatar society to encompass thriving communities and squalid refugee camps and a diaspora that is more Minmatar than the people back on Pator (on a tangent I wonder what the Matari equivalent of green beer is). But for anyone that hasn't experienced the breadth of lives lived on this world it is, perhaps, a strain to accept that emotionally as well as intellectually.

Also. This game is often about conflicting ideas. So possibly accepting an "opposing" idea is true can be a challenge.
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