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Author Topic: DEV BLOG: The Battle For Caldari Prime v2  (Read 25948 times)

Kyoko Sakoda

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #15 on: 22 Mar 2013, 08:09 »

See? No reason to be emo. :)

Hope you guys have fun, I'll be watching the livestream. :)
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Ciarente

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #16 on: 22 Mar 2013, 08:19 »

Certain amount of posturing in local from the CalNav actors about receiving targets for bombardment, spooling up oblivion device etc.

Our old friend Slutty Underwear is trying to persuade the Titan pilot to try diplomatic means. Or 'deplomatic menas'.
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Silver Night > I feel like we should keep Cia in reserve. A little bit for Cia's sanity, but mostly because her putting on her mod hat is like calling in Rommel to deal with a paintball game.

Anslol

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #17 on: 22 Mar 2013, 08:21 »

So they're gonna doomsday the planet?? Can the Titan be engaged now??
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BloodBird

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #18 on: 22 Mar 2013, 08:31 »

Fun fact: IF the Caldari State doomsday the planet they will forever lose any right whatsoever to bitch about the previous war and the bombardment. Less than a million dead is nicely beat by wiping out all life on the planet, bonus-points for killing your own troops.

Let's seriously hope it don't come to that, I don't think even Heth is that desperate. Surely rendering the Caldari homeworld a blasted hell-scape is not going to earn him points...
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Ciarente

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #19 on: 22 Mar 2013, 08:32 »

CONCORD is still in effect, the suspect flag mechanism has not started. Nothing is engagable yet.
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Silver Night > I feel like we should keep Cia in reserve. A little bit for Cia's sanity, but mostly because her putting on her mod hat is like calling in Rommel to deal with a paintball game.

ArtOfLight

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #20 on: 22 Mar 2013, 08:37 »

Let's seriously hope it don't come to that, I don't think even Heth is that desperate. Surely rendering the Caldari homeworld a blasted hell-scape is not going to earn him points...

The latest news post suggests that he's under a lot of stress, visibly so. I suspect he knows his time is nearing an end regardless, to be honest. There's really not a lot of ways he can come out of this on top.
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"A man's courage can be measured by what he does, his wisdom by what he chooses not to do and his character by the sum of both."

Norrin Ellis

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #21 on: 22 Mar 2013, 08:39 »

So, they bypassed Tripwire to get the Leviathan there.  Now they get to bypass the Fed Navy to keep it there?  From a storytelling perspective, this is pretty damn absurd.
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Anslol

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #22 on: 22 Mar 2013, 08:40 »

Let's seriously hope it don't come to that, I don't think even Heth is that desperate. Surely rendering the Caldari homeworld a blasted hell-scape is not going to earn him points...

The latest news post suggests that he's under a lot of stress, visibly so. I suspect he knows his time is nearing an end regardless, to be honest. There's really not a lot of ways he can come out of this on top.

Glassing the homeworld you fought tooth and nail for and touted around as your credentials to lead the State is coming out on top? O_o
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BloodBird

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #23 on: 22 Mar 2013, 08:41 »

CONCORD is still in effect, the suspect flag mechanism has not started. Nothing is engagable yet.

I would love to get in BEFORE this happened.

I have a nasty suspicion that the 500 or so reported shuttle/noobship/frig guys just hanging out are alts simply there to hog space, letting their mains show up with actual combat ships to kill the capitals while no resistance is even allowed to enter the system. For all we know, this won't just be an event that sees heavy involvement by null-entities seeking glorious kill-mails, but an event that only the null-entity(ies) involved get any enjoyment out of.

At any rate, they need to hurry and reinforce the node and let more people in. No point hyping up to any event if only a few people can even attend.
« Last Edit: 22 Mar 2013, 08:43 by BloodBird »
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Norrin Ellis

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #24 on: 22 Mar 2013, 08:42 »

Glassing the homeworld you fought tooth and nail for and touted around as your credentials to lead the State is coming out on top? O_o

I think he's saying that Heth can't really come out on top at all, so he has nothing to lose by denying the Feds a prize.
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ArtOfLight

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #25 on: 22 Mar 2013, 08:52 »

Glassing the homeworld you fought tooth and nail for and touted around as your credentials to lead the State is coming out on top? O_o

I think he's saying that Heth can't really come out on top at all, so he has nothing to lose by denying the Feds a prize.

That is precisely what I am saying. Heth knows he can't win this (politically).
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"A man's courage can be measured by what he does, his wisdom by what he chooses not to do and his character by the sum of both."

Ciarente

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #26 on: 22 Mar 2013, 09:02 »

blah-blah 'weapons spooling up' blah-blah 'standing by' blah-blah 'weapons spooling up' blah blah 'standing by' blah blah'.

Basically fluff, while they wait for the event to start.
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Silver Night > I feel like we should keep Cia in reserve. A little bit for Cia's sanity, but mostly because her putting on her mod hat is like calling in Rommel to deal with a paintball game.

Caellach Marellus

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #27 on: 22 Mar 2013, 09:05 »

That said, these guys do fly some pretty formations.
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Halete

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #28 on: 22 Mar 2013, 09:10 »

Weird fucking timing. So basically, GMT or less who have day jobs are right out. I won't even be catching the stream since I'll be commuting at that time. I'm not massively fussed, all of the events so far have been a no-go for me, so...

I just find it weird for an event of this magnitude.
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Morwen Lagann

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Re: DEV BLOG: The Battle For Caldari Prime v2
« Reply #29 on: 22 Mar 2013, 09:15 »

There is one reason and one reason only for the timing of the event being as it is for this particular day.

That reason is PAX East.

If it weren't being done partly as a promotional thing for PAX (or at GDC, next week), the timing would probably be more "sensible".
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3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.
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