How will life be in Eve when there remains a whole new gaming experience to see outside of ships?
Big question isn’t it? Well for one there will need to be a whole new technology that makes cloning possible outside of one’s pod. Or maybe one’s ground-based avatar will be controlled by remote control. Perhaps it could be a short-lived clone that is assimilated when you return to station.
But what fascinates me is what will game mechanics be like? Maybe a few more attribute slots: this time for strength, stamina, speed, coordination and agility. New cybernetic slots 11-15 could strengthen these attributes. New skills could be seeded into the game such as
Acrobatics, Athletics, Use Light Weapon, Use Rifle, Use Heavy Weapon, Demolitions, Bypass Security, Light Vehicle Driving, Heavy Vehicle Driving, Stealth, Camoflage, and who knows how many more. Old skills could double for use in land based environments, skills such as electronics and archaeology.
Scenes could be set around orchestrating coordinated attacks from space, or through infiltration into ground bases. Perhaps a station assassination would be possible or a boarding party onto an Orca. A corporation could arrange an exploration and excavation mission into forgotten ruins, with one member taking the role of soldier, another as scientist and archaeologist and one as technician. A sneaky technician could hijack a rogue drone battleship.
Possibilities are endless. . .