Yeahh..... I would have thought it would be something more like
Amarr +20%
Minmatar +10%
Gallente +5%
Caldari -Null
Logic being
- Amarr use hoards of slave labour for the large heavy tasks (Capboosters are huge!)
- Minmatar (like Tony said) do everything the hard way, but with an emphasis (mostly) on speed and agility, slightly less than a small army is needed when compared to an Amarrian ship
- Gallente are still quite a populous race, although I am dubious about making them +5% because well - from a chron a while back and I forget which one, but essentially the navy is struggling to recruit and I would assume that dictates ship design, and the drone argument that Tony mentioned
- Caldari, extreme population deficiency and focused on high levels of education and specilisation so less crew, more computers and mainly tech-sperts making sure things are running.
As for crew numbers - I also was thinking that while it mentions a minimum crew for a capsuleer.
What about the Max? shouldn't that STILL be less as well?