My problems with this are simple:
If the "Grimdark" becomes every-day-reality, it looses it's punch. The way it is handled in most of what I have seen in EVE seems very flippant, if only because it's so pervasive.
It becomes Emperor Palpatine standing next to Lois Griffin going "Good, good! Give in to your hate!" as Cleveland and Quagmire fight (/Family Guy Reference) The "Big Bads" become mustache twirling villains, using "air quotes" to "emphasize" their "code words" which aren't really "code words" because the "context" is completely known by the audience.
You want Grimdark?
Grimdark version of Bond:
Bond: "Do you expect me to..."
*bang*
/bond
Grimdark can be achieved without using "cheap tricks" of kids, animals, and any combination thereof.
A simple example of Grimdark?
Mission: investigate a distress signal.
Popup:
As your ship drops out of warp, you see it. A ship is adrift in the dark, empty, endless night. Too far away from the star to get a good look, Aura alerts you to as weak signal being broadcast from somewhere within the lifeless husk.
"This is the...
**static**
I don't know how long we've been adrift...
**static**
started eating...
**static**
they're coming for me! Gods and Spirits, he's found me! Someone, anyone, please..."
The message repeats.
Aura:
"I think this is a good time to mention that multiple Rogue Drones have emerged from the wreck. I suggest we do something about this, I would rather we not explode just yet."
Halfway through the battle:
Popup:
Aura:
I have detected a short bandwidth transmission emanating from inside the derelict ship, and have just decrypted the message.
"Hello, are you there?"
"Why didn't you help me?"
"I've been waiting here, waiting so long."
"Why didn't you stop him?
"WHY WON'T YOU ANSWER ME"
Aura:
I wonder, is it possible that the distress massage we received is from a rogue AI?
After the mission, a body is found in the wreckage of the largest drone in the encounter.
Item: Hybridized Body
Description: This body has been badly mangled, but the head is mostly intact. Artificial analogs of organs supply vital fluids and nutrients to the loathsome being. A cursory examination shows that the body is that of the communications officer of the {ship you were sent to locate (possibly missing for years)}. As his eyes blink, and his mouth moves, you realize the shocking truth; he has been alive all this time!
Another?
A father asks you to locate his daughter. The daughter is 22 years old, and is important in some way (the father doesn't say how). If she is unwilling to return, you are to use whatever means necessary to get her back. During the course of the mission, the daughter is killed (by no fault of yours). The payout seems inexplicably high in relation to the actual specifics given, and you receive a message from the father.
The kicker? The father doesn't care that she is dead, and is only enraged by the idea that you didn't return the body for a "proper" burial. See, he was planning on using her death as a springboard for showcasing the immorality of current Amarrian society, and how only he can show the Empire the proper path...
However, you never hear that last part. Maybe somewhere down the line you recognize the name in a news article, about how this individual started speaking out about the "wickedness of the Capsuleers and their CONCORD benefactors" and "corruption within CONCORD and the Amarrian Empire".
How do you feel? Is it justified given the situation?
However, everyone's vision of Grimdark is different. I've also never thought that EVE should necessarily
be Grimdark; my vote has always been for moral ambiguity and questioning of the "rights and wrongs" in the different cultures of New Eden.
But really, in a world where countless lives can be lost in huge planetary invasions, all under the guise of "uplifting" the common man to a greater purpose, doesn't that say something about the society as a whole? Would anyone really blink an eye at the loss of a few innocents? I'm sure everyone's answer is going to be different: Shades of gray FTW.
I mean, I
could go into a long diatribe about how suffering occurs in the real world every day, and arguing the "realism" of such in a game is...
...yeah I will in fact end it there.
I love you guys, flaws and faults and eccentricities aside.