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Author Topic: Tyrannis  (Read 7814 times)

IzzyChan

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Tyrannis
« on: 18 Apr 2010, 08:43 »

So eve expanshun has some kinda planet rts thing going down?

I can has PlanetIzzeh?  Probably just in 0.0 sec, eh?

Also: Eve-Online social facebook. Lololol.  EVE-Book.

http://www.eveonline.com/tyrannis/

If this turns out to be awesome I'll be smacking myself for being too poor to play eve. :<
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Louella Dougans

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Re: Tyrannis
« Reply #1 on: 18 Apr 2010, 08:47 »

seems like you can build stuffs on highsec planets too.

Not as productive as nullsec ones, afaik.

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Casiella

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Re: Tyrannis
« Reply #2 on: 18 Apr 2010, 10:28 »

It's not really RTS, in the sense that (in Tyrannis) there's no planet-side conflict. You're looking for certain resources, placing facilities to extract those resources, and creating processing and distribution chains to use and remove those resources.
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Misan

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Re: Tyrannis
« Reply #3 on: 18 Apr 2010, 10:30 »

All planets will support the Planetary Interaction features as far as I can tell. There is no hard caps on how many people can use each planet, so instead CCP set it up so that the more people are using a given planet, the less materials are acquired from it.

So in practice null/low-sec planets will be much more resource rich. In E-ON Zapatero theorized that what will probably happen is most raw material will be sourced from low/null and high-sec will mostly be used as processing centers to create the intermediate and end products.
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Ashar Kor-Azor

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Re: Tyrannis
« Reply #4 on: 18 Apr 2010, 14:24 »

I'm building a liberation plant on Amarr Prime, lawl.

On a more serious note, liberation plant. Amarr Prime.

On a less serious note, this seems fit to shit all over fun things for us roleplayers in some cases, and improve them in others.

Silver Night

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Re: Tyrannis
« Reply #5 on: 18 Apr 2010, 14:25 »



On a less serious note, this seems fit to shit all over fun things for us roleplayers in some cases, and improve them in others.

Care to elaborate?

Ashar Kor-Azor

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Re: Tyrannis
« Reply #6 on: 18 Apr 2010, 14:31 »



On a less serious note, this seems fit to shit all over fun things for us roleplayers in some cases, and improve them in others.

Care to elaborate?
I'm building a liberation plant on Amarr Prime, lawl.

On the one hand, people can claim that whatever facility on whatever planet has whatever significance.

On the other hand, people can begin to influence the setting a LITTLE more.

'Kay?

Laerise [PIE]

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Re: Tyrannis
« Reply #7 on: 18 Apr 2010, 15:09 »

It's going to be horrible since they didn't fix the bugs and eve is going to die.


Now that we have the obvious out of the way..
I'm actually looking forward to Tyrannis, PI looks like fun and gives me another little thing to tinker with while making heathens (and initiates) cry.
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IzzyChan

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Re: Tyrannis
« Reply #8 on: 18 Apr 2010, 17:07 »

I'm building a liberation plant on Amarr Prime, lawl.

It could happen, if it's a super sekrit rebel one. :o
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Casiella

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Re: Tyrannis
« Reply #9 on: 18 Apr 2010, 17:29 »

Given that Jamyl is freeing a subset of slaves, I see no reason why a facility for bureaucratic processing and transportation of freedmen couldn't find a place on Amarr Prime.
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Nascent

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Re: Tyrannis
« Reply #10 on: 18 Apr 2010, 20:41 »

Here's what I'm curious about.  So far all I'm seeing is another form of manufacturing chains.  Has there been any information to indicate that you can govern your operation in different fashions or is the tyranny/benevolence premise from the teaser just empty words?
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Casiella

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Re: Tyrannis
« Reply #11 on: 18 Apr 2010, 20:44 »

So far as we know, empty words. They want to add population stuff, but it's been cut from the initial release. So maybe in three or four years.
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Wanoah

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Re: Tyrannis
« Reply #12 on: 19 Apr 2010, 13:46 »

Here's what I'm curious about.  So far all I'm seeing is another form of manufacturing chains.  Has there been any information to indicate that you can govern your operation in different fashions or is the tyranny/benevolence premise from the teaser just empty words?

I have to say that I'm not seeing much of interest with this stuff. It just strikes me as being another overcomplicated production chain that's overcomplicated for the sake of being complicated. Because it's Spreadsheets Online and there's a reputation to maintain, right?

Of course, I could be wrong - I'm not really paying much attention after all - and there could be something revolutionary, fun and interesting here. At the moment it has the distinct whiff of POS 2 to me, and as such, I will be deeply suspicious until people whose opinions I respect have reported actual fun. :)
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Ashar Kor-Azor

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Re: Tyrannis
« Reply #13 on: 19 Apr 2010, 13:48 »

Spreadsheets Online mentioned in thread. Thread is now epic. EPIC.

Wanoah, hit me up top!

O/

Casiella

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Re: Tyrannis
« Reply #14 on: 19 Apr 2010, 14:03 »

It looks fun to me. But then, an exploration/industrial expansion that will appear to allow me to build cybernetic implants is pretty much what I've wanted for years, so yeah.
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