Backstage - OOC Forums
EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Shintoko Akahoshi on 10 Jan 2011, 23:34
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Hey, folks. I used to play Eve back in the day, and like any good crack addict, I responded predictably when CCP sent me a trial offer. I've been fairly lurky in some of the RP channels I remember (Last Gate, etc), but now I'm wanting to get my RP on. My question to you all is "where is the RP nowadays"? Where do you find your RP, what sort of RP do you find, and how do you find it (that is, do you like the RP you see in the game)?
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It's Shin!
Foly Hucksticks!
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Well, I'm still a wee nubbin, comparatively, but lots of corps have their own IC channels. Random action, but action nonetheless. :D
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Last Gate is still an outlaw central type of place.
New Eden Assembly is the new kid on the block focusing on maintaining debate-form style conversation. The Summit is a watering hole of sorts still.
Outside of these general areas I'm not certain of others.
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NEW EDEN ASSEMBLY (http://tinyurl.com/newedenassembly)
DA CHARTA (http://tinyurl.com/28gxjp9)
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'The Skyhook' is the RP bar owned by Naraka, but like a lot of other bars, the action there is sporadic. I've been dropping in more often lately, though.
There's 'Heiian College' too, which is a comms channel for Caldari discussion.
EDIT: as for what I think of the RP in game, the drama for the sake of it is annoying, but interaction that just tends to happen naturally, is awesome. I tend to go for the latter
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Hey, folks. I used to play Eve back in the day, and like any good crack addict, I responded predictably when CCP sent me a trial offer. I've been fairly lurky in some of the RP channels I remember (Last Gate, etc), but now I'm wanting to get my RP on. My question to you all is "where is the RP nowadays"? Where do you find your RP, what sort of RP do you find, and how do you find it (that is, do you like the RP you see in the game)?
Where is the RP?!
The RP is there the second you log on, (in the face of every child. On the smile of every baby) and not the elusive beast people make it out to be.
Don't look for it in channels or it will know your looking for it and it will hide from you. This also risks attacks from the other magical monster the "lolrper" and any RP monsters you do find hiding in these channels will be old and fat, no sport at all.
My top tip for finding the beast known as RP is jump into a ship and fly around for a bit and it will come find you. Shouting random stuff in local has been known to attract it as has shooting random stuff.
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I'm trying to get out of RP but people keep dragging me back in. The Assembly is a good place.
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I'm always willing to RP when I'm online, just mail me incase I'm AFK. x3
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Deck23 for Pro-Matari/Anti-Empire/Anti-Slaver hangout. Ushra'Khan's official place to hang after a long day of hulling Amarrian vessels.
Circle of Tribes for Matari RP (Summit/Assembly style channel), no foreigners though for now. We'll see what happens in time.
The Undock button seems to be awesome too. The Wardec button is even better.
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Public - EM, just to mention one channel more.
But mostly, RP is not somewhere, it's everywhere. Private convos and fleet chats and corp/alliance and stuff.
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In addition to the aforementioned undock and wardec buttons :), this thread may be of use:
http://backstage.eve-inspiracy.com/index.php?topic=120.0
The first(consolidated) post hasn't been updated in a bit so you may find places further in the thread not listed there.
There's always the IGS if you are up to it.
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Guess I'll have to have a look over the list and update it then.
The Hideaway (from that link) may be open again in ~1 week.
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The Last Gate
The Skyhook
Beansnakes
Star's End Tavern
Mercy's Keep: Public Hall
Amarr Legio Basilica
The Summit
New Eden Assembly
There's a few public places that spring to mind.
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Mercy's Keep: Public Hall :D
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I'm trying to get out of RP but people keep dragging me back in. The Assembly is a good place.
No you don't I need more Caldari RPers to converse with.. :bash: :cry:
Also FreeIntaki has RP in it sometimes.
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Surprised no one has mentioned The Broken Piano by now. It's a good little neutral place, with some Minmatar elements.
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Surprised no one has mentioned The Broken Piano by now. It's a good little neutral place, with some Minmatar elements.
It's in the middle of GW though, so a pain to get to, and they occasionally let Amarrians in...
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Surprised no one has mentioned The Broken Piano by now. It's a good little neutral place, with some Minmatar elements.
It's in the middle of GW though, so a pain to get to, and they occasionally let Amarrians in...
Use the Interbus dude.
It's open for all regardless of race,creed or political alignment - or lack there of.
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I'm trying to get out of RP but people keep dragging me back in. The Assembly is a good place.
No you don't I need more Caldari RPers to converse with.. :bash: :cry:
It is a relatively small group of loyalist. And active loyalist even smaller!
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Surprised no one has mentioned The Broken Piano by now. It's a good little neutral place, with some Minmatar elements.
It's in the middle of GW though, so a pain to get to, and they occasionally let Amarrians in...
Use the Interbus dude.
That brings to mind an interesting question. I don't think I've used "The Interbus" for nearly 6 months, and the only place I regularly used it for was The Last Gate. I feel a little virtuous when I actually fly the four jumps to do coffee with someone in Rens, or all the way to Illuin to see the museum.
Does anyone else see value in the "being where you say you are" thing?
Has there been any hints at all about whether you're going to have to fly to where someone else is to have a face-to-face in "Incarnations in stations"?
It's open for all regardless of race,creed or political alignment - or lack there of.
Yes, exactly. So if you have people you'd rather avoid, then you might want to try somewhere else.
Which is a shame really, since I quite like Esna OOC.
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Ulphus, I'm with you. I tried the holopresence thing once several years ago, but I didn't enjoy it very much and never did it again. And I just don't use the Interbus trick -- it feels like cheating when I do it. (Not that I particularly care when others do it, if that makes sense.)
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I use the Interbus trick all the time. There's just not enough time to both get things done in space and move around for docked RP all the time. Hence why I like actual FTL communication RP, Holoprojection and Interbus for when you're halfway across the cluster and the RP's happening right now, you know?
Still... if I go anywhere in person, I dock up so I won't both be in-space and in a 'physical' location.
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Does anyone else see value in the "being where you say you are" thing?
I try to generally have my character be where she is. It feels "more real" to me that way.
However, I have sometimes used holoing and interbus, and do not usually mind the people I RP with doing so. The few times I've done interbus, I have kept my character docked.
I also like FTL communication RP. I find IC convos and channels are not only more flexible - doing other stuff simultaneously is not a problem - but also more forgiving of all kinds of RL interruptions. In particular, a connection glitch is an awesome reason that works just as well IC as OOC. :)
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I never heard anyone mentioning travelling by Interbus. Does interbus have a interconnected cyno network reaching all of 0.0 for instant travel anywhere? Would see odd.
I prefer to treat all channels as what they are, channels. Perhaps with holo images, but then again, when holo's start drinking wine and commenting on the tast, it gets a bit odd.
Especially as some of those who physically present themselves at place X, I often see in space in location Y patrolling, PvP-ing or doing something else. It seems rather obvious they are not physically present there at all.
Bars and all are cool, just a bit hard on my suspension of disbelief at times.
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We could count the scope of Interbus's network, at least 13 jumps from the HQ in Ourapheh.
It is noteworthy that with the highway gates to Yulai, the amount of systems in range might have been considerably higher than it is today. (Ourapheh is next to Yulai.)
They have agents in the following systems:
Akes (14 jumps from Ourapheh), Alachene (8 j), Altrinur (13 j), Anher (10 j), Aporulie (5 j), Arifsdald (11 j), Auner (13 j), Aunsou (10 j), Bahromab (13 j), Bille (8 j), BWO-UU (Jove, unreachable), Ethernity (4 j), Floseswin (11 j), FR-RCH (Jove, unreachable), Grispire (10 j), Haatomo (9 j), Heorah (6 j), Jakanerva (15 j), Jarizza (17 j), Lasleinur (12 j), L-TPN0 (Jove, unreachable)), Lower Debyl (14 j), Mabnen (15 j), Mastakomon (18 j), Maturat (14 j), Narai (15 j), Osvestmunnur (17 j), Otitoh (18 j), Remoriu (15 j), RF-GGF (Syndicate, 11 j), Tollus (16 j), Uchoshi (19 j), Uotila (13 j), Vaajaita (13 j) and W6H6-K (Jove, unreachable).
The agent furthermost from Ourapheh is in Uchoshi, if we ignore the agents in the Jove Directorate.
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Does anyone else see value in the "being where you say you are" thing?
I do. It poses limits, but exactly because it poses limits, it makes the world feel "more real" to me. When it takes me close to an hour to fly to a place on the other side of the universe, just "interbusing" there feels like... somehow taking away from the vastness of the world, diminishing it. And it seems to blur the difference between a "comms frequency" and "a real place", making the "real" places feel less real.
I do most of my RP over FTL comms, chatting with people while I say haul minerals or camp gates. Doing it that way makes me feel more like I am Elsebeth who hauls minerals or camps gates, and passes time by talking about more or less important things to various contacts. The occasions where I have say RPed being at an IC bar while I have been actually running a mineral haul job have made both the bar and the mineral hauling feel half-hearted.
Don't know if this makes any sense to anyone.
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Just to add on a sidenote. Ulphus mentioned that the "open to everyone" can be not just an invitation, but also a reason to not go somewhere. That's another place where I feel that restricting my RP a bit adds to its feeling real. It's not just that it is realistic that Else would not hang around in bars with pirates and slavers, it's also that when not everything happens in the sight of everyone regardless of faction etc, the world feels "bigger". There's stuff happening all around that Else is not part of; the world is alive regardless of my RP.
It also makes it easier to incorporate non-RPers to my RP, mentally; when the assumption is not that all pilots go to the same pubs etc, there's no reason to wonder about the fact that I never see the pirates I shoot in space in such venues: the places they frequent simply aren't the same as I do.
Downside, obviously, is that I don't get to RP with everyone who'd probably bring me quality RP if I did. But I strongly prefer it this way.
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I definitely have to agree with the 'open to everybody' view, there. I just don't see it as widening RP or creating any kind of feel to the world. You'd think that with the vastness of New Eden, there'd be less neutral places and more places tailored to your character's tastes. More Minnie places, more Fed, State, Empire places, Outlaw only places and so on and so forth... Places where you can feel at home without running into what you dislike or are enemies with.
When most places are neutral and 'open to everybody' it diminishes that feeling of vastness. That's another one of the reasons why I restrict Miz's barhopping or RP channels to less neutral places. Well, that and because IC Miz quite simply wouldn't be rubbing shoulders with slavers of various factions, Empire supporters and so on, no matter how 'neutral' the place is.
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Especially as some of those who physically present themselves at place X, I often see in space in location Y patrolling, PvP-ing or doing something else. It seems rather obvious they are not physically present there at all.
Or you travel to Goinard IV Moon five Impro factory and find you are the only guest at the station even though there are half a dozen people active in The Last Gate.
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Downside, obviously, is that I don't get to RP with everyone who'd probably bring me quality RP if I did. But I strongly prefer it this way.
Hey you can always run into them in space :)
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We could count the scope of Interbus's network, at least 13 jumps from the HQ in Ourapheh.
I think it's an error of language.
"...Interbus must offer service to all stations, placed in solar-systems that have a stargate leading to a solar-system that is a part of the program. Exempt to this rule are systems that exceed a graph distance of 13 jumps from the Interbus headquarters..."
^Could mean that it's 13 jumps from the Interbus stations, not just the main HQ as they're supposed to run routes everywhere.
Edit:
InterBus is jointly owned by the empires, but it has been careful to maintain is neutrality in all aspects. This has allowed the company to fulfill its intended role as a freighter company that ferries people and goods to and from any place in the world of EVE. InterBus has the best stellar charts and station data of anyone, but they guard this information very carefully.
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I always assumed that the "13 jump" rule had to do with the problems of calculating routes beyond that number of waypoints. This relates to the Travelling Salesman problem and indicates that, at least in the EVE fictional universe, P != NP.
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I've personally always liked the "telepresence" thing. We're hard-wired into spaceships, controlling very complex machinery with our thoughts and perceiving everything around us directly. If I can fly a half kilometer long Armageddon through telepresence, then I can certainly "go" to a telepresence bar and enjoy a "drink".
That said, I do respect the channels that say "we're a real-world place, if you're here you're assumed to be *here*". And, once walking in stations comes out, I'm really really hoping for RP on stations.
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Downside, obviously, is that I don't get to RP with everyone who'd probably bring me quality RP if I did. But I strongly prefer it this way.
Hey you can always run into them in space :)
I don't RP with people in space much that I wouldn't see in bars. I shoot them instead.
Oh Esna, I still have a corpse of yours... I'm not sure what to do with it, and to be honest, it creeps me out a bit keeping it...
Would a polite burial be acceptable?
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And, once walking in stations comes out, I'm really really hoping for RP on stations.
I'll have a lot of JC to make then, just to sit them in the stations and laugh at people trying to act drunk. =3
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I always assumed that the "13 jump" rule had to do with the problems of calculating routes beyond that number of waypoints. This relates to the Travelling Salesman problem and indicates that, at least in the EVE fictional universe, P != NP.
While this is slightly out-of-topic, for point-to-point travel, a full Hamiltonian cycle is not required. Just have a look at any real-world transportation system. Bus routes could be considered to go the shortest route between bus stops, but only locally.
And, as noted in my previous posting, even without the highway gates, 13 jumps encompasses a pretty large area. If we assume that Interbus has some private "merchant gates" (possibly branching out of Yulai or Ourapheh), 13 jumps might encompass the whole Empire and the Syndicate.
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Downside, obviously, is that I don't get to RP with everyone who'd probably bring me quality RP if I did. But I strongly prefer it this way.
Hey you can always run into them in space :)
I don't RP with people in space much that I wouldn't see in bars. I shoot them instead.
Sure, but while they're floating in local in their pod afterwards... ;)
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While I don't RP for various reasons lately, a big factor is certainly that most of the places I otherwise would are "you have to be sitting in that station to be there" kind of places, and 9 times out of 10 when I'm RPing, I'm doing it because I'm on a quiet roam or otherwise dull op. And I'm certainly not going to go 30j out of my way to RP when at any second my alliance could take out a fleet/tackle a carrier next door/have a gang come knock on our front door looking for a fight. The reason I play this game is for the PvP and griefing opportunities. RP takes a very distant backseat (think the trunk of one of those 4-row superSUVs).