So you are incapable of doing anything "just because it's fun"? Everything must have a tangible measurement to be valued?
If that is the question, then I am inclined to ask: How do you decide for yourself what is fun and what isn't fun? What motivates you?
fun [fuhn] Show IPA noun, verb,funned, fun·ning, adjective
–noun
1.
something that provides mirth or amusement: A picnic would be fun.
2.
enjoyment or playfulness: She's full of fun.
>.>
Less snide of a response: If I am enjoying myself (you know, having a good time, finding entertainment, etc.) then I am having fun. If I am not enjoying myself, then I am
not having fun.
It's measured in intangibles.
To the rest of your postage careening. . .
Accomplishing a kill or a bunch of kills is an accomplishment? Against what measure, I ask myself? How do I know that my accomplishment is worth accomplishing, if it is accomplished to the same level or better by so many others who may/may not be inferior? What can I achieve that distinguishes my ability over the others?
Carebear Tears. I have decided these are the new unit of measurement for "Fun". Whether or not you're actually killing other people in a game or not, you can hereby measure "fun" in number of Carebear Tears, or CbT. This Sansha Event as it continues on, has generated me approximately 5.9 kCbT.
Again, less snide: For what reason do you feel that you must be able to claim superiority or that others must be inferior? Can't an accomplishment just be an accomplishment without it having to be compared with others?
Why must everything be measured?But killing other players for the sake of it?
Yes.
Their tears, while tasty, are predictable. The irony is that what they end up losing is time investment, but it usually takes you more time in lost income to find them and kill them than it took them to make the money to buy what they lost in the first place...parable of the broken window...
Only applicable if your only measurement is income. I put forth the suggestion that such a measurement is entirely irrelevant, because what exactly is that income going to get you?
What do you really get out of having billions of isk in your wallet? Bragging rights?
I have just shy of 400m isk, but I would put forth I've gotten more out of my time in EVE than most people who have billions.
Replicating what anyone with a headset and the ability to follow instructions can do is hardly notable in my opinion, it's towing the line at the base level. Dominating trade is dominating trade - when you get good at it, you can become the best in the area, and no matter how long someone else spends in game, they can't beat you because you are better than them at the game, not merely logged in for longer.
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Ok, let me just say that the inferiority/superiority statement here is palpable, and as a mention them thar "leet pvp kiddies" you would primarily be directing this to would say the same thing in reverse.
This is something that plagues me about human perspective -- the way you do things is "harder" and "better" and "greater accomplishment" than what someone else is doing, and the "you" in this is generic. The viewpoint you're giving here is not one that I haven't seen a million times before, and I'm certain you have as well.
The point here is that being very good at any task is a challenge. It's equally challenging to be a really
quality PvPer that can sit in just about any ship and be successful and alternatively to dominate a trade hub or create a trade hub.
Neither is really "harder" than the other. They are simply different challenges that require different skills.
So why is
your challenge greater than, say, a pirate's challenge of keeping an 80% or greater success rate?
Human perspective has an interesting thing to it, and that is that it feels it is "better" than others, so the challenges it has the skills for that it is able to excel at are "more difficult" than the challenges that it either doesn't have the skills
or doesn't have the interest to excel at.
However.
It is a misguided perception.