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Author Topic: [Devblog] The Nation Strikes Back  (Read 12413 times)

Ken

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Re: [Devblog] The Nation Strikes Back
« Reply #45 on: 11 Nov 2010, 10:13 »

Nation will apparently not be striking back until 2011 now.  But if you needed several dozen new storyline missions, your prayers have been answered!
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Casiella

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Re: [Devblog] The Nation Strikes Back
« Reply #46 on: 11 Nov 2010, 10:23 »

I fully support the delay. As much as we've bitched about doing things right, I'd rather have them push it out and give us a steaming pile of awesome instead of shite.
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Borza

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Re: [Devblog] The Nation Strikes Back
« Reply #47 on: 11 Nov 2010, 10:30 »

Oh how long we have wished for scores of new storyline courier missions!
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Z.Sinraali

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Re: [Devblog] The Nation Strikes Back
« Reply #48 on: 11 Nov 2010, 11:17 »

Probes on overview, whee!

But I don't see PI on that list. :cry:
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The assumption that other people are acting in good faith is the single most important principle underpinning human civilization.

Casiella

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Re: [Devblog] The Nation Strikes Back
« Reply #49 on: 11 Nov 2010, 11:41 »

But I don't see PI on that list. :cry:

A concern I share. Hmm.
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Borza

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Re: [Devblog] The Nation Strikes Back
« Reply #50 on: 11 Nov 2010, 11:58 »

Probes on overview, whee!

But I don't see PI on that list. :cry:

That'll be the oh so sekrit xmas present
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Morwen Lagann

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Re: [Devblog] The Nation Strikes Back
« Reply #51 on: 11 Nov 2010, 12:15 »

I saw the stats for the supercarrier and nearly died laughing.

Post #23 best post, btw.

EDIT: I think Esna said it best on MSN. :lol:

Quote from: Esna Pitoojee
Also... ffs, who was running this supercarrier development team, CCP Nozh?
« Last Edit: 11 Nov 2010, 12:52 by Morwen Lagann »
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3) The lack of suitable male partners can be summed up in most cases thusly: interested, worth the air they breathe, available; pick two.

Ghost Hunter

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Re: [Devblog] The Nation Strikes Back
« Reply #52 on: 11 Nov 2010, 12:55 »

I saw the stats for the supercarrier and nearly died laughing.

Post #23 best post, btw.



Words do not describe my pleasure at this news.
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Saikoyu

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Re: [Devblog] The Nation Strikes Back
« Reply #53 on: 11 Nov 2010, 13:19 »

EDIT:  Nevermind, apparently I can't tell the difference between seconds and milliseconds.
« Last Edit: 11 Nov 2010, 14:27 by Saikoyu »
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orange

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Re: [Devblog] The Nation Strikes Back
« Reply #54 on: 11 Nov 2010, 13:30 »

The mashing of teeth makes me smile.

"Rahhar! Useless Supercarrier!" - alliance 0.0 minions

So, you are saying that a 40-man corp willing to pursue this won't be crumb stomped for the BP?

Excellent.

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Z.Sinraali

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Re: [Devblog] The Nation Strikes Back
« Reply #55 on: 11 Nov 2010, 14:03 »

...crumb stomped...

 :D I approve of this locution!
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Kyoko Sakoda

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Re: [Devblog] The Nation Strikes Back
« Reply #56 on: 11 Nov 2010, 20:10 »

The Nation will strike back... after lunch.
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Random Lost Soul

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Re: [Devblog] The Nation Strikes Back
« Reply #57 on: 11 Nov 2010, 20:45 »

But I don't see PI on that list. :cry:

A concern I share. Hmm.
I thought that was a continuing project with no set release date?
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Saede Riordan

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Re: [Devblog] The Nation Strikes Back
« Reply #58 on: 11 Nov 2010, 21:21 »

But I don't see PI on that list. :cry:

A concern I share. Hmm.
I thought that was a continuing project with no set release date?

yeah, what Random said, also, from the topic, not only is the list incomplete, but they flat out have no clue whats gonna get put in the December lead up expansion. I figure it'll be out when its out. Let them polish it so its nice and shiny. Lady knows we need polish.
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Casiella

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Re: [Devblog] The Nation Strikes Back
« Reply #59 on: 11 Nov 2010, 21:22 »

They published a dev blog recently with significant improvements to PI (particularly the interface), and those improvements have been on Singularity for a bit.
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