Fix #1: Reward those who have positive Sansha standing with mechanics similar to to FW NPCs - they don't shoot at those with sufficient standing. This lets the Nation-supporters add to the chaos/threat of incursions.
CCP: Forcing players to deal with NPC incursions they couldn't care less about (because we have real players to fight, you see) in space they pay for.
From EVE-O forums, what do people think of this?
It doesn't actually force participation.
Mission Runners who just wants to run missions all day long? Setup two bases in different constellations, but same Empire/region. Incursion happens, fly for 10 minutes to your other base.
Traders who are moving goods? Transport Ships, possibly Blockade Runners (which anyone worried about wardecs/camps is doing already).
PvPers? Everyone in the system is affected the same, non-issue.
The impacts are not going to force many people out of their play modes.
So, the only folks impacted are those trying to bring capital ships into the system. hmmm... those with capital ships have lots of ISK.
A group of players might set-up a Sansha killing merc corp:
Basic Contract
- Set Blue
- Retain Loot
- After X days, merc corp pays 2m/day for being unsuccessful in driving off Nation suppression.