That the higher levels of space stations are restricted to the elite, with capsuleers occupying the very top decks? (The Burning life p. 73)
Trying to figure out what this version is truly bringing to the table over Civ III. Dissapointing, I feel like I'm just playing the same game again.
You haven't experienced a friendly civ suddenly becoming hostile then immediately going to war with you, even after you've traded and had defensive pacts for hundreds of turns?