Backstage - OOC Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

That  following several months of dedicated research, the Synenose Accord held a public and widely attended conference in the shattered Seyllin system, site of the tragic Seyllin Main-Sequence event? See more here

Pages: 1 2 [3]

Author Topic: Civ V  (Read 5562 times)

Benjamin Shepherd

  • Guest
Re: Civ V
« Reply #30 on: 04 Oct 2010, 08:44 »

Trying to figure out what this version is truly bringing to the table over Civ III. Dissapointing, I feel like I'm just playing the same game again.

Barely.
Logged

Casiella

  • Demigod
  • Offline Offline
  • Posts: 3723
  • Creation is so precious, and greed so destructive.
Re: Civ V
« Reply #31 on: 05 Oct 2010, 09:58 »

Hm. Well, I'd say it offers incremental improvements rather than major revamps, but so far I like:

- Lack of unit stacking
- Hex grid (can't remember what version saw this introduced)
- Culture system changes
- Embarked land units rather than sea transports
- Ranged attacks by cities
- City-states and puppets
- Social policies over government changes
- Achievements (at least in the Steam version)

I could probably come up with a few more, but those come to mind first.
Logged

Benjamin Shepherd

  • Guest
Re: Civ V
« Reply #32 on: 05 Oct 2010, 11:03 »

The only thing I'm looking for is an improved diplomacy system, where you can see exactly what the other civs don't like, as in Civ IV, and less random hostilities after 300 turns of peace, just for building a city near another player.
Logged

Casiella

  • Demigod
  • Offline Offline
  • Posts: 3723
  • Creation is so precious, and greed so destructive.
Re: Civ V
« Reply #33 on: 05 Oct 2010, 12:05 »

The diplomacy system is improved tremendously, though perhaps not to the extent I'd like. Perhaps tying in espionage, for example, and more discussion ability.
Logged

Benjamin Shepherd

  • Guest
Re: Civ V
« Reply #34 on: 05 Oct 2010, 16:35 »

You haven't experienced a friendly civ suddenly becoming hostile then immediately going to war with you, even after you've traded and had defensive pacts for hundreds of turns?
Logged

Seriphyn

  • Demigod
  • Offline Offline
  • Posts: 2118
  • New and improved, and only in FFXIV
Re: Civ V
« Reply #35 on: 05 Oct 2010, 16:41 »

Anyone know the leader titles for Rationalism and Autocracy branch? >_>

I got the other lot
Logged

Casiella

  • Demigod
  • Offline Offline
  • Posts: 3723
  • Creation is so precious, and greed so destructive.
Re: Civ V
« Reply #36 on: 05 Oct 2010, 18:00 »

You haven't experienced a friendly civ suddenly becoming hostile then immediately going to war with you, even after you've traded and had defensive pacts for hundreds of turns?

That has not happened to me in Civ V, nope! They complain about specific things, like my getting too cozy with city states they consider within their sphere of influence, before we have problems.

Generally, I just kick their asses anyway.
Logged
Pages: 1 2 [3]