That the connections inside a pod serve as both communications pathways and security wiring? (The Burning Life, p 30)
Trying to figure out what this version is truly bringing to the table over Civ III. Dissapointing, I feel like I'm just playing the same game again.
You haven't experienced a friendly civ suddenly becoming hostile then immediately going to war with you, even after you've traded and had defensive pacts for hundreds of turns?