You were a wormholer.
What are you going to do for us?
One of the biggest things I'd like to do is try to prevent another 'Fozzie' moment. Namely, CCP dropping the hammer on wormholers with a tonne of changes that are negativelly received by a lot, then some of them quietly scaled back later on. Better communication with CSM to work on how to approach changes and announcement would prevent or atleast mitigate a lot of future uproar. This, sadly, seems to be a standard mode of operation for CCP when it comes to wide ranging balance passes, and might have a lot to do with trust issues with the CSM.
I think, in terms of the game itself, my major concern is capital escalations. I think they need a nerf to the income but still be doable, and a buff to the 'base' value of the site itself. This would encourage more farming out in c5s/c6s I think using subcaps. More pilots in space is better.
On an accompanying note I think solo dreadnaught escalations need to die in a fire. 1b isk/hr consistantly while flying solo is just broken as all holy hell, and not what Cap Escalations were meant for, and I'm just as guilty of abusing this. How to approach this? Probably going to need at using the upcoming changes to refitting with weapons timers. That, or, give the standard site rats stronger points?
For lower classes, I'm quite happy overall with C4 downwards. Quite a few active groups from C5 space actually downgraded holes over the last year or so, so something must be working with them. I'd maybe like to see more variations of sites to encourage more activity, some solo-able some not. Then again, last time I actually lived full time in a lower end wormhole was before the dual statics, so I'm comfortable being honest in saying I'd need to hear specific concerns from those that do live there (and not just farm.) Part of a CSM brief is representing players views and not just one's own.
Finally, POS roles still seems to be the number one gripe of wormholers, and is a source of headache for me to this day. It'd be nice if Citadels come in with a more streamlined roles process for assigning hangars/divisions and the like, rather then the 'all access or nothing' system unless you're dumping people in 'cells' and asking them to store ships in corporate hangars rather then the SMA itself.
Would you support a V3 graphics update for The People's Liberation Frigate also known more commonly as the Kestrel by foreign cultural imperialist pig-dogs?
For Glory of People's Republic, I approve.
EDIT: Forgot about my other concern. Capitals in lower class wormholes. I hate the idea that people can build one in there, when no others can come in/out. I think that makes too big a home advantage and they need to go the way of Hisec capitals and stay dead. But that's just my opinion, I'm happy to hear others.