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Maroon is the color of death for the Sani Sabik? (The Burning Life, p. 45)

Author Topic: In Game Mechanics Question  (Read 1446 times)

Halcyon

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In Game Mechanics Question
« on: 09 Feb 2015, 09:12 »

Seems like a contentious issue, curious as to the split in the community.

Ember Vykos

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Re: In Game Mechanics Question
« Reply #1 on: 09 Feb 2015, 09:36 »

Honestly imo some things are better handwoven. v0v
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Samira Kernher

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Re: In Game Mechanics Question
« Reply #2 on: 09 Feb 2015, 09:50 »

Please do not try to turn something that is not a binary thing into one.
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Halcyon

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Re: In Game Mechanics Question
« Reply #3 on: 09 Feb 2015, 09:54 »

It is Binary. Either everything is accepted as IC or we make our own tweaks to have things make sense.

Samira Kernher

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Re: In Game Mechanics Question
« Reply #4 on: 09 Feb 2015, 10:00 »

And if everything is IC but some mechanics contradict other mechanics, or some mechanics contradict established lore, or some mechanics contradict something a dev says?

Supporters of 'all mechanics are IC' are not Lawful Stupid idiots who believe every mechanic ever is IC in 100% of situations. I voted aubergine, because I believe that all mechanics are IC so long as they do not contradict sources of higher authority. Because it isn't binary. This poll is a false dilemma attempting to reduce a complicated argument down to a black-and-white scenario when it is not, in fact, that simple.
« Last Edit: 09 Feb 2015, 10:30 by Samira Kernher »
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Halcyon

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Re: In Game Mechanics Question
« Reply #5 on: 09 Feb 2015, 10:50 »

In another thread, we're arguing that more than half of space is invisible to justify game mechanics and concord omnipotence. So far no one on that side of the argument has said "A couple of these things contradict other things, let's maybe take a moderate approach to this" It's all been "Concord is blindfolding us, deal with it. So as a preliminary question, yes it is that simple.

Halcyon

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Re: In Game Mechanics Question
« Reply #6 on: 09 Feb 2015, 10:51 »

Also no means "I moderate my treatment of mechanics IC within reason" which covers your argument Samira. Feel free to qualify further if you wish. I'd just like to know what I'm dealing with.

Havohej

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Re: In Game Mechanics Question
« Reply #7 on: 09 Feb 2015, 12:43 »

[admin]Only logical outcome for thread and accompanying poll is a flamewar of 'no u' and 'ydiw'.  The discussion in the original thread on this topic has looked shaky enough as it is, but I still think it best that this discussion be isolated to that one thread.  Locked.[/admin]
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