I had been holding off from buying this game because it's a Gearbox production. You know how they botched up Colonial Marines. So how does this game hold up compared to the original Homeworld?
Eh, it's mixed. Overall, it's the same game, similarly awesome. Improved graphics and all.
On the other hand, strike craft have gotten messed up a bit. Formations basically don't work anymore. HW 2 strike craft approach targets, make an attack run, and then break off, fly away, do it again. HW1RM strike craft do the same thing, and they don't stay in any sort of formation when they do it.
http://www.youtube.com/attribution_link?a=N0kfIg-7FIU&u=%2Fwatch%3Fv%3DCx0uxR2kZy8%26feature%3Dsharethe Evasive setting doesn't really work/exist anymore, you are instead left with the HW2 aggresive/defensive/passive options.
HW1 modeled projectiles as actual objects and strike craft would dodge out of the way, making it hard for big ships to hit them. HW2 modeled projectiles as dice rolls, meaning that any big ship has a chance to hit little ones. Suddenly Assault Frigates are really good at killing Strike Craft.
So yeah, hopefully the modders will find some way to correct some of this, or Gearbox will patch it to make it more like HW1. But in the mean time, I'm having a great time. It's still an awesome game, even if some of the awesomeness has been rubbed off.