I wrote that at work and feel kind of bad/lazy not to have taken the time to be a bit more loquacious and exhaustive.
The Bad - OOC diplomacy, being conciliatory, being open to compromise when something directly conflicts with unbreakable personal principles. Patience with Eve players : I loathe most of the Eve community and its mindset and have done so more and more over the years as much as I played the game. As Samira, I would expect people to get along and just be respectful to each other. I am at the same time proud of me being self righteous, opinionated about OOC things, and very outspoken about things I hold dear or important, as I care (a lot). And very upset as I get easily invested in how making things the best, at the expense of the actual result, and then start to blame others instead of blaming my own responsibility in a blatant lack of diplomacy, hiding behind a white mantle of paragon. As much as I feel completely right about what I say in such matters, I quickly feel torn the day after, or even hours after, knowing that I am dealing a blow to my social relations for the sake of my principles that will always come before. And that makes me feel bad overall, that's also something I have troubles to deal with since I have no clear answer on that regard.
- Unlike in vocal, I sound cold, pedantic, and dry when re-reading myself. I have difficulties to do otherwise as I may prove to be quite close to an
INTJ profile. I have some troubles socially. I get along perfectly fine individuals by individuals, but I have serious troubles with communities, groups and institutions as a whole.
- Not enough daring as a FC or pilot. Too calculating, where daring things is actually how you get a lot of fights and kills and stuff. That's what makes me a decent pvper, and I was very knowledgeable about such things before I stopped caring altogether. But the little thing that I lacked was actually the will to have fun, to enjoy myself, and yolo the whole thing. That's what makes the best pvpers out there, added to their perfect mastery of pvp and ship fittings themselves. That little thing is a whole world of difference between the decent, and the best ones.
- Trading mostly, and not very well versed into industry stuff, but could do decently contrary to trading. I don't know why but I never got into trading. The few times I tried hoping to make a lot of money, I got the opposite result. It's just something alien to me.
- Organizing social things, motivating people, managing people. I just fail at it. I am a good teacher, but a very bad motivator and animator. Everything I try to set up miserably fails, or if it kinda works for a few months, it will falter terribly anyway.
- I suck at finding good income sources ingame. Ok, now with my experience and age ingame, I have at my disposal the best tools for pve, for example (mauraudeur if that's still a thing, or bling incursion vindi, and can anyway fall back to the new meta pretty easily as I can fly anything). So I can earn a decent amount of money, but that's nothing compared to a lot of people that can make billions in days without farming it all day long. It's nothing compared to traders or people that have found more evolved way that prove to be of course a lot more lucrative. I also suck at finding fun and interesting ways to make isk... Freaking tedious.
The Good- Theory crafting, game mechanisms, etc. I can get a good grasp of game mechanisms pretty easily, and that on most games. Some talk to me better than some others of course, but I suppose I have a mind for that. I see how things work, I feel it pretty fast and then I can process something out of it instead of just basing myself on empirical feelings.
- Tactical and strategic planning as a FC or pilot. Quickly calculating odds and possible outcomes, keeping numbers in mind at all times. It's more like a gut feeling than computing everything in real time. I FCed a decent amount of times, lead my corps and mates and proved to be rather pedagogic in that regard. I was good with novices, to show them how to evolve and learn. I turned a whole carebear corp into frenzy pvpers. I turned a lot of novices in my own corp into very motivated players that were so eager to continue that I just dropped under the pressure as I didn't have the time to do much more. I have charisma in wet work on the field, but I completely lack it on a person, corp and activities management.
- More generally on the RP side, I have a good amount of experience in that. Started with SWG in 2001 before it was released, and grew with it over the years, and more recently with tabletop as well. I was literally a Star Wars bible back in that time and was considered as the main reference by most people (or as the main SW nerd of the community). I have a thing for stories and playing the game master, and can bring to players, especially on forum RP but not only, stories that motivate them a lot.
The Ugly- I tend to view people lacking in principles ingame as people lacking in principles out of game as well. This is something I try to moderate as much as I can, but I know it's true for some of them so... Well, it's ugly of me.
I tried to do this, but I'm not sure there's anything I'm actually good at in this game.
Character designer ?