Lore-wise I'm not sure what the issue is. It just shows that in New Eden there is a lot of active innovation and R&D that can bear fruit, and that underlying technology doesn't remain static forever. I mean, the major factions have trillions of citizens, and the outlaw factions might have somewhere in the billions. Comparatively speaking that's a lot of scientists and engineers you can potentially throw at a project compared to today, and just look at where some initial prototypes can end up in two years right now with enough funding and staff.
I'm having difficulty easily articulating some of my objections, so admittedly part of it may be a case of rose-tinted glasses and "status quo is preferable".
Just as much, however, I can clearly explain: One of the things I always liked about capsuleers was the dynamic of the physically weak chessmaster. A capsuleer had to play from the shadows, leveraging their wealth and influence because face-to-face they were still the same as the rest of us. Among the stars, we were demigods; in the flesh, we were as mortal as the bum on the streetcorner. It lent a very real vulnerability and humanizing aspect to the inhuman nature of the capsuleer's consciousness ensconced in his kilometer-long warship of death.
This removes that. Why should a capsuleer stick to the shadows when he can walk into an enemy stronghold in a muscled-up clone inside a battlesuit, go down guns blazing, and wake up a moment later remembering it all? What is the point of playing the political and security games if pulling a Rambo is an equally viable possibility?
People may disagree with me on this, but rather than help characterize the EVE universe I think this actually homogenizes it. We are no longer unique as powerful-yet-vulnerable starship captains, and I see that as a loss.