What I'm pointing out is that the metric used isn't what I'd call correct. The list was actually one of the weirder things I've ever seen. Reason I brought up WoW is because we're using it as the metric for MMOs, if you want I can switch to a different game to use as that metric.
Having said all that, the point is that the possibilities aren't really endless, a lot of those things are blended together, you can't do one without the other, it's the same thing in a different part of space, et cetera.
I still don't understand, it's the exact same metric.
In Eve you have PVE and PVP, both separated into various branches, interconnected or not. PvE can be missions, incursions, exploration, etc, and all of those have sub categories as well, like missions having epic arcs, classic mission, FW missions, cosmos, etc. PvP can be FW, low sec, nullsec warfare, wormhole pvp, duelling, etc. Or seen otherwise, it can be solo roaming, small gang warfare, standard fleet warfare, nullsec fleet warfare, gate camping, suicide ganking, empire war dec, etc. Believe me, they are all different, even if sharing the core mechanics between each other. And then you have countless other mediums like trading, industry, or metagaming activities like transport companies (red frog, etc), API programmers and websites, online poker with isk, scamming (seriously, Ponzi schemes...) and all social stuff going along. I have seen so many innovative things on eve done by the players that i'm still amazed when a new one completely silly (an intelligent) comes out.
In WoW it's the same. PvE will give you quests, raids, etc. PvP will bring you open pvp on pvp servers, griefing, arenas, battlegrounds, etc. Well, it's the same for each, it's either pve or pvp, but each with a different flavour. And then, the social activities you probably know a lot better than myself since I never played to that game.
-Mission running, to a point, is very entertaining. One of my current problems is having to maintain my faction standing for the four empires when I run them, which is grating on my nerves because a large majority of the missions I take to raise one standing are running against another. That's severely limited what I can do as far as empire missions go. However, EVE seems to be able to do the "go here, do this, come back" thing on a small scale while keeping it relatively interesting, which is unfortunately not something I can say for most of the newer games coming out now. I know I'm starting to run out of missions to run and I end up re-running old ones, but the enemies within those are at least keeping me somewhat on my toes. I may not feel like it's the hardest game out there, but EVE PVE isn't a total cakewalk, especially on your own.
For standings it's not that hard tbh. I only have negative standings with Minmatar and that's due to 3 years of FW. And yet, even with that, i'm not that far from zero. Just don't accept missions against other empire factions, don't run storyline missions if you really have not to (I still do), or just run missions for neutral factions like SOE like I do now (has been 3 years) with very little losses for other empire factions. And then, run epic arcs. They give flat huge standing bonuses to the faction without removing anything from the others. Run Cosmos if you have too, I heard it's the most potent stuff in terms of standing ever, but that shit is so out of date ingame that you will have to go deep into early eve stuff (dates back to what ? 2005 ?).
-Sansha incursions. When I can get to them, these can be pretty awesome, and are sort of what I wish there was more of. In a way, I wish the incursions really did spawn enemies to attack the station and do lasting damage in highsec we would have to repair on contract to the governments. That'd be fun. Or if the Sansha started actively hunting capsuleers in the area (at least I don't think they are, I've never had them warp in on me and I don't know much about them). But being able to enter an area that actually acts like its under random attack is probably the most fun I've had in EVE.
For incursions sansha NPCs (which are rather brutal) are only located in incursions sites in high sec. Which is a shame really, but understandable to my annoyance. I too would have like them to have devastating, durable effects.
In lowsec/nullsec though, they camp the gates and the asteroid belts, and that can get nasty very quickly.
-Skill system. I don't have any complaints, really. I don't get much time to play, it's nice to be progressing even when I'm playing something else. This one speaks for itself and I don't think it's unpopular with anyone. The certification system could be made a LOT easier to comprehend and access even now, but I think it's a good idea that makes the complexity of the skill system bearable.
-Enemy variety. One thing I hate about WoW, once you've killed the same monsters, even raid bosses, a few hundred times, you need something new or you get bored. EVE doesn't have that problem as much because the enemies have adaptable equipment. Even if you've run something before, there's no guarantee you aren't going to get tracking disrupted this time through or suddenly have to deal with a shield tanker who suddenly pops up an armor repairer. Though the overview is a fairly terrible way to track combat, I think that's just a UI problem. A new UI later, and this would be pretty much perfect as far as keeping entertained through stock enemies. I may gripe that I always know if I'm flying into something in EVE's PVE world, but I won't complain about always knowing what I'm flying into. You don't always know what you're getting.
-Music and graphical style. I'm not sure how everyone else feels about this, but the music in EVE is amazing. It really captures the emptiness, the loneliness, and yet somehow doesn't feel cold and bleepy. Really, all the things I don't like about EVE are mechanical and social, I can't say I think EVE should look or sound different. I kind of wish my cruiser lasers sounded a bit more like lasers, but I can't say I hate the sound they have. I don't have a gripe with how the game looks on my screen and sounds in my speakers
I really like their music, but to be perfectly honest, it's not a game music. It's the kind of music I like to listen when I want to chill or quietly doing something else. It becomes especially bland when you start doing actual stuff ingame, and when you enter into combat, it's just ludicrous. It doesn't properly accompany the game, and like most things in eve, it's anti immersive to me.
I do keep getting the feeling that, if I want to get harder or more distant targets, I have an eyeroll reaction because I'm going to be dealing more with capsuleer jackassery instead of the stuff I actually like in the game. There is stuff I like in the game and would like to see more of, though. If I had more of a stomach for asshattery in my spare time, like I had when I was younger, or a way of not getting pressed through the PVP mold to provide my game challenge, I'd probably renew for another year, at least, when the year I bought to try the game out is up. I just can't see paying to play another game like that when there are a bunch of games out there that will give you a PVP challenge essentially for free.
As it is, though, my patience for people being dicks on accident, nevermind on purpose, is pretty much gone by 5 pm EST (after a few phone calls with my contractors/clients/engineers/especially engineers/my God I wish we'd just become an AE firm), and to get deeper into the game, EVE doesn't give me a choice about whether or not I feel like involving myself in it. I'm either going to be allied with them or devoting time and space to keeping them from annoying me, probably both at the same time and neither of which I'm particularly thrilled about. It's part of why I wish EVE was more of a threat to us than each other. At least then my first instinct on seeing another ship in my space wouldn't be that the fun is over, it's time to deal with whatever this asshole is going to do. I could assume he has his own shit to deal with.
I definitely understand. I don't like it either.