There seems to have been a massive upswing in the number of violent duels conducted in person (not ship duels) in recent weeks. It got me thinking on what cultures actually respect the concept of challenging someone else to a duel, and which cultures would laugh at it or grimace at it. I'd like to hear from other players what they think of the cultural opinions of Trial By Combat to resolve personal disputes.
Amarr Empire - Culturally Demanded, Legally Enforced.
Duels are a time honored and traditional method of resolving personal disputes. It may even be illegal to decline a challenge for a duel, or result in severe social loss otherwise. Duels are likely protected by a series of laws and guidelines, and there may be a special regulatory body to oversee them.
Minmatar Tribes - Culturally Acceptable, Legal.
Fist fights are a common method of resolving disputes. Probably legal to engage in a mutually voluntary duel with witnesses, strictly assuming both parties agree to it. May be illegal if one party doesn't agree or is coerced into it? Tribal leaders may act as regulatory bodies.
Pirate Factions - Culturally Endemic, Variable Legality.
Fighting is a de facto way of determining social pecking order, or simply beating the snot out of those who wronged you. Some pirate factions might encourage duels, while others forbid it. Some areas within pirate factions might even be different from each other.
Caldari State - Culturally Tolerated, Illegal.
Fighting to see who is correct is not highly regarded, but is tolerated as a viable method. May result in prosecution by authorities who see duels as civil disturbances or worse. Civire might regard dueling better than Deteis or Achura.
Gallente Federation - Culturally Intolerant, Illegal & Prosecuted.
Violence to resolve disputes is seen as barbaric and uncivilized. Probably illegal in every locality, classified as voluntary assault or whatever. Authorities likely actively seek out or patrol areas where duels are likely to be occurring
This is a basic list, of how I see things, that shows how a culture might treat the demand for a duel by a wronged party. So, while an Amarr would be committing a huge mistake by ignoring a challenge, a Federal might be committing an equally huge mistake by accepting. For the other factions, there are variations of in between.
I'd also like to point out that ship and personal dueling would be regarded mostly the same in my version of the list.
[spoiler]I don't know enough about any of this. I'm making assumptions about all of those categories, and I made the thread to start discussion so I can educate myself and others with the content that results. Please understand this thread is intended for discussion. I'm not trying to write out PF here. I'm just stating how it seems to me at this point in time, and I welcome differing opinions... even if I might not agree with all of them.
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