Hah. Here's to hoping your legal career can transition more easily.
I'm not going to say this is much ado about nothing, but the specific concern does seem a little extreme. I realize you are attached to Aria (hell,
I'm attached to Aria), but there's already been some good replies in the "but it's a game" category. Here's why that's relevant...
I don't at all believe that either developer you question will reply with an answer in the negative, because that's not what this game or even the IP as a product-concept is about. The IP has been very much built with the players since its creation, as the developer had, from 2000 through about 2006, less time to focus on any world-building that wasn't front-facing for their client. Some people complain that there had been little attention on story and world-building post-ISD shakeup,
but there was next to nothing in 2000-2003. Part of that was the game not existing yet, but the old farts like myself remember a very vibrant community that wanted to fill in every gaping hole they possibly could. And they received the Company's blessing. That seems to be part of ISD's job right now, according to the official descriptions, with the difference being that they are not writing so much for breadth any longer, but for depth.
The world that exists now is as much the world of the players' choices as it is CCP's world. That's not marketing rhetoric. If you go back and read the Hamish saga, or any of the similar material of the time: those and similar stories shaped what EVE is as a science fiction setting today. CCP has always said, since the time of Beta -- or at least from the moment Hilmar realized jetcan mining was a thing -- that they intended to simply play the role of GM.
So does it make sense that you ask? Yes, sure. It's like a P&P game: you should go ahead and ask the GM when in doubt. But, I've frankly read about crazier events in the official EVE novels than what you yourself have attempted.