(tl;dr: RP-lite, unconventionalPvP-centric with exploration and maybe some missioning for ISKing, seeks unconventional peoples for less-than-conventional shenanigans)
After having been around the block a few times, in hisec, lowsec, and nullsec, dealing with demanding people, giant egos, unhealthy amounts of risk-aversion, and even a giant coalition to whom you're nothing more than a number, I decided to do my own thing.
I formed Hong's Harriers as a Free Company of capsuleers, to be just what the namesake implies: an avian bird of prey, a raptor, which swoops from the heights upon an unsuspecting victim, talons extended, and is gone swiftly, leaving little in its wake but the diminishing echo of squeals of its impaled victim. To "harry", to harass, threaten, intimidate, as if by repeated swift attacks.
After some consulting with my long-time friend, Madamoiselle Presidente Eionell of the IPI, and having created my own Company, establishing contracts and licensure with Mordu's Legion, I decided to return home to Intaki, and re-establish the Legion presence there.
If you hate:
-killboard obsession and over-the-top risk-aversion
-self-aggrandizing egomaniacs in "leadership" roles
-being a nameless, faceless number on some alliance megalomaniac's spreadsheet
-being reprimanded and punished for self-motivation or taking initiative
-having to fly faction/T2/T3(!!!) ships all the time, every time or :urdoingitwrong:
Then I might have just what you're looking for.
If you like:
-living in lowsec
-unconventional small-gang warfare, eschewing the "blob" concept of lining up armadas of ships and shooting into each other until one side or the other flees
-flying cheap, fast, and dangerous, challenging yourself to do more with less
-taking manageable (yet not utterly stupid) risks and enjoying the outcome, win, lose, or draw
-being able to function with some independence, not having to have an "approved" FC riding herd on you constantly
-...yet still being able to come together and work with others as a team
-actual leadership (from an RL firefighter with 10 years in, 5 of those as a Company Officer, leading and training others regularly)
...and you can:
-use voice comms effectively in combat (TS and Vent, as we will cooperate with diff corps and alliances that may use either comm program)
-fly a T1 ship: DPS, logi, or EWAR, BC or below with relatively good skills (T2 guns/tank strongly preferred, T2 hulls optional)
-provide a full account (all chars) API key, and submit to a background/reference check
-tolerate OOC corp chat (you are free to write your backstory, RP it up in RP channels, forums, etc, just don't demand that everyone else do exactly as you do)
-deal with eccentric Murrican humor and frequent out-of-context B-, C-, and D-movie or game references in comms and corp chat
Then shoot me an EVEMail and we'll talk.
Hong's Harriers is an equal-opportunity destroyer.