We're trying something new, mixed with something old. We call it Adamant Edge.
First, some of our intentions and beliefs - these are simply our opinions:
0.0 isn't fun right now. It's Supercapital Online out there. It's boring as hell, and the expense creates a lack of aggression in the face of any real odds. Towers and Sov aren't much fun either. To hell with it.
FW isn't fun right now. Plexing is focused on a 2 hour spurt aftr DT, and actual big-fleet combat has no goals to fight for, and no RP narrative to tell. Massive infiltration and constant backstabbing both by same-side and cross-faction groups isn't much fun either. To hell with it.
RP factions are very isolated right now. A player who sides with one side is never trusted by another, even on different characters, because separation of OOC/IC can never be counted upon. The first pool you choose as a newbie is the pool of friends you will be stuck with, unless you put in a lot of work. There are many people I have known for years in EVE I have never been able to work alongside for this reason.
The Amarr as a faction are boring as shit right now. This isn’t entirely the fault of those parties. Suffice to say, many parts of the Amarr Bloc can’t find great new pilots anymore, because over time, all of the Amarr groups become seen as stuffy old-timer’s clubs. This is not a fact at all! But it is a common perception among new players.
Enough of that. What are we planning to do about it?
Adamant Edge is a concept that emphasizes Sub-capital Combat. It emphasizes being on the attack, being unafraid of sacrificing an entire fleet in the name of a good fight, and being unconcerned about infiltration and spies.
[xAEx] is a project that invites alts, RPers of all paths, pirates and scum alike to take part.
We will choose a target, and mobilize to a general region, but members will not be given actionable information on who we’re after until the fleet is minutes away from engagement. Without centralized assets, or actionable intel to steal, we can freely invite players who we normally think of as enemies to come play EVE with us!
We always seek to be on the attack. When our short raids (1-2 week wardecs at most, even if we’re winning) are complete, we scatter to the winds. If an enemy wants to hunt us down, they are in for a very un-fun process.
In return, we offer our enemies this: We fly cheap, we fly recklessly. We won’t sit and camp you down. Fight us in whatever you have handy. Unless you’re 6-to-1’ing us, we’ll fight it.
We don’t care if we lose!
We don’t keep a killboard!
We came to shoot at each other!
We may shoot at neutrals if they happen across our path in the commission of our crazy (holy) duties! Amarr needs a Black Hat group, so that the Noble White Hats can continue to be who they are.
Why are we doing this?
One, for fun. We want fights, and to hopefully cut out much of what makes things boring in EVE.
Two, to give a respectable and hopefully inspiring example to represent Amarr, and the RP community in general, and to lead to a resurgence in new player attention to our various blocs in the post-Incarna age.
Will it work? Who knows? This could fail terribly.
But we’re going to make it a fun trip.
We train newbies, consort with pirates, and accept alts, even of known opponents.
Amarr groups, both ‘loyalist’ and private industrials with a problem on their hands, can request [xAEx] assistance in their areas, but with a warning: there will be injured bystanders.
ADAMANT EDGE – If you can pilot something with a gun on it, we will hurl you into the maw of the Empire’s enemies.