How they are going to compete for players with titles like BF3 and MW3 coming out?
What is the differentiator? Pencil skirts?
The selling point versus BF3, MW3, Halo:Reach, any-FPS
should be there are battles where the outcome has an impact beyond individual K:D ratios, team/clan/guild/corp pride, and increasing the wallet size. Even if it is just a dot changing colors.
Eve's warzone maps and 0.0 should be something
anyone browsing the Eve-Online page immediately can look at along with snap shots of big changes.
I predict massive failure with DUST.
I agree. It is too early in the development of the total New Eden system to introduce the game. The community of Eve players, especially 0.0 alliances, should already be asking for the system-level mechanics that Dust 514 is supposed to fill. We shouldn't be left scratching our heads as to how these
elite ground troops and their support equipment fit into the system we play.
AMARR - Imperial Armaments, Carthum Conglomerate, Viziam
CALDARI - Lai Dai, Wiyrkomi, Kaalakiota
GALLENTE - CreoDron, Duvolle Labs, Allotek Industries (Roden subsidiary)
MINMATAR - Boundless Creations, Core Complexion, Freedom Extension
TonyG said that "while the Gallente can make a laser weapon, for the best, you'd want to go to Viziam"
I am guessing that the above are
weapons manufacturers and not necessarily "starter" organizations for DUST-soldiers. I would like to see the above corporations being designers (like T2*) and manufacturing being BPOs for capsuleers to build off and sell on the market.
*2/3 of all the above are T2 designers.
I doubt we will get the opportunity. The opportunity to manufacture non-space items, be it clothes for WiS or weapons and armor for DUST, provides and an immediate linking of the games. And to "jump-start" weapons/armor manufacturing on our end; NPC buy orders from corporations that will host the DUST starter corps (the militia corps?) for capsuleers to fill.
There is at least a lack of transparent top down system design to fill in the details of the above, in my opinion.