One of the things that has always interested me is the concept of 'soulbound' or restricted items that can only be used by a defined character or characters.
One of the big things in EVE is the often exalted ability for players to use anything in the game - all they need to do is train up for it. Restricted items for all purposes do not exist: the Jovian technology is basically GM gear and has never existed in any accessible way by the player base. I have no issue with that, considering Jovian tech is pretty much high up meta.
We're seeing a very basic introduction of restricted items in the form of training gear and promotional goods from special retail purchases. This is only the source of those items, and provided the conditions are met, all players can access/use these items.
I'm very interested in the community's thought of restricted items being introduced as special rewards for certain things. Not super powerful items like Jove tech, or rare one of a kind things, though.
Here's an example I'm thinking of: dude finishes the Amarr Epic arc, gets awarded 1(one) Amarr faction ship of his choice. That ship is 'restricted' to the dude's character: it cannot be traded, it cannot be ejected out of it, it cannot be in any shape or form transferred or used by other players. Dude gets a spiffy ship, the EVE market for that ship does not necessarily explode into bits and pieces, and overall galactic economy does not flipfop. Demand may slightly drop depending on how easily it's acquired, though.
Another example would be getting awarded a set of faction guns at the end of a storyline mission, again falling under the same restrictions as above. They cannot be traded, they cannot be jettisoned, and they have a 0% chance to drop. They will always only be usable by the one character who finished the storyline, and never anyone else.
One of the reasons I like this idea is because it can give players some fancy gear that won't be superabused by metagaming alts, bots, etc. A new player getting awarded a Navy Slicer unique solely to that character, for instance, for completing a training arc or something. It's no stronger or weaker than any other slicer, it's just a slicer locked to that character. So on, so forth.
I am aware CCP have a certain distaste for special items if the nature of PLEX's first form is any indication. I do not feel that is an accurate comparison to what I am speaking about though: PLEX could be traded. These items cannot be.
gimme ur brains and ur opinions