This discusses the syndrome of "Dark suit in a corner looking ominous" in EVE RP and RP in general.
What I notice, and this is just an observation for discussion rather than criticism for debate, is that a lot of characters have a forced archetype upon them. We take a look at other fictional figures, whether in books, movies or video games, and we force our character to behave like that. What I propose is that perhaps characters should be built from the bottom-up, as opposed from the top-down. Top-down archetypes include Amarr zealot, Caldari patriot, Minmatar freedom fighter and so on, but attempting to disseminate these archetypes yields nothing; simple drones for a cause.
Maybe even characters exhibit elements of both, or can be SEEN to be created from both altogether. I'll use my own character in both situations. Top-down tends to be one point or forced archetype, whereas bottom-up is a myriad of different things, from upbringing, life experiences and personal relationships.
TOP-DOWN
- Soldier and patriot of the Federation, exhibiting what would be seen as 'heroic' traits of Gallentean society (ie. infinite girlfriends)
BOTTOM-UP
- Living but absent parents for most/all of childhood. Deficient in this area; lacks appropiate emotional responses due to lack of parental guidance, ie. immature reactions and countermeasures, including aggression, dismissal, hostility, denial
- Low level of education, working class attitude. Similar to above, reactions to problems are more likely to include "base" traits of aggression and other physical means, as opposed to "educated" traits of verbal/emotional retaliation.
- Lifetime of cultural honing/indoctrination. Patriotism and nationalism is born purely from living in the nation. Sense of duty and discipline from long military career starting at 16. Incapable of "switching sides" due to 30 years of existing as a 'Gallentean'
- Oversexualization due to inability to cope with emotional problems, again lack/absent of parents for guidance. Laviscious sexual activity to escape and deny any issues that require dealing with. Distraction from versus direct solving of any personal problems that require solutions
- Loyalty manipulated by outside forces and environmental factors, ie. manipulative mother (FedNav rear admiral), cabal of Federal brass "engineering" character as a weapon for their own means. Life puppeteered by mother and associates.
- Cynicism of homeland derived from extended periods of seeing the "realities" of what said homeland actually does; sees "greater picture" at work, and propagates this publically, despite private cynicism and apprehension.
And so on and so forth. As you can see, bottom-up is FAR more interesting, and even though there are developed traits for Seriphyn in that area, you can easily apply "top-down" to him however. Which makes me think that even for the apparent 2D characters, you can easily construct a "bottom-up" resume. Have a shot at it, or discuss your thoughts about 3D v 2D characters.