I understand the point about being potentially overpowering.
Graanvlokkie writes:
I am currently living in Stain doing lvl 4 Sansha missions, so I assume I would qualify to join thier militia. I join the Sansha militia and now thier space is high sec to me? I can now run around and when the black-ops battleships drop in on me they get concorded?
Now I am immune to attack, exept from other pirate militia's, who would be found exclusivly in thier own "high sec" faction space.
Who can attack me while I fly around and do my thing? Can I attack non-pirate people in Sansha space? Am I immune to them while my team gets into possition, in plain sight?
Where is the downside to this?
The downside is the loss of docking rights with the high sec faction that hates your particular flavour of pirate. Your fights would be with the 0.0 entities near your home area. Essentially you become like a scarier version of normal NPC belt rats to them.
Also. If your backup is more like the response of empire navies to enemy militia it won't be so overpowering that really determined people can't attack you in your home area. It's not as though the empire militias don't rampage through each other's high sec now and then.
Or, alternatively, you cut deals with your neighbours for access to the supercapitals that you can't build (being in NPC 0.0) and go raid that other bunch of pirates that you have a long standing grudge against. And if any of your militia get in your way then lead them into a trap set by whoever they are annoying (you are a scurvy pirate dog after all).
In response to the deadly high sec idea Chell Charon writes:
Also to get to a corporation X's standard agent you need to dock. So Docking ban would put the low level one agents again out of your reach.
This is true. However choosing to go fully pirate affiliated shouldn't be the sort of descision you can easily turn away from. If you hadn't burned your bridges why would the pirate factions trust you (bear in mind entry is not based on good standings in this proposal)?
If you really get tired of the pirate life I guess you could work for an empire faction that isn't specifically annoyed at your sort of pirate. Granted this would be a problem for the Sanshas as they are busy pissing off all of New Eden. But then again why would The Master trust someone who can fly away if they get tired of working for him?
I don't think there are enough consequences for actions in this game. If you run your mouth about a faction on the IGS it would only be reasonable for your standings with that faction and it's member corps to take a nosedive at the very least. It's not as though CCP can't manually adjust them either. One of my corpies is +10 to the Serpentis for taking part in one of the previous tournaments.
I'm not sure about high sec becoming like 0.0. Mind you I still like the registered bounty hunter bit of my previous idea so maybe that would help.