I'd really love to get more tools for the RP sandbox, for us to build our stories with.
The news items and other stuff we already get are great, mind you. I'd just love to get more in-game tools to make the world alive so we'd have more ability to make our own stories in addition to participating in stories CCP comes up with.
What sorts of tools? What sorts of stories?
As an example, there has been an initiative to make it possible to free slaves or enslave people, to make the slaver/anti-slaver conflict more meaningful. Having the number of slaves taken/freed in a system affect the world in some way would be even cooler (maybe mission distribution?).
Another example might be a way to slowly over time affect the security status of certain systems to some degree. (for pirates/anti-pirates)
FW occupancy does nothing, standings do little. How about negative standings to a faction making them charge larger refining, market and repair fees?
Game development is hard, a lot of stuff sounds like nice ideas until you start to consider how it affects playability and balance, and/or try to come up with ways to abuse the system.