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Author Topic: Dev Post: [Odyssey] Capital Rigs  (Read 1122 times)

kalaratiri

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Dev Post: [Odyssey] Capital Rigs
« on: 23 Apr 2013, 10:29 »

Click.

Quote
Hey

We're putting capital rigs into EVE. Not much else to say, really. They will work pretty much as you would expect them to.

Some things to note:
* Rigs that previously did not affect capital modules will affect capital modules
* (Core Defense Capacitor Safeguard, Auxiliary Nano Pump and Nanobot Accelerator rigs)
* Tech I BPOs will cost 50 Million ISK
* Manufacturing Capital rigs will use 5 times the materials of Large rigs

Questions? Comments?
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Esna Pitoojee

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #1 on: 23 Apr 2013, 10:41 »

Good thing I've been hoarding my salvage for the past 3-4 years.  :s
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Silas Vitalia

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #2 on: 23 Apr 2013, 11:48 »

Will existing, installed large rigs in capitals be magically upgraded? Or as I imagine, we'll have to destroy racks full of t2 large rigs to install these now?

Meh.

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kalaratiri

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #3 on: 23 Apr 2013, 12:05 »

https://forums.eveonline.com/default.aspx?g=posts&m=2919668#post2919668

Quote from: CCP Tallest
Quote from: Jane Wade
do ships with large rigs already in them keep their bonuses?

Yes. Your currently fitted rigs will stay in place and keep their bonuses.
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Ghost Hunter

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #4 on: 23 Apr 2013, 12:42 »

Yessss, even more expensive T2 salvage.

Edit ; oh dear god, shield active tanking capitals are gonna get pretty ridiculous.
« Last Edit: 23 Apr 2013, 13:38 by Ghost Hunter »
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Silas Vitalia

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #5 on: 24 Apr 2013, 12:20 »

This has dangerous implications for dreadnoughts.

You thought Blap-Moros were bad enough before, occasionally one-shotting your battleships? Just wait until they introduce the full range of weapon rigs for capital blasters.


While it looks like capital tanking in general might be boosted by this, I have a feeling the uptick in DPS with new capital rigs is going to be very very nasty.

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kalaratiri

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #6 on: 24 Apr 2013, 12:40 »

This has dangerous implications for dreadnoughts.

You thought Blap-Moros were bad enough before, occasionally one-shotting your battleships? Just wait until they introduce the full range of weapon rigs for capital blasters.


While it looks like capital tanking in general might be boosted by this, I have a feeling the uptick in DPS with new capital rigs is going to be very very nasty.

The large ones already work on Capital guns. For example, Metastasis rigs already increase tracking.

Moros with 2 unscripted tracking computers - 0.00677
Moros with 2 unscripted tracking computers and a metastasis rig - 0.00778
Moros with 2 scripted tracking computers - 0.01109
Moros with 2 scripted tracking computers and a metastasis rig - 0.01204
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Esna Pitoojee

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #7 on: 24 Apr 2013, 13:33 »

Different size rigs do not confer different scales of bonus. If you could somehow get small rigs on a dreadnought, they'd still give the same bonus as large ones (and, I presume, will give the same bonus as capital rigs).
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.

kalaratiri

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #8 on: 24 Apr 2013, 13:34 »

Correct, the bonuses remain identical.
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Silas Vitalia

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #9 on: 24 Apr 2013, 14:15 »

Pardon my fail knowledge :)

For some reason I thought the large weapon rigs were specifically large weapon and not applied to capital turrets... hmph.

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kalaratiri

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #10 on: 24 Apr 2013, 14:21 »

Understandable, when the OP mentions rigs that are not applied to capital mods :)
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Silas Vitalia

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Re: Dev Post: [Odyssey] Capital Rigs
« Reply #11 on: 24 Apr 2013, 14:50 »

As a cap pilot, unforgivable

*seppuku*

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