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Author Topic: [FITTING] Prophecy  (Read 4491 times)

kalaratiri

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[FITTING] Prophecy
« on: 06 Mar 2013, 15:13 »

Got a few of these. Some are pretty standard, some are a bit more exotic (and fun! :D ).

First of all, a brick:

[Prophecy, New - First Attempt]
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II

Warp Disruptor II
Stasis Webifier II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
Experimental 10MN Microwarpdrive I

Rapid Light Missile Launcher II, Inferno Fury Light Missile
Rapid Light Missile Launcher II, Inferno Fury Light Missile
Rapid Light Missile Launcher II, Inferno Fury Light Missile
Rapid Light Missile Launcher II, Inferno Fury Light Missile
Small Energy Neutralizer II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Ogre II x2
Hammerhead II x2
Hobgoblin II x1
Ogre II x2
Hammerhead II x5
Warrior II x5
Hornet EC-300 x5

561dps with the 2/2/1 drone config, and 124k ehp. 3 minutes of cap all running. Only goes at 870m/s (pre-heat) through, so an AF with an AB is going to outrun you. The TD is primarily to make it harder for targets to hit your drones. Pretty solid fit all around, excellent bait. Really crap tackle though, unless you land right on top of them.

Next, something a bit funnier:

[Prophecy, nano(lol)]
Nanofiber Internal Structure II
Overdrive Injector System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Ballistic Control System II
Damage Control II

Large Shield Extender II
Warp Disruptor II
Large Shield Extender II
Experimental 10MN Microwarpdrive I

Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Small Unstable Power Fluctuator I

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Ogre II x2
Hammerhead II x2
Hobgoblin II x1
Warrior II x5
Vespa EC-600 x5
Hobgoblin II x5
Ogre II x2

This started out as a joke, but turned out to actually look like it might be worthwhile. 733dps pre-heat, 769dps with it. 50k ehp, and 1.4km/s pre-heat. This is a nightmare for cruisers and larger, made particularly interesting by the fact that nobody is going to expect it from a ship considered to be an armour brick. Don't deploy drones till you're close, your ogres will take ages to get there otherwise.

Next, a gang ship.

[Prophecy, RR]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Reactive Armor Hardener
Energized Adaptive Nano Membrane II
800mm Reinforced Rolled Tungsten Plates I

Experimental 10MN Microwarpdrive I
Medium Electrochemical Capacitor Booster I, Cap Booster 800
J5b Phased Prototype Warp Scrambler I
Stasis Webifier II

Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Nova Rage Heavy Assault Missile
Large 'Solace' Remote Bulwark Reconstruction

Medium Ancillary Current Router I
Medium Anti-Explosive Pump I
Medium Anti-Kinetic Pump I


Hobgoblin II x1
Hammerhead II x2
Ogre II x2
(add other drones to taste. Goes for all three fits really)

I've had an idea for this since I saw the new prophecy, and I stole some of the fitting from Matari Exodus, who've been using a similar one to great effect. 59k ehp, 694dps before heat (725 with) and 1023m/s unheated (1450m/s with). For every ship you have in the gang, the one who is primaried can tank an extra 328 dps. 5 in the gang makes one tank 1311dps. A gang of 5 puts out just under 3.5k dps. A small group of these looks very engageable, but can punch well above their weight. Requires some pretty great co-ordination.

Finally, a fit centered around ewar:

[Prophecy, td and damp]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Corpii C-Type Adaptive Nano Plating
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates II

Experimental 10MN Microwarpdrive I
Warp Scrambler II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script

Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Heavy Assault Missile
Medium Unstable Power Fluctuator I

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Hobgoblin II x1
Hammerhead II x2
Ogre II x2
Warrior II x5
Vespa EC-600 x5
Hobgoblin II x1
Hammerhead II x2
Ogre II x2

This one is evil. Wait to deploy drones until you are in scram range and have them both damped and TD'd. If you look at the scripts, you'll see targeting speed, and tracking. This means it's going to take them ages to lock the drones, and then find it hard to hit them anyway. This annoys people, and makes them more likely to shoot you. But as you're in a prophecy... 96k ehp brick tank. 694dps before heat, 724 with. 915m/s before heat, 1289m/s with. Oh, and a medium neut in case you come across a particularly stubborn active tanker/laser/blaster user.

Hope this help some of you with ideas for your own :)
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Silas Vitalia

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Re: [FITTING] Prophecy
« Reply #1 on: 06 Mar 2013, 15:33 »

A few thoughts:

I didn't see any autocannon fits?

I'd suggest all these missile fits include a painter instead of an ewar mod, you'll be helping rest of your gang add damage with a painter as well as your own.

Problem with the shield fit is there's plenty of other battlecruisers that can do a real shield tank and comparable damage, but interesting idea.

How come only 2 heavy drones at a time?

1x 1600 will let you add real HAMS and up that damage quite a bit. 



2x drone damage also works well enough to get more tank on there.

The thing with Prophecies is you are generally the last ones to be shot due to expectations of beastly armor buffer, so you never really have to overdo it.


Something we've been working on especially for gate camps, is to deploy 5 or 6 of these guys with a load of t2 sentries and a few drone damage mods each.   Assign drones to your fastest remote boosted tackle/target locker, and watch the insta-gibbing as people jump into your system and try to run only to be hit broadside by 30 or more sentries.



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Bacchanalian

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Re: [FITTING] Prophecy
« Reply #2 on: 11 Mar 2013, 00:24 »

Love this thing.  For a fleet of them:

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Silas Vitalia

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Re: [FITTING] Prophecy
« Reply #3 on: 11 Mar 2013, 23:24 »

Looks good.

I like painter with the HAMS personally but yours is right for that work.

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