BTW, Ironman or not?
ofc
What I dislike about this game is that it leads you right to the campaign solution.
[spoiler]In the original, there was no one holding your hand and walking you from one overriding objective to another. There was only an escalating threat which ramped up indefinitely until you found out how to end the alien invasion at the source. Unless you paid attention to briefings and autopsy reports, no one was going up and tell you that capturing a psionic-capable alien and interrogating them would reveal the existence of Caledonia. And no one was going to tell you to reverse-engineer an alien space ship, put together a vessel capable of interplanetary flight, load up a squad with air-tight battlesuits, and launch your attack.
The original game would just continue indefinitely until the attacks ramped up to the point where you were overwhelmed on all fronts and died. This game is a little too linear in its stages.
I also miss setting up multiple bases and having to defend those bases from alien attacks. It was a cool experience when you loaded the stage and the layout matched your base design, and all the random recruits you had in the barracks flooded out to fight. It was even more harrowing when the aliens attacked your base at the same time that your veteran, well-equipped troops were out on sortie.[/spoiler]