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Grown on a terrestrial world in the Harroule system, the Dryweed plant has fragile, yellowish leaves that burn very slowly, giving off a pleasant vapor that is known to have a soothing effect when inhaled.

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Author Topic: World Of Darkness  (Read 2943 times)

Silas Vitalia

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World Of Darkness
« on: 25 Mar 2012, 22:08 »

So here's an interesting bit: During their presentation apparently it was mentioned that the players will be able to elect the 'prince' of each city, and that player would have the ability to permanently kill other characters.  Yup, Permadeath. 

That sounds incredibly interesting for RP potential... but this being elections I doubt RPers would have enough sway to swing elections.  IE think if the people voting for CSM were electing people to have the power to permakill players... ugh.


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lallara zhuul

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Re: World Of Darkness
« Reply #1 on: 26 Mar 2012, 02:30 »

I think they are working from the mindset that somehow their WoD playerbase will be more mature and capable of having a set way of playing the game.

Instead of having a playerbase of random people that have interest in vampires that use the internet, also trolls.

All you need is Goons taking over one corner of the WoD and start to break the immersion and the whole thing goes tits up.

Also, in the spectrum of roleplayers the Vampire players are from the end that is closest to the histrionic and self centered part of the whole population. It may be for the reason that roleplaying a vampire can very easily be a Mary Sue which means that the player will consider the character to be a real extension of themselves, part of the process that makes it even more real for the player is the fact that for some people there is sexuality thrown into the mix which makes the IC/OOC divide even less.

On the permadeath thing... it is one of the ways that in WoD the prince actually can enforce her power. If you have the death sentence on your head, you can always leave the princes domain and go live somewhere where his enemies live. It will be used to keep the trouble makers out, especially the kind that do it purposefully and with malice, agents of their enemies. Paranoia is a big part of being a vampire, because mistakes cost your life, and usually a vampire wants to exist forever.
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Repentence Tyrathlion

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Re: World Of Darkness
« Reply #2 on: 26 Mar 2012, 13:52 »

Of course, it will slightly depend on if they do the whole shardless thing again.  Any word on that?  The last news I had, WoD was being accused of being vaporware... greatly relieved that they're releasing new stuff about it.
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Horatius Caul

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Re: World Of Darkness
« Reply #3 on: 27 Mar 2012, 01:13 »

Single shard. Multiple cities with social areas, sandbox districts and PvE mission areas.

kalaratiri

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Tiberious Thessalonia

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Re: World Of Darkness
« Reply #5 on: 05 Mar 2013, 14:56 »

Princes can issue permadeath?

Yessssssssssssssss
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Aelisha Montenagre

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Re: World Of Darkness
« Reply #6 on: 05 Mar 2013, 15:10 »

At the price of being targets for it themselves it seems.  It is going to be tough at the top.
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Tiberious Thessalonia

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Re: World Of Darkness
« Reply #7 on: 05 Mar 2013, 15:20 »

This is as it should be, for Vampire.
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Arnulf Ogunkoya

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Re: World Of Darkness
« Reply #8 on: 05 Mar 2013, 17:35 »

This is as it should be, for Vampire.

Well. It should be that you spend a good chunk of your time worrying about all the other supernatural groups that can wipe the floor with you. Or at least it seemed to me that was the case in the old WoD. But then I do have an admitted bias towards Mage and Werewolf play myself.
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Zakar Shazih

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Re: World Of Darkness
« Reply #9 on: 06 Mar 2013, 04:08 »

Has any game ever been successful with permadeath?
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Iwan Terpalen

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Re: World Of Darkness
« Reply #10 on: 06 Mar 2013, 04:33 »

For various definitions of "successful" - yes, actually, although they're quite niche games, all.

It works very poorly with the "standard" mass market MMO model, or even some of the more "pure" online roleplaying models that depend on the players' sense of achievement and belonging being linked to a character that can be the (literal) work of (literal) years.



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Samira Kernher

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Re: World Of Darkness
« Reply #11 on: 06 Mar 2013, 04:35 »

Has any game ever been successful with permadeath?

Quite a few. Have any MMOs been successful with it? None have even tried it, to my knowledge.
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Ghost Hunter

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Re: World Of Darkness
« Reply #12 on: 06 Mar 2013, 04:40 »

I'm hoping disease and sickness has something for the Vampires that causes them to sparkle.

On that note there's a hole in my cheek where my tongue went through.
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Vincent Pryce

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Re: World Of Darkness
« Reply #13 on: 06 Mar 2013, 04:58 »

I'm hoping disease and sickness has something for the Vampires that causes them to sparkle.

On that note there's a hole in my cheek where my tongue went through.

So what you are saying is you want Vicissitude for sparkles, tongue and hole.  :lol:
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Lyn Farel

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Re: World Of Darkness
« Reply #14 on: 06 Mar 2013, 07:33 »

I wouldnt be very happy to see a character I started to care for to be permakilled by some jackass that got elected by trolls.
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