After reading The Burning Life, and musing a bit about how in the CCP fiction the typical Capsuleer is portrayed I started to think about how the characters we RP as actually relate to EVE Fiction.
In my mind, the form of a capsuleer that has been active for longer than a year or so would start to "suffer" from the things you see in alot of the fiction (or at least what I have read) where the Capsuleer grows apart from his/her humanity to a point where being out of the pod is an annoying need, where we become flimsy and breakable beings as opposed to gods of the sky.
I haven't read TBL, so I may be misunderstanding but you seem to be describing a capsuleer as becoming physically weaker over time spent in the same clone. If that's so, I'd assume the reason is muscular atrophy due to spending the bulk of one's time suspended in pod fluid and not using the body's muscles (nor needing them). For this reason, I always get kinda annoyed at the prevalence of uber out-of-pod fighting machines... genetically enhanced martial space-arts masters, crackshot super marksmen with twenty blaster rifles slung across their back and thermonuclear hand-grenades, I've seen people pose all sorts of shit in their RP. I'm rather fond of saying "CCP left physical attributes off of our character sheets for a reason...", but they're having fun so whatever. I just let the supersoldier RPers play supersoldier with each other and try to stay as far away from it as I can because to my understanding capsuleers
are gods of the sky. Keywords:
of the sky.Thus - I ask, are we RPing our characters as TOO Human?
I think yes and no. I play Havo as being pretty insane, based somewhat off of my understanding/interpretation of "Capsuleer Dementia" as described in by the character Aria Jenneth, who incidentally influenced part of his outlook quite directly. One day, I'll draw him up using Hamish's template - I think a lot of people would be quite surprised by what it would reveal about my character. Anyway, he places no value on human life at all, except in the sense that it can be used in any number of ways as a means to any number of ends. But he didn't become that way as soon as he became a capsuleer. He became that way after blowing up so many ships and losing so many ships he lost count of the bodies. Some time after he lost count, he stopped feeling guilty about losing count. Some time after that, he stopped feeling guilty about the killing. Then he stopped feeling the same way he used to feel altogether. He still feels, but he feels from a much different perspective and mindset, now; more instinctive and predatory. If not for all the killing, I don't think his mindset would've changed so much; if he were primarily a miner, he would probably still be quite human in his outlook.
I should note, though, that I've seen non-combat characters played as having rather non-human outlooks. A pragmatic market alt I know that's played as a full-on character values ISK and efficiency of profit above all, I bet she'd sign off on some wholesale murder if it would be net a profit - reminds me of Mordin Solus from Mass Effect 2, only with money instead of science. So I'm not saying only combat pilots would lose their connection with their pre-capsule humanity, just that I think it would be the most likely reason a pilot would.
Now, it could be like Merdaneth suggests with his first two points:
- It is a game, most people know it and don't give a rat's ass about NPCs, but can go all dramatic over one little podding. The fiction tries to represent the uncaring attitude about NPC as detachment/inhumanity. Has nothing to do with being a pod-pilot.
- Your traditional senses don't see anything associated with dying people. Nobody is bothered by seeing neatly packaged meat in the supermarket, but many people today have difficulty watching an animal get slaughtered. It is the detachment of button-push wars. Has nothing to do with being a pod-pilot.
..except that I think both of those have everything to do with being a pod pilot. Only a pod pilot can wade into an NPC Battleship fleet plus support with just his/her own battleship and a few drones and completely annihilate them. Only a capsuleer can "push butan kill 5 thousand people". Yes, five thousand people die when an NPC BS kills an NPC BS, but it wasn't just "push butan" for them, it was an epic battle. Yes, a single high ranking politician can order a planetary bombardment and kill millions, but look at how high ranking politicians in EVE are portrayed in the PF.. not many shining beacons of humanity among them, and several actually are capsuleers themselves.
I think one of the reasons a lot of peoples' characters harp on the "all those innocent people!" bit is that some folks like to play the good guy. If you're trying to be the good guy, disregard for human life probably doesn't mesh well with that. It doesn't look/sound very heroic. Of course, there are exceptions. She may post here herself, but I'll use my corpmate Zuzanna Alondra as an example; she's having fun with Du'uma Fiisi's whole bad guy evil terrorist thing, but her character ICly clings to good guy ideals even as time and the series of cruel and inexcusable acts she participates in as a director of the corporation grows longer and slowly erodes her morality. Of course, Havohej encourages her and it's pretty fun OOC to watch her character struggle to find rationalizations so that she can swallow what the corp does herself. Outwardly, she appears to be clinging to a 'human' mentality, but it's not actually the player trying to play a 'human' combat-focused capsuleer.
The other thing is we all seem to be very human and normal in our responses and actions, ie. we all care, believe, fear, hope and are generally affected largely by the goings on around us.
Would a Capsuleer be truly like this? Would they still feel emotions the same, and if so are they triggered the same way?
Do we feel and care more for the ships we fly than the simple human forms we know as other people?
I think the more 'slippage' (to borrow from Stephen King) toward dementia a capsuleer has had, the more different the triggers for the emotions would become, but all the same emotions would be there. If the capsuleer's personality leans toward the predatory end of the spectrum, I think some emotions would even be more intense.
Specifically as regards the "God Complex" idea, when I hear god complex, I think "This guy things he's omnipotent/all-knowing. I don't see that as a likely common trait among capsuleers, but I do believe it's reasonable that there would be a healthy amount of arrogance, maybe a bit of recklessness and empowerment (
in space, not out-of-pod). I believe it likely that there would be a sense of entitlement due to being part of the capsuleer class and arrogance toward the lesser class (humans) and other capsuleers seen to be less skilled with only grudging respect for fellow capsuleers seen to be more talented (because of course this means they're more dangerous).
Feel free to discuss this at length, correct me and tear my ideas down
Tearing ideas down isn't our thing here at Backstage