i plan EVERYTHING i say or do when it comes to EvE
That doesn't work with this game, and not just when it comes to RP.
I'm not sure I'd agree with this, I personally plan most everything that I do. I just make room in those plans for the top3-4 most likely reactions people will have to my actions. Planning a 'linear' path is... I'd say impossible, but planning for contengencies is very possible (and possibly even necessary).
Also, missiles in someone's face == RP, building/selling on the markets == RP, and /sips == RP.
Note: this post is mostly off topic, just felt like responding to comments being made.
I will second this.
Jesmine was never planned in a linear fasion, but she was 'planned'. I spent a month before making the account working out her general beliefs, methods, desires, some quirks of personality and a basic plan for what I'd like her to do. This I hoped to flex around whatever came my way, making it a path that twisted and turned and sometimes punched straight through obstacles, all for the sake of making it unexpected and fun. If I did not, she would end up another nameless, faceless, silently neglected missioning alt in her starter corp somewhere. No thanks.
So far, It's been alot of fun, and things have transpired mostly as I had predicted, a few things happened that ended up complimenting her character in the end.
So, Stal, building on what others here said about this (assuming you are still reading this) I think the underlying idea is... how was that phrase?
"The Codex is not a law, it's more like guide-lines."
Cheap-ass excuse yeah, but it works mostly like that. Generate a 'plan'. Keep it broad. "This is more-or-less what I'd like to see happen." Then incorporate possible events as you go along, this can be alot of fun in itself.
When next you do something on the IGS or in space or whatever, try to frame it's basic idea and imagine how it might go based on what reactions/consequenses it generates, then add on any possible 'what happens now' type ideas onto that.
"Jesmine is a heavy liberal. Jesmine may be kicked from the empire for being to liberal. Do you want this, yes/no? What would be best? Okay then, she's exiled. She's giving away her lands to a 'better holder' – who would you preffer? Graelyn offered help, nice, he get's it all. Jesmine is forced to leave, for where?"
And so on... not sure it's the best example but you might get where I'm getting at. In short... yeah, that's a good way of putting it.
In short, figure out for yourself what kind of character you would enjoy playing as, what motivates them and so on. And if making 'plans' for the future is your thing and it's supposed to involve or rely on other, other than 'make corp strive to reach X goal solo' then make them dynamic, a little flexible.
Heaven help you if you wish to RP different things, but not 'break' a character to have him changed, then you will need more accounts /o\