No one does it right IMO, but people should always push for better - of themselves, their community and their community representatives.
That is all I am saying really - I do not expect miracles, but decoupling what is said from how it is said, and requesting a professional, clear, concise report on the changes being made, regardless of the community hurf blurf, would level out a lot of the emotional roller-coaster and out-of-synch responses.
The improvement of customer-provider relationships is an iterative process; part arms race between the thinking audience and marketing dept., part clearly defining changes and managing community expectations (in this case what to expect from a Dev interaction). We don't need to be unreasonable pushing for better, and hell, we ourselves need to have a good hard look in the mirror (or at our families, jobs, outside) when we feel a sense of betrayal welling up over a game. But push for better we should, starting with that mirror and ending with offering it to those would state they represent our community, when they are merely an interface with the company that provided the sand we distributed ourselves, the community, in.
Tl;Dr - I cannot disagree with a thing you say Silas, because we're pretty much two sides of a spinning coin right now. You are absolutely right in your assessment of how things are and the general state of gaming communities. I just hope that I am in that ballpark with my insistence that through introspection, analysis and a demand for better standards, we can have authority figures who act the way they would like us to, and dispense of this false camaraderie in favour of a more honest, friendly-but-professional means of disseminating information.