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EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Louella Dougans on 27 Feb 2013, 12:56

Title: I don't understand this recent trend in RP
Post by: Louella Dougans on 27 Feb 2013, 12:56
On the IGS, and in ingame things, there seems to be a trend lately for explosions and other violence.
People shooting at each other, exploding bombs and the like, people fitted with so much in the way of weird cybernetics such that they're like the T-101 from the first Terminator film.

meanwhile in OOC channels, people agitate about a RP venue's weapon screening technologies and so on, a place that doesn't explicitly mention in the MOTD how it has umpteen different ways to probe people before they're allowed in gets called "dangerous", and "not worth going to"

But... everyone has soft clones, (or mentions them to people that haven't heard of the idea before), so all the exploding has no significant permanent effect on any of the persons present. It's not like the chat channel even costs any isk to repair either ?

I don't understand what the goals of this kind of thing are, what people gain from it, or why it seems to be a trend over the past couple months.

 :s
Title: Re: I don't understand this recent trend in RP
Post by: Horatius Caul on 27 Feb 2013, 12:58
*Still believes that forums are actually forums and chat channels are actually chat channels*
Title: Re: I don't understand this recent trend in RP
Post by: Kyoko Sakoda on 27 Feb 2013, 13:03
There are two things I've learned about humanity from the Internet:

1) Everyone wants to be the opposite sex
2) Everyone wants to blow everyone else up

This isn't a bad summary of the human condition, either. :D
Title: Re: I don't understand this recent trend in RP
Post by: Anslol on 27 Feb 2013, 13:05
I'm glad it's happening. It beats the endless debate about human nature and politics in the Summit or endless bar talks that go in circles again and again. Exciting things happen and a new story appears. Players are FINALLY breaking out and making their own arcs instead of being worried that other RP'ers might say 'lolno that didn't happen, capsuleer dementia LOLOLOL.'

Hell Anslo's already been involved in one situation that's PERFECT for him, and I hope he gets pulled into more combat situations outside of his pod. It breaks the tedium and reminds me why I even bothered RPing and starting Anslo's background story at ALL.

EXCITING TIEMS!  :cube:
Title: Re: I don't understand this recent trend in RP
Post by: Silas Vitalia on 27 Feb 2013, 13:14
I haven't kept tabs on many of these, but I suppose it would matter only

a) how consensual with RP participants the explody-ness and death-dealing are

b) how believable these things are in general.  Bombs going off in high-sec stations would likely be extremely rare, and not something that happens at every player gathering perhaps?

c) I've always felt particularly 'meh' about overly weaponized / cyberized capsuleers.  Ridiculously expensive Head implants, yes.   Walking terminators who are -also- capsuleers... not so much.  It doesn't make much sense with the often occurring clone deaths to do that sort of thing.  We've got people for that kind of activity?


Title: Re: I don't understand this recent trend in RP
Post by: Katrina Oniseki on 27 Feb 2013, 13:59
1.) Bombs, grenades, and other explosions are usually lethal to people in an enclosed environment for many reasons. Setting off a bomb inside a bar is literally god-modding everybody there into a soft clone (or permadeath if they opt not to use soft-clones in their RP). That's considered very rude in my playbook.

2.) Soft clones and cybernetic augmentations are, in most cases I've seen, just plot-armor to protect against other kinds of godmodding and a bit of flavor. I have a few friends who have heavily augmented clones, but they never use them as anything more than lighting a cig with their fingertip or picking up all of Kat's 10 bags of luggage with one arm.

Just my two cents.
Title: Re: I don't understand this recent trend in RP
Post by: lallara zhuul on 27 Feb 2013, 14:03
I once wrote a piece about Lallikins being awesome and kicking seven kinds of living shit out of a Brutor commando attack on a PIE office that she was in.

On the Neuromancer forum people were kind enough to tell me as it is and I realized that that piece of fiction was nothing short of masturbation for the sake of masturbation.

So I learned from that flight of folly and concentrated on more interesting things.
Title: Re: I don't understand this recent trend in RP
Post by: Vincent Pryce on 27 Feb 2013, 14:05
Want to play pumped up cyber commando who kicks and chews bubblegum? Cool, more the power to you. Dust is that way ->
Title: Re: I don't understand this recent trend in RP
Post by: Silas Vitalia on 27 Feb 2013, 14:13
Want to play pumped up cyber commando who kicks and chews bubblegum? Cool, more the power to you. Dust is that way ->

+1
Title: Re: I don't understand this recent trend in RP
Post by: Anslol on 27 Feb 2013, 14:16
1.) Bombs, grenades, and other explosions are usually lethal to people in an enclosed environment for many reasons. Setting off a bomb inside a bar is literally god-modding everybody there into a soft clone (or permadeath if they opt not to use soft-clones in their RP). That's considered very rude in my playbook.

2.) Soft clones and cybernetic augmentations are, in most cases I've seen, just plot-armor to protect against other kinds of godmodding and a bit of flavor. I have a few friends who have heavily augmented clones, but they never use them as anything more than lighting a cig with their fingertip or picking up all of Kat's 10 bags of luggage with one arm.

Just my two cents.

+1. If everyone is in on it and it's a planned arc to further to characters' background and storyline, I don't see it as a problem. But the minute you go hurfhurf i bomb all joo now joo all dedlololol, then there's a problem.

Augmentations and violent events or surprises to me are the lifeblood of RP. What happened with Kat got my blood pumping for the first time in a while and I'm STILL waiting for something further to come of it. Planned actiony stories like that are just fun, like jumping into the novel as a character.

Title: Re: I don't understand this recent trend in RP
Post by: Morwen Lagann on 27 Feb 2013, 14:49
On the IGS, and in ingame things, there seems to be a trend lately for explosions and other violence.
People shooting at each other, exploding bombs and the like, people fitted with so much in the way of weird cybernetics such that they're like the T-101 from the first Terminator film.

meanwhile in OOC channels, people agitate about a RP venue's weapon screening technologies and so on, a place that doesn't explicitly mention in the MOTD how it has umpteen different ways to probe people before they're allowed in gets called "dangerous", and "not worth going to"

But... everyone has soft clones, (or mentions them to people that haven't heard of the idea before), so all the exploding has no significant permanent effect on any of the persons present. It's not like the chat channel even costs any isk to repair either ?

I don't understand what the goals of this kind of thing are, what people gain from it, or why it seems to be a trend over the past couple months.

 :s

Hi. As the person who instigated the discussion referenced in your second paragraph, it needs to be pointed out that what you've written is a complete misrepresentation of the argument I was making in OOC on Sunday. I might even call it a straw-man, considering how far off the mark it is.

Ignoring for a moment the fact that I wasn't able to attend the event anyway due to RL commitments regardless of my view on the security policy, allow me to go through my original (and actual) argument bit by bit.

It was stated that the security policy at the establishment in question was "turn in all obvious weaponry" (read: visible), but anything concealed would be allowed and that security staff inside the establishment would deal with troublemakers as necessary. The problem with that is that it makes the security staff a reactionary force, when the whole point of security is to prevent violence and safety issues. What it means is that they can't prevent some twatwaffle from walking up to someone else and stabbing them with a knife they had hidden in their boot. Sure, they can throw the offending person out afterward, but where's that leave the victim? All you can do is claim "they godmoded" and hope people agree to strike the offending posts from the record. Not everyone will.

This results in the creation of a fundamentally unsafe bubble of space (the establishment) within what is supposed to be an entirely safe environment (the station). TBL touches on this, as do some ingame items (http://wiki.eveonline.com/en/wiki/High-Tech_Small_Arms) - the vast majority of small arms are banned/prohibited on stations with the exception of models that are remotely deactivated by the station's systems. Which pretty much leaves illegal firearms, bladed weapons, and bioweapons. I'm kinda struggling to think of a reason why this stuff would not be possible to scan for in EVE.

See where I'm going with this? There's no rational excuse for not having something as simple as a body scanner to detect these items except sheer laziness or a complete disregard for customer safety on the owner's part. It's a little on the silly side to go through the whole show of handing over shit to security, and then getting killed because security was too lax/lazy to check for a knife hidden in a boot, or some person with nanite bombs in their tits.

Now add into the mix that there would have been multiple people present who have been known in the past to god-mode or incite ridiculous amounts of drama with violence, or people who simply are people who would've been avoided anyway? (For the record, this alone is usually enough for Morwen in particular to go "lolnope" to going somewhere even if she considers the security sufficient. The original discussion in OOC had the established assumption that there were no other obstacles to one's attendance except security.)

As for soft-clones, I'm sorry, but no. Losing your memory for however many days is not "not a significant permanent effect".

Regarding the general outbreak of violence and explosions, meh. I don't care for it personally and don't find it necessary for plot in the vast majority of cases (if I want things to explode, I could just undock, after all); but as I seem to be avoiding hanging out around the places/people it seems to happen near, it doesn't affect me much aside from a slowly-deepening palm-shaped dent in my face and whatever fallout happens in the Summit.

Kat has summed up the general issue nicely.
Title: Re: I don't understand this recent trend in RP
Post by: Saede Riordan on 27 Feb 2013, 15:22
1.) Bombs, grenades, and other explosions are usually lethal to people in an enclosed environment for many reasons. Setting off a bomb inside a bar is literally god-modding everybody there into a soft clone (or permadeath if they opt not to use soft-clones in their RP). That's considered very rude in my playbook.

2.) Soft clones and cybernetic augmentations are, in most cases I've seen, just plot-armor to protect against other kinds of godmodding and a bit of flavor. I have a few friends who have heavily augmented clones, but they never use them as anything more than lighting a cig with their fingertip or picking up all of Kat's 10 bags of luggage with one arm.

Just my two cents.

This.
Title: Re: I don't understand this recent trend in RP
Post by: Tiberious Thessalonia on 27 Feb 2013, 15:26
1.) Bombs, grenades, and other explosions are usually lethal to people in an enclosed environment for many reasons. Setting off a bomb inside a bar is literally god-modding everybody there into a soft clone (or permadeath if they opt not to use soft-clones in their RP). That's considered very rude in my playbook.

2.) Soft clones and cybernetic augmentations are, in most cases I've seen, just plot-armor to protect against other kinds of godmodding and a bit of flavor. I have a few friends who have heavily augmented clones, but they never use them as anything more than lighting a cig with their fingertip or picking up all of Kat's 10 bags of luggage with one arm.

Just my two cents.

This.

That.
Title: Re: I don't understand this recent trend in RP
Post by: Safai on 27 Feb 2013, 15:29
1.) Bombs, grenades, and other explosions are usually lethal to people in an enclosed environment for many reasons. Setting off a bomb inside a bar is literally god-modding everybody there into a soft clone (or permadeath if they opt not to use soft-clones in their RP). That's considered very rude in my playbook.

2.) Soft clones and cybernetic augmentations are, in most cases I've seen, just plot-armor to protect against other kinds of godmodding and a bit of flavor. I have a few friends who have heavily augmented clones, but they never use them as anything more than lighting a cig with their fingertip or picking up all of Kat's 10 bags of luggage with one arm.

Just my two cents.

This.

That.

+1 the aforementioned very much.
Title: Re: I don't understand this recent trend in RP
Post by: Louella Dougans on 27 Feb 2013, 16:47
Quote
As for soft-clones, I'm sorry, but no. Losing your memory for however many days is not "not a significant permanent effect".

Player A explodes, "killing" player B. Player B's soft clone loses only the memories that Player B wishes to.

I don't see how that is a significant permanent effect, it's entirely up to player B.
Title: Re: I don't understand this recent trend in RP
Post by: Esna Pitoojee on 27 Feb 2013, 17:18
Quote
As for soft-clones, I'm sorry, but no. Losing your memory for however many days is not "not a significant permanent effect".

Player A explodes, "killing" player B. Player B's soft clone loses only the memories that Player B wishes to.

I don't see how that is a significant permanent effect, it's entirely up to player B.

That presumes Player B is willing to adjust their last softscan date at will to match the RP. While some might be okay with doing that - softscans are, after all, primarily a means to get around situations like this - some other might have defined times at which they last softscanned. If I say my character gets a softscan done once a week, and 5 days in he gets killed in person by something like this, it could be a fairly serious issue.
Title: Re: I don't understand this recent trend in RP
Post by: Aldrith Shutaq on 27 Feb 2013, 18:10
I've actually heard that there is no PF to support the existence of a soft scan. In fact, logically it does make sense that the only neural scanner actually capable of capturing an infomorph is the neural burner.  Conceptually the only way to accurately map a neural pattern is to do it almost instantly, and the only scanner that can do it that quickly is the kind that also melts your brain. Hence, if you want to ‘backup’ your infomorph you’d have to discard whichever body you made the scan from.

Sources: http://wiki.eveonline.com/en/wiki/Transneural_burning_scanner (http://wiki.eveonline.com/en/wiki/Transneural_burning_scanner) http://wiki.eveonline.com/en/wiki/Cloning (http://wiki.eveonline.com/en/wiki/Cloning)

Quote
The transneural burning scanner utilizes a combination of magnetic resonance imaging and emission tomography to quickly acquire a detailed scan of the brain down to the quantum level. In order to have a complete and accurate map of the brain and retain the all memories and personality, the scan must record the position of every atom.
 
Because this process must be completed in a matter of seconds, the process is incredibly damaging to the brain's grey matter. It causes numerous lesions and cell death, reducing the brain to little more than a blob of biomass. Because of this, the transneural burning scanner is only utilized at the moment before death.
 
The information obtained from the transneural burning scanner is then transmitted to the cortex constructor, which uses the data to reconstruct the brain.

Quote
The moment the capsule sensors detect a breach in the capsule they activate the emergency uploading of the mind of the person in the capsule, as described above. The capsule makes an analog scan of the brain of the person. This extraordinary snapshot records the exact state of the mind, including every neuron connection between every brain cell. Because the scan must be instantaneous and efficient it brutalizes the brain in the process. In early tests, the subjects were left with permanent and severe brain damage after being scanned, a fact that is impossible to escape. But as the person is about to die in any case, this unfortunate side effect has little consequences. All modern capsules are highly tuned to when to take the snapshot – if it is done too early there is a chance that the subject will not die at all, but live on in a vegetative state. And if the snapshot is taken too late there is the risk that the scan will fail or even that the revived clone will remember its own death, a very traumatic experience that can introduce severe psychological and functional problems in the clone.

I've heard that even jump clones have to ‘die’ before you can leave them, and the only reason why you can get your implants back is because this death happens in a controlled environment where technicians can make sure the implants are not damaged. They then remove the implants and put them into a new body that is waiting for your infomorph’s return. Trying to find a citation on that one, but I'll get back to you.

But anyway, it seems to be in the lore now that the only way to get a useable infomorph scan is to die. This isn't to say that an infomorph can't be backed-up, as it is just a bunch of data, but apparently there is no way to do it without losing at least one body in the process.
Title: Re: I don't understand this recent trend in RP
Post by: Esna Pitoojee on 27 Feb 2013, 18:38
There's also been IC and OOC CCP statements implicitly and explicitly confirming softscan clones, so it's... wibbly.
Title: Re: I don't understand this recent trend in RP
Post by: Samira Kernher on 27 Feb 2013, 18:45
Correct, Aldrith, Jump Clones kill off the original with a burning scanner just like the pod (last paragraph in the Cloning section of the Death article on EVElopedia (http://wiki.eveonline.com/en/wiki/Death#Cloning)).

However, CCP Falcon has spoken of soft clones existing in a (relatively) recent post. (https://forums.eveonline.com/default.aspx?g=posts&m=2446363#post2446363)
Title: Re: I don't understand this recent trend in RP
Post by: Ciarente on 27 Feb 2013, 18:49
Yeah, it's wibbly, and it's also one of those areas of PF where CCP has gone back and forth a little over the years, which leaves players who have integrated soft clones as part of their RP (including those who would be quite dead without them) and players who have gone with the 'can't be done' equally up a creek depending on whether the day has a 'u' in the name.

I tend to think it's unfair to assume that all players should RP their characters having backups, since there's things in the PF that seem to suggest not; and equally unfair to assume players shouldn't RP backups, since there's things in the PF that suggest it's possible.

And for my money, if people want to consensually explode each other, good luck to them. Cia is so paranoid about security even people she knows well get scanned and quizzed on their way into her hab-unit (in case of clonejacks); she's not about to visit any establishment without a wall of personal security between her and everybody else unless it has Last Gate degrees of precautions. That's an IC decision, not an OOC statement on how people run their channels, and it shouldn't really be a thing if people RP security conscious characters.
Title: Re: I don't understand this recent trend in RP
Post by: Natalcya Katla on 27 Feb 2013, 18:50
I've heard that even jump clones have to ‘die’ before you can leave them, and the only reason why you can get your implants back is because this death happens in a controlled environment where technicians can make sure the implants are not damaged. They then remove the implants and put them into a new body that is waiting for your infomorph’s return. Trying to find a citation on that one, but I'll get back to you.

If that's PF is sounds like an exceedingly poor explanation to me. This implies that

a) you should then also be able to unplug your implants without destroying them using that same method, without plugging them into a new body.
b) jump clones require constant replacements, while remaining completely free (discounting the original token 100 000 isk installation fee). The idea that jump clones are vastly cheaper than medical clones while operating under essentially the same rules strikes me as utterly ridiculous.

Punching two holes in people's (or at least my) suspension of disbelief in order to plug one is just silly.
Title: Re: I don't understand this recent trend in RP
Post by: Samira Kernher on 27 Feb 2013, 19:22
I've heard that even jump clones have to ‘die’ before you can leave them, and the only reason why you can get your implants back is because this death happens in a controlled environment where technicians can make sure the implants are not damaged. They then remove the implants and put them into a new body that is waiting for your infomorph’s return. Trying to find a citation on that one, but I'll get back to you.

If that's PF is sounds like an exceedingly poor explanation to me. This implies that

a) you should then also be able to unplug your implants without destroying them using that same method, without plugging them into a new body.
b) jump clones require constant replacements, while remaining completely free (discounting the original token 100 000 isk installation fee). The idea that jump clones are vastly cheaper than medical clones while operating under essentially the same rules strikes me as utterly ridiculous.

Punching two holes in people's (or at least my) suspension of disbelief in order to plug one is just silly.

It is PF, as I linked in my previous post.

Quote from: EVElopedia
So-called "jump cloning" works in much the same manner. Once a jump contract has been agreed upon, the customer can enter any cloning facility at any station, whereupon they will be brain-scanned, their originating bodies effectively flatlined, and their consciousness transferred to a waiting jump clone at their requested destination. Any implants in the originating body are carefully picked out by machines and just as carefully inserted into a fresh clone waiting at the original jumping-off point. Once the owner finally jumps back, from their point of view, they are returning to the same body, with the same implants and all, when in actuality it is a new clone.

a) It's a lot easier to safely unplug implants when you can tear apart and destroy the brain while doing it.

b)
Quote
Well, what you're generally paying high amounts for - in terms of regular, non-jump clones - is 24/7 upkeep and data transfer services. It's easy to do a proper, non-degrading cloning when you're safely nestled in a machine inside a station; it's rather harder to get it done when you're out in the middle of space and when the timing has to be absolutely perfect, so that kind of thing costs rather more money.

As for the cost of using a new clone each time, it's a good point that's been brought up by others as well, but honestly, it isn't that expensive. The main reasons for this are that a) biomass is cheap and easily available through various means, and b) the process has been streamlined to eliminate efficiency. There may well be, uh, yeah, some meat-recycling going on, but that falls under the same purvey as the adage about law and sausages.

--CCP Abraxas
Title: Re: I don't understand this recent trend in RP
Post by: Saede Riordan on 27 Feb 2013, 20:03
If that's the case, why can't implants be removed and resold using that method?
Title: Re: I don't understand this recent trend in RP
Post by: Natalcya Katla on 27 Feb 2013, 20:06
a) It's a lot easier to safely unplug implants when you can tear apart and destroy the brain while doing it.
Then you should have the option to have the implants unplugged and not reinstalled when you clonejump, instead saving them for later use. That option, however, does not exist.

I accept that it's PF, then, but it's still horribly immersion-breaking PF IMO. As far as Abraxas' explanation of the price discrepancy goes, I find it entirely unsatisfactory in light of several factors, among them the sheer immensity of the cost of medical clones and the fact that planned medical clone activations happen all the time, with no cost reduction at all.

I suppose I'll just have to avoid IC discussions that touch on the topic from here on. Or just ignore that particular piece of PF entirely.
Title: Re: I don't understand this recent trend in RP
Post by: Morwen Lagann on 27 Feb 2013, 20:12
Again, as Cia said, CCP refuses to take a specific stance on it, and continually changes it.

See this older version of the same article: http://wiki.eveonline.com/wikiEN/index.php?title=Death&oldid=155537#Cloning

That was the version from the launch of the Lore Portal, up to October last year.

You want to go with a whacko logic-defying system versus the original, internally-consistent both with lore and mechanics one they had, go right ahead.

Don't expect everyone else to do so.
Title: Re: I don't understand this recent trend in RP
Post by: Ciarente on 27 Feb 2013, 20:27
For my money it's not even a question of which is more "logical" - a huge amount of my RP (and that of others) has over the years depended on the old idea that your jump-clone was still there to come back to . I'm not the only player who has had a pregnant capsuleer jump clone out of that body for combat, and return to it; and I know that keeping an original body, voluval intact, safe has been a huge deal for many Minmatar characters.

If people go with the 'jump clone is biomass' for their own characters, yay diversity etc. But as is the case for many things that CCP has changed over the years, some longer-term players have had to decide whether to dump all their previous RP in the crapper  or to go on with what is now possibly 'doingitwrong'.  I, along with others, have chosen the latter course. 
Title: Re: I don't understand this recent trend in RP
Post by: Natalcya Katla on 27 Feb 2013, 20:29
For my money it's not even a question of which is more "logical" - a huge amount of my RP (and that of others) has over the years depended on the old idea that your jump-clone was still there to come back to . I'm not the only player who has had a pregnant capsuleer jump clone out of that body for combat, and return to it; and I know that keeping an original body, voluval intact, safe has been a huge deal for many Minmatar characters.

If people go with the 'jump clone is biomass' for their own characters, yay diversity etc. But as is the case for many things that CCP has changed over the years, some longer-term players have had to decide whether to dump all their previous RP in the crapper  or to go on with what is now possibly 'doingitwrong'.  I, along with others, have chosen the latter course.
+1
Title: Re: I don't understand this recent trend in RP
Post by: Gwen Ikiryo on 27 Feb 2013, 20:51
When I started playing, I was originally roleplaying that Gwen was still in her original body, until somebody informed me OOCly that everyones original bodies were killed upon having the implants installed. So I changed to go in that direction, until it came up again and somebody told me that that isn't actually how it is, and that people both keep their firsts until they are podded, and can also transfer between bodies like sets of clothes.

I'd already estbalished Gwen no longer being in her original body by then, but I saw some interesting RP windows in it still being "about", so I switched to her having just been jumped out of it upon becoming a Capsuleer and it still being stored.

...Until somone else corrected me again, recently, stating that bodies can't be "jumped between" and are just killed, which resulted in someone countering them with older PF that they were using...

Yeeeeeah. I'm not sure what can be done other then simply avoiding the topic in public RP, at this point.
Title: Re: I don't understand this recent trend in RP
Post by: Ava Starfire on 27 Feb 2013, 21:22
As a person who RPs a weak, unmodified (aside from capsuleer bits) and rather lax about her security character who spends a LOT of time outside of her pod, does not keep a soft clone, and even ocassionally gets into fights, i can say:

The cybornetic enhanced peeps, exploding stuff peeps, and so on do not bother me a bit. More power to them. It makes RP more interesting IMO, and adds a layer of depth to what I have to decide for Ava to DO in those cases. No harm, no foul.
Title: Re: I don't understand this recent trend in RP
Post by: Aldrith Shutaq on 27 Feb 2013, 21:46
Yeah, clearly CCP needs to get their story straight on this. I was assuming Aldrith also had an original body on ice somewhere, but Samira pointed those articles out to me and I was like "WELP".

Now I'm not sure what to think. All we know is that being killed outside of pod is possible, but you do not remember anything from that time to the time you last updated your infomorph.
Title: Re: I don't understand this recent trend in RP
Post by: Ciarente on 27 Feb 2013, 21:47

Yeeeeeah. I'm not sure what can be done other then simply avoiding the topic in public RP, at this point.

I've found a little bit of selective deafness on my character's part goes a long way.
Title: Re: I don't understand this recent trend in RP
Post by: Streya on 27 Feb 2013, 23:45
This is why I generally avoid out-of-pod roleplay these days (barring huge events like Silas's party where I trust people not to have hopped into their "special" clone made of explodium). CCP jumps back and forth as to whether or not soft-clones exist, which is odd considering the grimdark universe they've made; people will kill each other in even the most random places, so wouldn't some set-in-stone lore about what happens to people who are killed out of pod be useful?

As for all the bars exploding, I really don't know. I see some of the same names popping up when things explode, so perhaps that's just an aspect of those characters and their roleplay?
Title: Re: I don't understand this recent trend in RP
Post by: Khloe on 27 Feb 2013, 23:51
On the IGS, and in ingame things, there seems to be a trend lately for explosions and other violence.
People shooting at each other, exploding bombs and the like, people fitted with so much in the way of weird cybernetics such that they're like the T-101 from the first Terminator film.

meanwhile in OOC channels, people agitate about a RP venue's weapon screening technologies and so on, a place that doesn't explicitly mention in the MOTD how it has umpteen different ways to probe people before they're allowed in gets called "dangerous", and "not worth going to"

But... everyone has soft clones, (or mentions them to people that haven't heard of the idea before), so all the exploding has no significant permanent effect on any of the persons present. It's not like the chat channel even costs any isk to repair either ?

I don't understand what the goals of this kind of thing are, what people gain from it, or why it seems to be a trend over the past couple months.

 :s

The goal, if one can call it that, is for the player to feel like they are in control in any environment. Capsule pilots are only immortal in a pod? Make soft clone backups to prevent death out of pod. Get into a nasty barfight you can't explain your way out of? Good thing you have those cybernetic enhancements to keep you from death. War is pointless cause you can't kill your enemy for good? Claim you have special ways to kill lots of capsule pilots out of pod.

The problem I have with this sort of behavior is twofold.

First, roleplay interaction beyond game mechanics requires a measure of trust and cooperation between players in order for a decent story to develop. It's the difference between Bill leans forward and takes a mighty swing at Jack and Bill punches Jack in the face and Jack falls on his ass like an idiot. When players step into a roleplay situation where they're attempting to win rather than have a great experience, they create situations where they'll never look bad, never lose, and will always attempt to stretch the rules to avoid negative consequences.

Secondly, in my eyes, roleplay should be an extension and/or enhancement of the existing game structure. My goal for roleplaying in EVE beyond having fun is to enhance my experience through immersion, not to create an entirely different scenario unrelated with what my character does in space. I'll go to parties, mingle, and bullshit with other characters because it builds relationships that may determine the course my character takes in the future. I don't roleplay to pretend I'm a secret agent, a baseliner, criminal investigator, a slaver hound, or play a role that will ultimately have no impact on my game.

So ultimately, I feel that while players often agree that character flaws and failure are good for story building and growth, seldom few are really comfortable with losing. Actual character development takes a sideline as players attempt to win in the chatroom rather than space, and competition spoils any cooperative effort in roleplay. I think it's a shame, personally.
Title: Re: I don't understand this recent trend in RP
Post by: Davlos on 28 Feb 2013, 01:39
Oh yay. Does that mean that my character can be a Space Marine?

(http://www.voidehawke.com/images/40K/SM01/101809Proportions.jpg)
Title: Re: I don't understand this recent trend in RP
Post by: lallara zhuul on 28 Feb 2013, 02:12
If soft cloning is present in New Eden, each and every canon character is soft cloned and cannot be killed, ever.
Title: Re: I don't understand this recent trend in RP
Post by: Ciarente on 28 Feb 2013, 02:53
The old PF on soft-cloning specified it was controversial and considered by many to be 'just a copy' rather than the original person, and thus with limited take-up.

"far more people consider these sorts of clones to be copies and not the original person, though the techniques involved in both methods are quite similar, being differentiated primarily by the speed of the neural scanner. This factor leads to backup-clones being far less widespread than capsuleer clones, even though they are available to a wider portion of the population." (http://wiki.eveonline.com/wikiEN/index.php?title=Death&oldid=155537#Cloning)

In fact, Cia doesn't have a soft-clone for precisely that reason.  I don't have any difficulty in believing that canon characters' opinions would vary, nor that there might be more conditions that impede cloning than the ones we know about from PF.

And, of course, cloning doesn't always work, as the message we all get when someone in our corp biomasses reminds us.
Title: Re: I don't understand this recent trend in RP
Post by: Pieter Tuulinen on 28 Feb 2013, 04:11
Since I'm not going to Biomass Pieter because some unexpected stuff happens during RP and he gets killed, I went with having a softclone.

Not that he's actually been killed during an RP event - but the odds are that it might happen eventually. It's either Soft Clone or portable handwavium generators.
Title: Re: I don't understand this recent trend in RP
Post by: Ava Starfire on 28 Feb 2013, 08:48
Since I'm not going to Biomass Pieter because some unexpected stuff happens during RP and he gets killed, I went with having a softclone.

Not that he's actually been killed during an RP event - but the odds are that it might happen eventually. It's either Soft Clone or portable handwavium generators.

Your character should only "die" if and when YOU want it to happen. Ava doesnt have a soft clone, and that's well known. If someone runs into a bar and goes "HAHAHA EXPLODIUM CLONE" and blows themselves up, "killing Ava" in the process through Godmoddery, guess what I am going to ignore utterly, and who's character im going to block and ask to be banned from that (and all other) RP channels?

I love Ava. She's mortal, so she DOESNT ACT LIKE AN ASS outside of pod. I dont have a problem with people who are walking Terminators. The problem arises when they decide their explodium overrides my RP. Ava's fights happen in space. The KB proves that. She has been in exactly two IC fights, both of which she lost. They were both a lot of fun, and neither involved godmodding.

RP isnt about "what" you do, as much as with "who".
Title: Re: I don't understand this recent trend in RP
Post by: Safai on 28 Feb 2013, 08:50
Since I'm not going to Biomass Pieter because some unexpected stuff happens during RP and he gets killed, I went with having a softclone.

Not that he's actually been killed during an RP event - but the odds are that it might happen eventually. It's either Soft Clone or portable handwavium generators.

Speaking personally, my character also does not use a soft clone, but I am not going to biomass if some 'unexpected stuff happens' because that will land squarely in the realm of godmodding. So I choose to bring my portable handwavium generator (It's in the shape of a big middle finger ;) )

edit; waht ava said
Title: Re: I don't understand this recent trend in RP
Post by: Anslol on 28 Feb 2013, 08:58
Since I'm not going to Biomass Pieter because some unexpected stuff happens during RP and he gets killed, I went with having a softclone.

Not that he's actually been killed during an RP event - but the odds are that it might happen eventually. It's either Soft Clone or portable handwavium generators.

Your character should only "die" if and when YOU want it to happen. Ava doesnt have a soft clone, and that's well known. If someone runs into a bar and goes "HAHAHA EXPLODIUM CLONE" and blows themselves up, "killing Ava" in the process through Godmoddery, guess what I am going to ignore utterly, and who's character im going to block and ask to be banned from that (and all other) RP channels?

I love Ava. She's mortal, so she DOESNT ACT LIKE AN ASS outside of pod. I dont have a problem with people who are walking Terminators. The problem arises when they decide their explodium overrides my RP. Ava's fights happen in space. The KB proves that. She has been in exactly two IC fights, both of which she lost. They were both a lot of fun, and neither involved godmodding.

RP isnt about "what" you do, as much as with "who".

+1
Title: Re: I don't understand this recent trend in RP
Post by: Silas Vitalia on 28 Feb 2013, 09:03
It's just another reason why I try to use in-game metrics to steer my RP, not the other way around.

If someone has the means, methods, ability, and resources to effect me in game I treat them appropriately. If they do not then I treat them in a different way.  None is better or worse but I like to use the 'in game' tools for these purposes.

You blew up my ship. You podded me. You convinced someone to bounty me. You convinced my social peers to stop talking to me or exclude me from an event, etc etc etc.   These are things I can relate to IC.

Title: Re: I don't understand this recent trend in RP
Post by: Sepherim on 28 Feb 2013, 09:19
Since I'm not going to Biomass Pieter because some unexpected stuff happens during RP and he gets killed, I went with having a softclone.

Not that he's actually been killed during an RP event - but the odds are that it might happen eventually. It's either Soft Clone or portable handwavium generators.

Your character should only "die" if and when YOU want it to happen. Ava doesnt have a soft clone, and that's well known. If someone runs into a bar and goes "HAHAHA EXPLODIUM CLONE" and blows themselves up, "killing Ava" in the process through Godmoddery, guess what I am going to ignore utterly, and who's character im going to block and ask to be banned from that (and all other) RP channels?

I love Ava. She's mortal, so she DOESNT ACT LIKE AN ASS outside of pod. I dont have a problem with people who are walking Terminators. The problem arises when they decide their explodium overrides my RP. Ava's fights happen in space. The KB proves that. She has been in exactly two IC fights, both of which she lost. They were both a lot of fun, and neither involved godmodding.

RP isnt about "what" you do, as much as with "who".

Actually, I'd say it's more about the "how" you do it.
Title: Re: I don't understand this recent trend in RP
Post by: Louella Dougans on 28 Feb 2013, 11:53
she DOESNT ACT LIKE AN ASS outside of pod.

see, this is what I mean. Why is there a trend towards places having to explicitly lay out their security doodads, instead of what other channels do, which is to simply say "don't be an ass" ?
Title: Re: I don't understand this recent trend in RP
Post by: Anslol on 28 Feb 2013, 12:19
she DOESNT ACT LIKE AN ASS outside of pod.

see, this is what I mean. Why is there a trend towards places having to explicitly lay out their security doodads, instead of what other channels do, which is to simply say "don't be an ass" ?

Because a person can be smart and not be an ass. People are one stupid collective ass.
Title: Re: I don't understand this recent trend in RP
Post by: Saede Riordan on 28 Feb 2013, 13:57
she DOESNT ACT LIKE AN ASS outside of pod.

see, this is what I mean. Why is there a trend towards places having to explicitly lay out their security doodads, instead of what other channels do, which is to simply say "don't be an ass" ?

There's always one person willing to deploy a laser chaingun from their chest. If the rules don't explicitly state why it couldn't happen, someone will try it eventually.

I RP Saede as having a small laser built into one of her forearms. It has enough charge for 3 shots. I've never used it IC, and wouldn't without discussing it with other people beforehand. But there's always one person willing to see just how much they can get away with.
Title: Re: I don't understand this recent trend in RP
Post by: Lasairiona on 28 Feb 2013, 18:05
I am well aware this is about the channel I created and whomever said "don't be an ass" has it spot on. Be an ass and I will warn you once. Be an ass again, and I will ban you.

I remember a day of rp where this security scan shit wasn't needed :)
Title: Re: I don't understand this recent trend in RP
Post by: Arnulf Ogunkoya on 01 Mar 2013, 04:51
So CCP are wibbling about soft clones and have that, frankly, ludicrous explanation of how jump clones work. "Picking the implants out" indeed.

Bah!

But, back to the original topic. I don't play Arnulf as some sort of super soldier. I do play him as someone who takes his meat body health seriously and who exercises regularly as a matter of course. His chosen form of exercise is a martial art. He also usually carries weapons when station regulations permit this. This is not because I want an excuse for him to kill another character, it's because I think of him as a warrior and it's part of his self-image. He doesn't kid himself about lasting more than five minutes tops against an actual ground soldier (DUST bunny or otherwise) however.

That said. Arn doesn't really approve of ship dueling to settle personal disputes (he doesn't like making his crew pay his debts). He would much rather meet up with the other person and go at it hand to hand in some sort of neutral venue. Of course RPing this would have to be preceded by a fair bit of OOC setup.
Title: Re: I don't understand this recent trend in RP
Post by: Lasairiona on 01 Mar 2013, 05:01
I agree with the above. If I'm going to fight with someone or kill someone IC, it has to be discussed OOC first and rules laid down.
Title: Re: I don't understand this recent trend in RP
Post by: Nicoletta Mithra on 01 Mar 2013, 05:16
Yeah, clearly CCP needs to get their story straight on this. I was assuming Aldrith also had an original body on ice somewhere, but Samira pointed those articles out to me and I was like "WELP".

Now I'm not sure what to think. All we know is that being killed outside of pod is possible, but you do not remember anything from that time to the time you last updated your infomorph.
Aldrith, I think you can have your original body somewhere on ice: The requirement of the burn-scan is braindeath, for one, so you can re-use the still prefectly fine body and just re-grow the brain (a bit like what happened to Aritcio, just, well, as if they had cut out the brain). Second possibility (the one I wouldn't prefer) is that you are playing a soft clone while the original Aldirth is somewhere slumbering on ice.
Title: Re: I don't understand this recent trend in RP
Post by: Zakar Shazih on 01 Mar 2013, 10:21
On the IGS, and in ingame things, there seems to be a trend lately for explosions and other violence.

Really? I always thought the IGS was way too friendly....
Title: Re: I don't understand this recent trend in RP
Post by: Lasairiona on 02 Mar 2013, 07:48
It's nice to see some changes. I've always felt everyone treads on egg shells, afraid to cause too many ripples.