Backstage - OOC Forums
EVE-Online RP Discussion and Resources => EVE OOC Summit => Topic started by: Kybernetes Moros on 10 Nov 2012, 12:57
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Over the past week or so, I was looking for RP corps who stood out as antagonists to my then-active characters (I since deleted the client). Both are of the pro-State, pro-Heth persuasion, and my search didn't get very far -- very likely more as a result of flaws within the characters that I'd have to rectify if I reinstalled, more than anything else.
What I found was that there was a lot of saying people support one group or another, but looking into it seemed to reveal them to not be all so different to other "independent" (i.e. non-RPer) corps based in similar areas. Of course, this is an external perspective; it's very subject to me looking in the wrong places.
It made me wonder, though: how does your character support his / her faction in terms of game mechanics? Commenting about what your corp does in terms of fluff on the IGS, in the Summit, etc. is one thing, but it can sometimes be a bit divorced from consequence and the game itself. Do you seek out people who profess loyalty to opposing factions, run missions for your own faction, try and develop it economically, destroy NPCs aligned with opposed factions, or something else?
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In the case of WHG it's fairly simple. Participating in FW basically covers a lot of the examples you've named. Not just roaming but living in lowsec basically intensifies these points.
So, we've got a war on (both players and NPCs, although there aren't really much RPing GalMil players), have Intaki close by and compete with local pirates (both players and npcs).
Now we only need to develop our home a bit more. *glances at Dex*
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Now we only need to develop our home a bit more. *glances at Dex*
:P
LDIS spent something like two years actively mining moons, running reactions, producing T2 components, T2 modules, and selling them in Black Rise. LDIS learned how to develop space most people thought was crap.
The problem is that as you grow, especially economically, you want to keep that as quiet as possible. The last thing I wanted to do while we operated in Urpiken was say on IGS -
LDIS is operating several moon mining starbases, producing advanced moon materials. LDIS uses these advanced moon materials to support production of T2 components and T2 modules, which are sold in Ichoriya to support the defense of Black Rise.
Or put another way -
GalMilitia, Goons, local pirates, whoever we have some POSs you can probably come kick and cause us some grief. Most of the STPRO doesn't really care if we get crumb stomped, won't help us, and some of them may even want to shoot at it. Most of the STPRO import stuff from Jita where your alts sell stuff anyway.
I stopped posting public quarterly reports because it showed what we had to lose. If a corp actually knows how much ISK it has vulnerable, there is a sudden need for InfoSec that means we can't just give out free intel. On the flip-side, that same information might attract recruits/employees/friends.
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Hello, my name is Aldrith, and I am a... heretic burner...
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Was in FW for a while, but then the Amarr-Minmatar front became nonviable ICly even as a "holding the line" kind of thing.
Right now, Esna is willing to put life, ISK, and ships on the line for individual operations he feels better the Empire (either through direct defense or even public relations); for instance, Silas' fight club thingy.
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I support my pirate and 'ebil' RP ways by pirating other capsuleers in game. Wanton killing of any ships passing through whenever possible or otherwise, and scheming. Always scheming. . Yarr!
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Addition: Silas is awesome, in terms of getting things done RP/PVP wise and always has my support.
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Addition: Silas is awesome, in terms of getting things done RP/PVP wise and always has my support.
I keeeeel you.
Sechmarin? Sounds like you've been talking to Tabby. :P
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Addition: Silas is awesome, in terms of getting things done RP/PVP wise and always has my support.
I keeeeel you.
Sechmarin? Sounds like you've been talking to Tabby. :P
Nah, he lives in Antem thesedays. Albeit, we're organizing a BO gang with him tonight 2300 evetime, you up?
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The issue seems to be that to set up conflict, the expectation is to send a mail to construct some scenario via mail, or to be in the right place at the right time; compare Leopold's comments on Sechmaren. My interest in the game took a nosedive recently (owing to the issue sketched in the OP), but there's no degree of activity that would have had my characters know that some Angel Cartel bunch had bothered some holder in some system in Kador. Disjunct interests are disjunct.
I suppose more than anything it's a function of the small size of the RP community; chance encounters approach vanishingly unlikely, sometimes, and I've never been massively fond of "send OOC mail, make artificial scenario" as a solution. It's somewhat heartening to see that it isn't as bad as it seemed, at least; what concerns me is how to try and set up these conflicts -- but I posted about that a while ago.
With the issues of small numbers often living long distances apart, I'm not quite sure how to "fix" it, and indeed it's probably best for me to concede that it can't, then go adopt a different mindset towards the game to the one I have now. Still, break is needed anyway, if only to distance myself from the more petty bullshit RPers can come up with. :V Laters.
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Kyber following my footsteps into 'winning eve' I see ;)
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The issue seems to be that to set up conflict, the expectation is to send a mail to construct some scenario via mail, or to be in the right place at the right time; compare Leopold's comments on Sechmaren. My interest in the game took a nosedive recently (owing to the issue sketched in the OP), but there's no degree of activity that would have had my characters know that some Angel Cartel bunch had bothered some holder in some system in Kador. Disjunct interests are disjunct.
Not really. I personally hate making IGS posts, and any public exclamations such as 'WE WILL BE TAKING THIS THING NOW SO YOU CAN MAKE A POLITICAL IC REBUTTAL' make me take a second to relax and take a big breath. In theory, I think the only IGS post I started was the one when Boma suicided his carrier into one of my planets. Anyway.
In game IC machinations work out without making public exclamations of them, and they work out rather well; even better than the ones being publicly exclamated. As long as you give people hints and clues so they can participate, it's all fine. If you don't want to use your brain a bit and get involved in the RP, you might as well keep sitting in the Summit.
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PIE Inc. - supporting our faction (mechanically) since 2003 ;)
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I support my pirate and 'ebil' RP ways by pirating other capsuleers in game. Wanton killing of any ships passing through whenever possible or otherwise, and scheming. Always scheming. . Yarr!
Incidentally, this is why people turn pirate so much. It is easier to get noticed *doing* something that not doing something (like not pirating to support your faction).
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I support my pirate and 'ebil' RP ways by pirating other capsuleers in game. Wanton killing of any ships passing through whenever possible or otherwise, and scheming. Always scheming. . Yarr!
Incidentally, this is why people turn pirate so much. It is easier to get noticed *doing* something that not doing something (like not pirating to support your faction).
That's a very good point, it is often much harder to do the opposite, you have to 'seek out' opponants of your group and pew or RP with them, etc. Difficult for Law and Order types to be strict about those things.
Having run a small NRDS loyalist corp for many years like many of you have, its much much harder to balance gameplay and webs of being lawful and only shooting certain people etc.
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That's a very good point, it is often much harder to do the opposite, you have to 'seek out' opponants of your group and pew or RP with them, etc. Difficult for Law and Order types to be strict about those things.
Having run a small NRDS loyalist corp for many years like many of you have, its much much harder to balance gameplay and webs of being lawful and only shooting certain people etc.
Not that I'm trying to speak for John, but the way I saw I-RED is that we will enforce the will and interests of Ishukone by any means unnecessary. Our mandate would be against piracy... but sometimes you have to bend a few rules for the greater good, etc.
I liked that brutal and not always clean cut and nature of I-RED. We do what must be done, because strict Lawful Good doesn't get very far in New Eden.
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Kyber following my footsteps into 'winning eve' I see ;)
Isn't it great?
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Kyber following my footsteps into 'winning eve' I see ;)
Isn't it great?
man, I am having fun. I'm like, popular in real life. :eek:
So not to totally derail, EM have had a large amount of success as an NRDS entity who actually 'do' things in game, simply by shooting everything red or flashy in Minmatar space. They don't have to go looking for targets because their area of operations covers three and a bit regions, including some of the more pirate full ones. This allows them to say "we are doing stuff, see" and point at the killboard, while not having to traipse all across Eve looking for other roleplayers to shoot :)
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I support my pirate and 'ebil' RP ways by pirating other capsuleers in game. Wanton killing of any ships passing through whenever possible or otherwise, and scheming. Always scheming. . Yarr!
Incidentally, this is why people turn pirate so much. It is easier to get noticed *doing* something that not doing something (like not pirating to support your faction).
That's a very good point, it is often much harder to do the opposite, you have to 'seek out' opponants of your group and pew or RP with them, etc. Difficult for Law and Order types to be strict about those things.
Having run a small NRDS loyalist corp for many years like many of you have, its much much harder to balance gameplay and webs of being lawful and only shooting certain people etc.
That's true, but somehow I think you can reverse that trend a little since basically 99% of the people you will run into are clearly NBSI or unstable with their engagement policies or ethics (generally, they just have none of that and do as they like on the run).
So yes, it is harder, and at the same time, your unique pure NRDS position makes you more noticeable, and often puts you as an antagonist for a lot of this NBSI/whatever people around. I think I managed to do it pretty well with Lyn over the years, only that it did not go often to "in space hostility / pew pew" since she does not really have an antagonistic mind either. But I think I could have drawn a lot of ire if I had played it to the end each time.
Just run around playing the white knight a little too much and you will soon see a lot of pissed people willing to shoot you down just because you make them feel lacking in "ethics" in comparison.
We do what must be done, because strict Lawful Good doesn't get very far in New Eden.
I have to disagree with that statement, since I have some counter examples to that in mind. CVA in particular.
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As an individual who handled characters that largely remained absent from faction-based conflict, or at the very least maintained a distant association with them, the mechanical aspect largely involved running missions. Kaleigh was an independent who saw the advantages of supporting the Federation in preserving her way of life culturally, did lots of work for Fed-based corporations while pursuing her own interests. This didn't stop her from taking interest in people outside of her culture by setting an example for what they had to offer.
Nola was a bit different in that respect. As a casual player who didn't have any interest in maintaining a living out in 0.0, heading into Sansha country was not on the table, so instead I had her run missions for corporations in Empire space. And yes, it included destroying Sansha ships. She simply justified this behavior with an ends justify the means attitude. That money, resources, and research invested in her by the very organizations she hoped to topple had an ironic twist that both the character and the player found amusing.
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I shoot war targets and orbit buttans.
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Only NRDS entities with teeth have any ability to sway and effect things in their operational areas.
These are few and far between. Teeth can be economic or military of course.
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Slaughtering enemies of your faction is the best way you can support it :twisted:
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That's a very good point, it is often much harder to do the opposite, you have to 'seek out' opponants of your group and pew or RP with them, etc. Difficult for Law and Order types to be strict about those things.
Having run a small NRDS loyalist corp for many years like many of you have, its much much harder to balance gameplay and webs of being lawful and only shooting certain people etc.
Not that I'm trying to speak for John, but the way I saw I-RED is that we will enforce the will and interests of Ishukone by any means unnecessary. Our mandate would be against piracy... but sometimes you have to bend a few rules for the greater good, etc.
I liked that brutal and not always clean cut and nature of I-RED. We do what must be done, because strict Lawful Good doesn't get very far in New Eden.
Liking the sound of you chaps more and more. I've been looking to dip my toe back into FW here and there, but doing so is useless without a corp backing you, and most of mine's retired - would you be willing to consider bringing aboard a certain Caldari scumbag as a "strategic consultant?" :p (No hangar access, obviously)
(I should also mention my PVP ability is non-existent. Plenty of ships, zero skill.)
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We do what must be done, because strict Lawful Good doesn't get very far in New Eden.
I have to disagree with that statement, since I have some counter examples to that in mind. CVA in particular.
Are you sure? While I try to keep away from large-scale politics, it did appear to me that CVA faltered the moment the other less-than-lawful good entities in New Eden started paying attention to it.
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We do what must be done, because strict Lawful Good doesn't get very far in New Eden.
I have to disagree with that statement, since I have some counter examples to that in mind. CVA in particular.
Are you sure? While I try to keep away from large-scale politics, it did appear to me that CVA faltered the moment the other less-than-lawful good entities in New Eden started paying attention to it.
I think there is a fallacy in equating lawful efficiency and potential to the potential of a group of players.
I could say that even bob faltered well before CVA did and that does not mean that it was due to their unlawful policies either.
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CVA's not a good example. They did not get kicked out of Providence due to any serious lack in skills or anything, they were kicked out due to absurdly high odds stacked against them at the time.
Few factions these days get the honor of fighting (honest to god FIGHTING) for their home-systems as opposed to just getting squeezed out whenever their larger coalition neighbors deem it prudent, and NO single alliance seem to get the honor of actually fighting without a coalition of their own making it possible.
@ Topic.
When I played, I supported my Faction mechanically by seeing to their interests that a capsuleer can deal with - I ran mission for them, fought pirates in belts, fought player pirates that 'disrupted the peace and harmed trade and commerce', as well as loads of direct involvement in FW from the beginning, with infrequent, but long, breaks.
And here's the important part: Whenever my toon(s) was NOT directly assisting the Federation (or Republic as a proxy of helping the Fed, allies and all that) I made sure I would not be doing anything that directly hindered it or harmed it's interests. Usually by derping in null-sec (presumably being 'neutral' in the help/harm scale) as opposed to anything else.
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(I should also mention my PVP ability is non-existent. Plenty of ships, zero skill.)
Skill won't appear by just having ships, you know. You should consider trading your ships for skill, I mean literally blowing them up in PvP. I can show you how to die in a big ball of fire. Join me, and we can blow up our ships together, and later, when we died enough and get some skill, we will rule the Galaxy, as a father and son! Or as a mother and daughter. Or... whatever, I'll just take the Galaxy and you can have your ships :P