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Author Topic: The New Portraits  (Read 27546 times)

Kala

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Re: The New Portraits
« Reply #90 on: 07 Oct 2010, 11:14 »

Quote
Also, that Asian woman in Kala's first post, after the Brutor. What bloodline is that?

Vherokior
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Vincent Pryce

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Re: The New Portraits
« Reply #91 on: 07 Oct 2010, 11:58 »

*Long rant*

You need to take in account that your playing around with an Alpha stage product here. It is far from finished. Hell, Dude avatars get less of everything, hairstyles, only blonde hair colour, no eyebrows, etc. This character creator is just there to give us a teaser of what's to come.

Though it is entirely possible a lot of the accessories will not be introduced in Incursion. They've already said Tattoos are not included, but we will see what's what when Incursion comes out.
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Casiella

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Re: The New Portraits
« Reply #92 on: 07 Oct 2010, 12:41 »

Nikita, I agree with much of your feedback. You're posting that on the forums where the devs can see it, right?
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Saede Riordan

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Re: The New Portraits
« Reply #93 on: 07 Oct 2010, 13:04 »

Nikita, I agree with much of your feedback. You're posting that on the forums where the devs can see it, right?

yes. gratuitously.
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Graanvlokkie

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Re: The New Portraits
« Reply #94 on: 07 Oct 2010, 13:19 »

... not enough ...

Everyone is aware this isn't the finished product?
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Saede Riordan

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Re: The New Portraits
« Reply #95 on: 07 Oct 2010, 13:27 »

... not enough ...

Everyone is aware this isn't the finished product?

I'm aware, but if we don't tell them what we want now, it won't be included when it finally is done.
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Esna Pitoojee

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Re: The New Portraits
« Reply #96 on: 07 Oct 2010, 14:23 »

After much fiddling around, the new Khanid.



Also, we can now make fat characters.





So far, my biggest worry is the model meshing issues. I get this is basically an alpha/low-beta product, but it seems to me that issues like lower layers of clothing poking through the surface should have been delt with already?
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.

Ulphus

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Re: The New Portraits
« Reply #97 on: 07 Oct 2010, 14:45 »

the narrower eyes, like, the Khanid, they don't look Mongolian, the Jin Mei don't look chinese, the Achur don't look Japanese, and the Vherokiors don't look Persian, they're all just "generic slightly asian"

The Vherokior are supposed to look Persian?

I think expecting any race in Eve to look identifiably like any current race IRL is a bit ... unreasonable.
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Ember Vykos

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Re: The New Portraits
« Reply #98 on: 07 Oct 2010, 16:56 »

Messed around with it a bit and will update with some pics in a when I get em sorted.

All in all I like it. Not a big fan of the dials, but otherwise I think its gonna be a great system, and I made a pretty good representation of Ember. The new Caldari Comb Overs leave a bit to be desired, but they arent too bad either.
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[spoiler][/spoiler]

Current active RP character(s) - Kairelle
Past RP characters - Ember Vykos, Simca Develon

Casiella

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Re: The New Portraits
« Reply #99 on: 07 Oct 2010, 17:43 »

If I could get a decent frame rate, that would be one thing. For now, I will just wait for another build.
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Benjamin Shepherd

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Re: The New Portraits
« Reply #100 on: 07 Oct 2010, 18:31 »

I laugh yet again at the lack of common sense thought process going on in this thread.

It's. A. Beta.

Do you honestly think that CCP would release a product with five or six simple color backgrounds, and not refine everything I hear complaints about? lol. They're not asking you to complain, they just wanted you to test it out to prepare for the feature.
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Seriphyn

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Re: The New Portraits
« Reply #101 on: 07 Oct 2010, 18:55 »

Not even beta, alpha I would say.

The issue with the current complaints is that I'm pretty sure CCP already know this.

"Not enough hairstyles, clothes" - Yes, that's because they haven't released them all yet

"Takes too long to render images" - Again, it's barely been optimized.

I'm not sure what CCP are expecting with feedback. It's not even near a finished state to be able to identify actual problems in the final release.
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lallara zhuul

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Re: The New Portraits
« Reply #102 on: 08 Oct 2010, 00:01 »

To those whom it may concern:

I believe at some point when talking about walking in stations, CCP said that there would be a possibility to put up body mod parlors by the players.

Therefore editing the avatar would not be a one off thing, especially if they are looking to explore more the stylist aspect of the whole thing (which seemed to be one of the things of ye olde SWG that all the ye olde SWG players praised to high heaven).

If CCP plans to turn the capsuleers relationship with their bodies into disposable meat puppets, then there will be a vocations for those who will excel in this.

Therefore the system will be awkward and need time to master.

Bear in mind also that similar system will be introduced into the WoD game.

It is far from a finished product.
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IzzyChan

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Re: The New Portraits
« Reply #103 on: 08 Oct 2010, 09:11 »

APB had a pretty cool costume creation system.  Maybe CCP are looking into that for the whole eve player shop thing.
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Wanoah

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Re: The New Portraits
« Reply #104 on: 08 Oct 2010, 10:33 »


Do you honestly think that CCP would release a product with five or six simple color backgrounds, and not refine everything I hear complaints about?

Yes. :P

They'd describe it as a foundation to be built on, or a pre-nerfed feature to be revisited in the near future. Then they'd switch their attention to other stuff for the next 5 years. Then, in 2015, there would be a blog post describing how character portraits were a bit crap and they intend to rebuild the system from scratch.

I'm still bitter about POS and level 4 agents tbh...

(And yeah, tongue is firmly in cheek here, but it's not like CCP don't have previous. In spades. There's still stuff unfixed from when the game launched.)
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