Its interesting, its certainly very different from the old system, after some more playing, here is a more comprehensive look at the issues I have:
spinny dials are irritating to use. The sliders of the original creator were much easier to use, I'm not sure if this is just the complex rendering using up all the processing power, but you have no idea how many times I tried to click to have it jump backwards the wrong direction 15 settings too far particularly with the hair where the game slows down as it backs up rendering, I preferred the sliders of the old system, but what I'd really prefer, was a named list, with each hairsytle named, possibly with a thumbnail of it. Its less pretty, but you know, people are going to use the character editor once it doesn't need to be pretty. It needs, above all, to be functional.
Takes too long to render images, meaning you can't quickly flip through options to experiment, it takes hours to find one you like. The rendering engine backs up more and more as you add hair, makeup, and clothing, bringing the client to a crawl, I hope this is some sort of memory leak that will be patched, and not the rendering engine really being this bloated.
Not enough options, on anything, at all. No skin colour options, no visors, no accessories, not enough funky hair colours, not enough hairstyles (maybe keep current styles but allow hair sculpting? not enough clothing options. I feel like there are some iconic things that are being lost here, and I'd really, really like to see carried over from the old system to the new, like the Jin Mei headfan, the Gallente visors, the Brutor sunglasses, the Amarrian hoods, the Vherokior masks, and the Caldari face metal. I know its new times with a new system and new things being popular, but a lot of people really liked that stuff. The other thing with the hair is that it all looks professionally styled. There's no way to make yourself look, you know, like a person, like someone who spent the last 12 hours sitting in a tank of goo, or crawling around an engine, everyone looks like a yuppie on their way to a high paying job.
not enough differentiation between bloodlines, they all look rather similar. People have mentioned that this will be better before release, and I seriously hope so, because if not, everyone will look the same.
Sculpting is a pain in the ass, you can't tell what changing things will do or how they can be moved, also there are gaps where you should be able to sculpt, the biggest issue is between the chin and the jawbone, there should be something to move, because as it stands, there's this unnatural looking hole there unless you're very very very careful with it, you get that weird sunken Michael Jackson look. There should definitely be some popup icons that show you what you can actually do with the section of the face the grab, as well as where all the things are. And some of them are really hard to grab unless you zoom in REAAALLY close.
No option to make characters blind. This is easy, just let us roll the eyes back into their heads, so the freaks among us can do that.
lame backgrounds are lame, the old ones were better then this, just give us those. Like, I will seriously throw my computer through a wall if CCP has all those pretty old backgrounds, and instead of using them decide to give us those five bloody color swatches and call it a day.
Not enough lighting options. I'd like at least as many as the old system, which was fairly comprehensive.