I really liked it, makes me want to log in and play.
And I don't even use voice coms!
When Anyanka talks again. She is (I am) going to always be on comms! Anyanka sounds like Dr. Girlfriend in real life.
On topic, they should have corebloodbrothers and/or Dyntheos comms footage in next trailer!
Wif a Broiklyn accent an' everythin'?
I was looking into EVE radio recently. I think I would like to do a show. I was thinking of a theme like a radio tower that all the factions fight and take over one at a time. The Amarrians are there first, playing classical music in order to expose everyone to higher culture. The Minmatar take over the station by force, and start playing stuff like speed metal. The Caldari would come next, possibly playing something ambient and grim dark, like 90s Industrial music. Then the Gallente would come in, playing trance and electronic music. There's also the possibility of radio plays.
People say that the lore doesn't sell people on EVE, but it's the lore that got me hooked on EVE. I would watch those early trailers of a pilot's face in the projected in the background as their ship sped through space, while the narrator would say stuff like "All life is forged from Hell." I would watch this and it would give me shivers up my spine.
Then I started playing EVE and realizing that roleplayers were about as popular with the community as Hare Krishnas are at the airport, that some fleet commanders were thirteen years old, and that the Amarr Militia was full of racist neck-beards who compared the Minmatar enemy to real life Cubans and Mexicans. I was so offended by this, that I almost quit EVE.
The only thing that kept me in EVE was a recruiter who was intrigued by my verbal (and in character) disgust at the casual use of the word 'rape' as a synonym of 'defeat' over Militia chat. He told me that yes, Militia was horrible, and invited me into his
role playing corp.
I think the worst thing about these trailers is the 'bait and switch'. They promise you one thing, but give you another. In actuality of course, it's entirely up to you to carve out your own little empire. You don't level up your Orge to 70 so (s)he can access certain spells, dungeons and loot, so there are no 'promises' made. Still, the trailers and even the lore implies that there are a lot of roleplay resources in EVE, but the players treat roleplayers as though they were lepers. It's immersion breaking for people to be constantly discussing the game mechanics, or whatever they are doing in real life.
What I mean by 'bait and switch' is this:
The back-story of EVE is awesome, but the avenues for role-playing as a Faction warfare loyalist, Blood Raider fanatic, Minmatar terrorist, and so on are quite limited. You see the portrait of the pilot in the trailer and you think "That's me!" Then once you join, you discover that the majority of people treat EVE like it was a theme park. They refer to their ships as 'pixels', highsec players as 'carebears' and so on.
Also, with expletive trailers such as this one; they do a good job of showing you the variety of game play. What they don't tell you is that the players featured in this video have been skilling up and grinding away for years to get to that level. They also don't mention how they are resting on their laurels, hoping that the flashy ship design and frittering and tinkering with small details presents shiner eye candy.
Meanwhile, the things that their own customers have asked them for
repeatedly have been glossed over or completely ignored by the developers. Fix the bounty system. Fix the Incarna walking in stations. Make it possible to board ships. It seems that where CCP were unable to listen, newer games such as
Star Citizen have picked up the ball they dropped and are now running for the goal posts with it.
In comparison to the newer space sims, videos such as this are a little like putting lipstick on a pig. In comparison to boarding ships, actually piloting your ship, and walking around in stations, shiner looking asteroids and cooler looking new ships are only going to keep the present subscribers, not encourage any new subscribers.
The developers need to go back to developing the lore. This is the bedrock upon which EVE rests. More things need to be done to encourage role-play and unfolding story line development in the world of EVE.