I'm presently considering coming back, though probably not as Aria, and that eventuality is a hardware upgrade away if I decide to do it. (I'm currently typing on my non-Eve-capable laptop, which is also my only computer.)
For me, the allure is simple: there's nothing else out there that matches Eve's frankly ruthless level of personal freedom. The lore's threadbare and neglected, the RP-oriented factions and, especially, the "faction war" lack any real sense of agency or consequence, and DUST 514's roleplay has withered on the vine (one reason I haven't played much lately).
And yet, the drama the game is capable of generating is really quite remarkable.
Most games, including (and maybe especially) RPGs, come with thick safety glass that both protects players from harm and prevents us from doing much of it. Eve players are granted nigh-unheard of freedom: the freedom to lie, cheat, and steal as we see fit so long as we don't cross into the realm of the dreaded exploit.
That's freaking unique, and even if I don't make use of these tactics myself, I love that they can be used. An acquaintance recently implied that this is mostly because I like waving my E-peen, and maybe there's some truth to that, unkind as it is. I like that I can exist comfortably in a world where people can freely engage in what would be, in another context, bluntly criminal behavior.
The personal stories we weave here are the ones that are compelling. Probably when/if I get back into the game, that is the sort of angle I will be pursuing.
... probably with a different character (even if I hadn't been burning bridges, Aria's too tied into the politics of the setting by half. Though I must admit that all those years of skill training are a daunting thing to contemplate repeating).