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The paradigm of where capsuleers/clone troopers/valkyries exist and operate in their own little world mostly separated from the rest of the cluster seems a more efficient and cleaner option than mixing fiction where you can essentially make up whatever you want and the realities of the game mechanics and design where everything can become messy.
Congratulations, I think you just made me take a SAN check.
I contemplate the idea of playing EVE with no background to speak of and only other players and their machinations for motivation. And I scream in utter terror and despair.
Players in EVE are a good example of Sturgeon's Law. A lot of them are a waste of good life support.
Who knows, maybe some capsuleers also scream in utter terror and despair that the day they got those pod implants was the day they began their nihilistic adventure without the warm and fuzzy feeling one gets from the cultural values they practically left behind.
I suppose it's a matter of perspective and which aspects of the lore and background appeals. Sure, if what you want is to roleplay a human being that's part of a society bigger than themselves or whatever, then yeah it's probably disappointing the direction EVE appears to be headed. Personally, I have no issues exploring my character as capsuleer infomorph where the background fiction is just that, the background of who they were but not who they are now depending on what they do in-game.
It's just a space adventure for me at the end of the day, that I play with others roleplayer or not. That and the thematic element of trying to explore a capsuleer as a capsuleer that struggles to make sense of the world they now inhabit, the life they lead, and find their own meaning and value in an existence that can be cruel, harsh, indifferent, and uncompromising, has been a rewarding experience.
So I guess just for myself, I don't really have the need or expectation for CCP to provide the content and interactions because other players already do that for me on different levels