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The Lai Dai megacorporation has far ranging interests, is one of the foremost research companies in the cluster, and has strong links to the Khanid Kingdom?

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Author Topic: New Ships Visuals  (Read 14221 times)

Vincent Pryce

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Re: New Ships Visuals
« Reply #45 on: 04 May 2014, 14:26 »

Same model, worse colours.
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Andreus Ixiris

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Re: New Ships Visuals
« Reply #46 on: 06 May 2014, 04:21 »

They better not racelock any of the new clothes. In fact, I'm going to keep hammering on the "remove racelocks on everything" angle until they actually do it.

I'd hate to see a step in the right direction - i.e. focusing on character customisation rather than walking in stations - hampered by such an idiotic decision.
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Graelyn

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Re: New Ships Visuals
« Reply #47 on: 06 May 2014, 05:18 »

Usually, when I make predictions, I'm pretty damn sure they're accurate, but I'm willing to go on a slight limb here;

The Mordu's Superwebs are going to be introduced, then shortly after, a full-blown nerf/rework of stasis webs on the whole will follow.

CCP sometimes introduces a blatant WTF-OP-Stick before adjusting things that would otherwise cause random and flagrant whining were they implemented without the stick.
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If we can hit that bullseye, the rest of the dominoes will fall like a house of cards. Checkmate!

Lyn Farel

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Re: New Ships Visuals
« Reply #48 on: 06 May 2014, 05:44 »

reversepsychology.gif
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kalaratiri

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Re: New Ships Visuals
« Reply #49 on: 09 May 2014, 09:04 »

Just thought I'd leave this here.

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"Eve roleplayers scare me." - The Mittani

Vincent Pryce

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Re: New Ships Visuals
« Reply #50 on: 09 May 2014, 11:04 »

Gallente Master Race all up in yo shit dawg.
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Makoto Priano

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Re: New Ships Visuals
« Reply #51 on: 27 May 2014, 10:20 »

All of my characters are working on their Gallente ship skills. :(

That said!

OMG NEW MOA. Specifically, the variants.

New Eagle.
New Eagle 2.
Onyx.
Onyx 2.
Gila.

Stolen blatantly from this thread.


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Samira Kernher

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Re: New Ships Visuals
« Reply #52 on: 27 May 2014, 10:31 »

« Last Edit: 27 May 2014, 10:36 by Samira Kernher »
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Dessau

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Re: New Ships Visuals
« Reply #53 on: 27 May 2014, 10:50 »

Panther 1
Panther 2
Panther warp transformation animated GIF 1
Panther warp transformation animated GIF 2

Look at that beast. I wish I flew Minmatar right now. /drool

Santo Trafficante double big pimping now.

Anyone else have a sliver of regret that the pirate versions of the hulls don't retain the old models? Just for lore's sake.
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Lyn Farel

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Re: New Ships Visuals
« Reply #54 on: 27 May 2014, 12:56 »

That new Moa looks like a caldarized Amarr ship  :eek:

That new typhoon looks gorgeous.
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Kyoko Sakoda

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Re: New Ships Visuals
« Reply #55 on: 27 May 2014, 14:37 »

Do want high-resolution texture pack.
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Esna Pitoojee

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Re: New Ships Visuals
« Reply #56 on: 27 May 2014, 21:46 »

Confirming not a fan of the new Moa. Naga feels like the last true Caldari hull they added.
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.

Elmund Egivand

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Re: New Ships Visuals
« Reply #57 on: 27 May 2014, 22:37 »

Confirming not a fan of the new Moa. Naga feels like the last true Caldari hull they added.

But the Naga is also mostly symmetrical.
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Deep sea fish loves you forever

Lyn Farel

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Re: New Ships Visuals
« Reply #58 on: 28 May 2014, 05:52 »

Confirming not a fan of the new Moa. Naga feels like the last true Caldari hull they added.

But the naga is player designed.
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Esna Pitoojee

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Re: New Ships Visuals
« Reply #59 on: 28 May 2014, 10:49 »

Confirming not a fan of the new Moa. Naga feels like the last true Caldari hull they added.

But the Naga is also mostly symmetrical.

It's not that it's symmetrical that bugs me - I also love the Rokh, even though it's 99% symmetrical. No, what bugs me about the new!Moa is that it seems too... sleek?

We've always been told that Caldari design is 'function first, everything else second' - almost brutalist, with flat fronts, protruding components, and right angles abounding. There was virtually no concessions to 'softer' aesthetics. The new Moa, by contrast, is so sleek and smooth it almost looks like it was designed to fly in atmosphere first and then got shunted to a space-based design. It feels like some kind of a showroom piece, or maybe a custom build for an elite racing circuit - not a function-first war machine.
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I like the implications of Gallentians being punched in the face by walking up to a Minmatar as they so freely use another person's culture as a fad.
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