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Author Topic: Shell Corps - Why Do People Make Them One-Member?  (Read 6566 times)

Silas Vitalia

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #30 on: 17 Feb 2014, 11:54 »

I forgot to make the point that often the lack of 'multi person' RP groups is simply a reflection of time and effort.

When I was unemployed or in school and could dedicate commensurate time to internet spaceships I had a large RP corp with lots of RPers doing the IC thing successfully.

Job/Marriage/Life intruding on internet spaceship time reduces the ability to run and maintain that sort of organization. 

Eve is sort of by nature not a 'casual' hop on/hop off kind of game.

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Jace

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #31 on: 17 Feb 2014, 12:05 »

I forgot to make the point that often the lack of 'multi person' RP groups is simply a reflection of time and effort.

When I was unemployed or in school and could dedicate commensurate time to internet spaceships I had a large RP corp with lots of RPers doing the IC thing successfully.

Job/Marriage/Life intruding on internet spaceship time reduces the ability to run and maintain that sort of organization. 

Eve is sort of by nature not a 'casual' hop on/hop off kind of game.

Yeah, which is my entire purpose for asking about multi-person shell corps. An RP corp idea that fits in with what you just described. Do what you want career-wise when you have time to log in, mostly an RP setting, etc.
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Gaven Lok ri

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #32 on: 17 Feb 2014, 12:14 »

Those corps do exist from time to time. SFRIM sounds a lot like what you describe.  http://backstage.eve-inspiracy.com/index.php?topic=5238.0
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Silas Vitalia

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #33 on: 17 Feb 2014, 12:17 »

I forgot to make the point that often the lack of 'multi person' RP groups is simply a reflection of time and effort.

When I was unemployed or in school and could dedicate commensurate time to internet spaceships I had a large RP corp with lots of RPers doing the IC thing successfully.

Job/Marriage/Life intruding on internet spaceship time reduces the ability to run and maintain that sort of organization. 

Eve is sort of by nature not a 'casual' hop on/hop off kind of game.

Yeah, which is my entire purpose for asking about multi-person shell corps. An RP corp idea that fits in with what you just described. Do what you want career-wise when you have time to log in, mostly an RP setting, etc.

Just remember the less logged in/involved you are, the more difficult it is to herd cats. 

RP corps have to maintain a narrative focus.  If you are an IC industry corp helping the federation and you don't log in for a month, your witless employee might have spent that time blowing up Federation facwar pilots and selling minmatar slaves to the Amarr on the IGS and claiming to love Sansha with all their hears.  You get to log back in and do damage control for a week.

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Gaven Lok ri

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #34 on: 17 Feb 2014, 12:52 »

What Silas is talking about is why the CEO ship of most of the older corps looks like musical chairs. :)

Either that or the corp has a growth/bust pattern because its centered on one person.
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Lyn Farel

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #35 on: 17 Feb 2014, 13:25 »

Kitzless is a more or less a multi-person shell corp. Or well, was... since most left except me. At first it was not closed to be a more active corp as a few things were planned, but I held no illusion that Horatius and me being casual/retired vets creating the corp was certainly not going to make it the most active corp of the cluster. Some other people inserted their alts here, or a few mains, but we never got above 5-6 players.

The issue with those corps is that by definition they are constituted of players not playing a lot or with very variable and or unstable activity (or non activity) ingame, which means that they tend not to last long.
« Last Edit: 17 Feb 2014, 13:28 by Lyn Farel »
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Jace

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #36 on: 17 Feb 2014, 13:50 »

Yeah, all of these things you folks are mentioning is why I don't plan on doing any recruiting for my corp. If people ask, groovy. If not, groovy. For the time being it is essentially a method of having more dynamic IC elements for myself. Given that there are already Caldari corps to fit almost every niche a player may want career-wise, I don't expect much from it other than my own RP fun. I just thought I'd ask around for others' experiences just in case I did get people asking about it. I appreciate all the feedback.

Edit: I also can't imagine people wanting to join a corp with such a heavy-handed feel to it. Which I believe was also mentioned above by someone when describing the reasons for shell corps.
« Last Edit: 17 Feb 2014, 13:55 by Jace Sarice »
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Desiderya

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #37 on: 17 Feb 2014, 14:15 »

Do I sense bitterness going around here?
Nope, I was just drunk enough to risk some honesty. And it reflects my experience with varying attempts at start-ups and watching other players attempting the same during that time. ;)
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Jace

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #38 on: 17 Feb 2014, 14:26 »

Do I sense bitterness going around here?
Nope, I was just drunk enough to risk some honesty. And it reflects my experience with varying attempts at start-ups and watching other players attempting the same during that time. ;)

I declare this a finish-up! Or something.  ^.^
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Merdaneth

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #39 on: 17 Feb 2014, 15:46 »

Well, to rephrase: If I'm in a shell corp I'm usually there because I don't have the time to contribute to a corp that I think the corp is entitled too, or not have the time to lead a orp of my own in a manner I would be satisfied with. In fact, I might drop out of EVE for a month, or 2 months, or longer, at any time.

If I want to talk to someone, especially for RP, there usually just one channel/eve-mail away.

If I want to talk to someone OOC, there are channels for that too.

If all you are doing if staying in the same shell corp is to have basically the same corp channel?
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Merdaneth

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #40 on: 17 Feb 2014, 15:56 »

RPers don't seem to give a shit these days, but in the old days  Rules of Engagement were a BIG DEAL to RPers.  This was before FW, but say when an Amarr FW group gets a negative concord rating and is GCCing, that used to be cause for public ridicule and PR issues with the law abiding types.  Having a large group meant you had to be ON TOP of all your people and who they were shooting, as other RPers would track this stuff and make a stink about it (rightly so), so when group A says they are 'anti pirate' and half their members are blowing up freighters, they got called on it.

Even alone in my shell corp and when flying around FW, Merdaneth always has all his safeties on green. It's the principle of the thing.

Now that I think of it, must be the only one who has PVP video's on youtube with that green dot always showing  :D
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Jace

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #41 on: 17 Feb 2014, 16:13 »

Well, to rephrase: If I'm in a shell corp I'm usually there because I don't have the time to contribute to a corp that I think the corp is entitled too, or not have the time to lead a orp of my own in a manner I would be satisfied with. In fact, I might drop out of EVE for a month, or 2 months, or longer, at any time.

If I want to talk to someone, especially for RP, there usually just one channel/eve-mail away.

If I want to talk to someone OOC, there are channels for that too.

If all you are doing if staying in the same shell corp is to have basically the same corp channel?

Well, no it wouldn't be for the corp channel. It would be for internal or semi-public RP and arcs, etc. But yes, I understand your points. Everyone has provided a decent amount of feedback that coincided largely with what I had expected.
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Silas Vitalia

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #42 on: 17 Feb 2014, 16:54 »

RPers don't seem to give a shit these days, but in the old days  Rules of Engagement were a BIG DEAL to RPers.  This was before FW, but say when an Amarr FW group gets a negative concord rating and is GCCing, that used to be cause for public ridicule and PR issues with the law abiding types.  Having a large group meant you had to be ON TOP of all your people and who they were shooting, as other RPers would track this stuff and make a stink about it (rightly so), so when group A says they are 'anti pirate' and half their members are blowing up freighters, they got called on it.

Even alone in my shell corp and when flying around FW, Merdaneth always has all his safeties on green. It's the principle of the thing.

Now that I think of it, must be the only one who has PVP video's on youtube with that green dot always showing  :D

That's because you are old school and give a shit about maintaining appearances and ROE and kill histories to reflect such things.

Much respect to you all doing that sort of thing.  I took the 'easy way out' after a few years of NRDS and figured becoming a pirate and shooting -everyone- in local would simplify gameplay (it did!)


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Gaven Lok ri

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #43 on: 17 Feb 2014, 17:13 »

Lots of people still care about NRDS. But a lot less care about sec status than they used to.

The only difference to PIE's ROE in the last five years is that neutrals become red as soon as they activate a plex gate.

I think its also worth pointing out that many of the people talking here are in Amarrian derived RP, which makes a difference on the relative restrictiveness of the corps. Most Amarr characters are not very laid back IC.
« Last Edit: 17 Feb 2014, 17:15 by Gaven Lok ri »
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Morwen Lagann

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Re: Shell Corps - Why Do People Make Them One-Member?
« Reply #44 on: 17 Feb 2014, 19:34 »

RPers don't seem to give a shit these days, but in the old days  Rules of Engagement were a BIG DEAL to RPers.  This was before FW, but say when an Amarr FW group gets a negative concord rating and is GCCing, that used to be cause for public ridicule and PR issues with the law abiding types.  Having a large group meant you had to be ON TOP of all your people and who they were shooting, as other RPers would track this stuff and make a stink about it (rightly so), so when group A says they are 'anti pirate' and half their members are blowing up freighters, they got called on it.

Even alone in my shell corp and when flying around FW, Merdaneth always has all his safeties on green. It's the principle of the thing.

Now that I think of it, must be the only one who has PVP video's on youtube with that green dot always showing  :D

If I did videos of what little occasional PVP I do, there would be a shiny green dot. There's a reason I refer to TYRIN's ROE as "green-light" or "safety-on" when I don't mock NRDS/NBSI by calling it NFDS.
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