The 2.1 "patch" for FFXIV:ARR offered more content than an entire "expansion" for EVE Online, at least the "expansions" for the past 2 years. The 2.2 "patch" is looking to be the same.
Good for them. A relatively new game give more content than one that has been running for 10 years, and the developers have stated that they are focused on rebalancing more than extra content at the moment? Gasp
Yes, Eve's latest 'expansions' haven't add new content. What it has done is made every ship ingame viable where previously you'd only see a very select number of ships flown. This is probably going to be the case for the next couple years at least, but now with a majority (all sub caps afaik?) tech one hulls passed at least once, they are now looking back at adding newer stuff.
Yeah, this.
And yes, you're right - they've passed over all T1 subcaps. There's still a few T2 that are yet to get a pass (HICs, Recons, Logistics, Bombers, Black Ops, T2 industrials, JFs) and they'll probably give some of the already tiericided stuff another look as well.
CCP might not be generating a lot of new content (let's face it, they ARE generating some new content, even if it's not frequently interesting to or worth addressing in our RP) but I'd rather see an environment where players can pick up any ship and be at least semi-viable in combat with it instead of being shoehorned into a small handful of ships from day 1 because nothing else is useful or worth flying.
I mean, I loved the shit out of the Hurricane (still do), but there's a reason that a large chunk of my kills in Veto were while flying one, and it's
not "because I liked flying them." Same with a lot of other ships.