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That all Blood Raider commanders receive substantial theological training as well? (The Burning Life, p. 56)

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Author Topic: Capsuleer Tropes: Things that you love, things that you don't  (Read 12888 times)

Silas Vitalia

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Opinions!

We're all guilty to various degrees of acting out fairly typical character and capsuleer tropes.  This isn't always a bad thing!

Some of these tropes people love, some people don't love, curious on your thoughts.


Me likey:

+I like most of the 'standard' race and bloodline tropes; the snooty True Amarr, the corporate Caldari, etc.  Super fine with most of these and the general racial personality tropes.

+I wish I saw more 'outlaw' types, especially Brutor.  I want more sons of anarchy road warrior out causing mayhem Brutor space biker gangs.  Lobos on his space bike out ruining people's day.

+Obviously I like cult of personality psychotic power hungry slightly (more than slightly) crazy capsuleers

+I do like a lot of the 'non fighter' types, from researchers, to industrialists, miners, and manufacturers. It's nice to see the capsuleers that are out working in other industries that are RPers.



Tropes that make me groan (just my little opinions here)

- 'Amnesia'    I've seen this done well (IMO) probably like twice in 8 years.  Most of the time it's a 'i was found abandoned in a ship with no memory' sort of thing.  Lots of capsuleers being abandoned in spaceships with no memories it seems :P


-'abuse / slave porn' capsuleers :  My definition.  These are the ones that love talking about how much they were beaten and abused and usually toss in some sexual rapey parts as well.  Of course they always manage to escape, kill a few captors, and are capsule-compatible.   For such deep emotional scarring they are usually super excited to talk about every gory detail of their life of physical and sexual abuse.  :roll:

How about you all? 
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Repentence Tyrathlion

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I have a personal fondness for unrepentant, straight-faced evil.  People who can pull off the various flavours of villainous tropes effectively - and to a lesser extent, other 'unpopular' concepts (Diana Kim being a prime example) - are fascinating to me, and I tend to monitor them.  I sometimes lose interest if they don't stand up to scrutiny, but I like a good antagonistic character.

Conversely, making some concepts overly fluffy is a turnoff.  I'll say no more on that, too easy to stray into YDIW territory or naming names.

Strange as it may seem given the fact that I seem to be part of the snugglefest crowd, I play a dark and rather sinister game when it comes to RP.  I just don't publicise it, it comes out in hints and snippets and behind-the-scenes.  Used to be a bit more obvious when I was using other characters than Reppy, but a few people can attest to a couple of brutal arcs I've run through.
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Lyn Farel

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+ I miss Scagga and his gang of monocle Ammatar scoundrels. Especially when trying to ransom a neutral freighter escorted by PIE in low sec.

+ I absolutely love gallentean politicians. Especially Hans Nardieu and Alain Octirant (but all the clique including Bastian Valoron and the sociocrat girl that I can't remember the name). If I had to make an alt, it would be an U-Nat one. And not a twirling mustache U-Nat, a really serious one raising "good" points. Or maybe a serious sociocrat. We lack of sociocrats (or sociokrauts ?) that do sound like sociocrats and not like Blaque.

+ I like educated modern Amarrians like Nico that do not sound like Torquemada and try to build a modern and believable Amarr Empire.

+ 6 months ago I would still have said that I miss Midularists. They were quasi extinct.

+ Ruthless Caldari like Kitkat or Veik.

+ Old people like Ava Kyllsa or Rodj or Grae. (<3)

+ Thukker loyalists. We had one or two at a time. It was nice.

+ Eastern statues

+ Unbelievable ! Astounding !



- Less strawmen.
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Anslol

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I'd love to see an Austin Powers.

I'm not kidding. Not like, a 100% throw-away joke alt. I mean a long last Intergalactic Man of Mystery.

QUEUE THE CHOREOGRAPHED STREET DANCE IN CAILLE!
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Makoto Priano

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Tropes that make me groan:

Grandstanding. The, "I am the ultimate face of herpaderp!" approach. Noone even tries to pretend they're average.

"They're all dead, Jim!" Families. Nobody has parents. If they do talk about parents, it's because said parents died in a tragic fedo-breeding accident. There aren't any mundane issues like how, say, your character's mother had some ideological disagreement with her parents and they're estranged-- but this would immediately feed into nuanced history and psychology.

Sexual assault and rape histories in RP make me squirm. It-- it often seems to be done casually. It potentially makes light of a very serious thing. I know these things happen, and can have powerful affects on a person's behavior? But it's the nuclear option of character development, and I can't deal with radiation.

Wanted:

More nuanced criminals, and more criminal arpee options. (but this may be because I want Makoto to gradually find her way to the Guristas.)
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Steffanie Saissore

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Strange as it may seem given the fact that I seem to be part of the snugglefest crowd, I play a dark and rather sinister game when it comes to RP.  I just don't publicise it, it comes out in hints and snippets and behind-the-scenes.  Used to be a bit more obvious when I was using other characters than Reppy, but a few people can attest to a couple of brutal arcs I've run through.

To be honest, Steff has always had a lingering fear of Reppy...I think part of it was the impression I got from Reppy's portrait, something predatory about the look, and this was before having any interaction with her or getting to know her at all. To be fair, Steff barely knows her still, but is still a little hesitant.
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"And if the music stops, there's only the sound of the rain.  All the hope and glory, all the sacrifice in vain.  And if love remains though everything is lost, we will pay the price, but we will not count the cost."

Gottii

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My very own personal stuff


Tropes that really bother me
- younger characters -- Its hard for me to get into a car driven by a normal 21 yr old in todays day and age.  Would I get into a spaceship flown by a 21 yr old who's freaking immortal who might fly into a sun just to see how it feels?
- martial arts! -- every character is trained in martial arts!  Its like a requirement for capsuleer academy or something.  I focused on Gottii's "ancient martial traditions" cus thats like, the very basic Brutor write up.  All the strip mall ninjas in EVE RP kinda take away from Brutor culture, imho
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"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'"
― Isaac Asimov

Lyn Farel

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Is that ok when they are trained because they actually were in a corp where it was the flavour/mandatory ? And especially if they still kinda suck at it ?

Anyway for young people yeah I guess, I don't really like the trope of the young girl that just got out of the academy at 16 and is basically a manic pixie dream girl looking for her brooding male.

However it's not so disturbing to me to see young people. After all they all were engaged in war 70 years ago at 18, or even less in WW1. Ok, granted, that's not normal. Granted also, people study longer and longer before starting their working life (for high studies, in which capsuleers may qualify).
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Arnulf Ogunkoya

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<snip>
- martial arts! -- every character is trained in martial arts!  Its like a requirement for capsuleer academy or something.  I focused on Gottii's "ancient martial traditions" cus thats like, the very basic Brutor write up.  All the strip mall ninjas in EVE RP kinda take away from Brutor culture, imho

Really? I figured it was reasonable for Arnulf because he graduated from one of the military schools. Maybe it's more the practitioners who do it for self-discipline and fitness benefits (like him) and characters that are supposed to be out-of-capsule tough?

Also, I think there are more bloodlines than the Brutor with a warrior culture. The Khanid come to mind for one.
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Kind Regards,
Arnulf Ogunkoya.

Repentence Tyrathlion

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Strange as it may seem given the fact that I seem to be part of the snugglefest crowd, I play a dark and rather sinister game when it comes to RP.  I just don't publicise it, it comes out in hints and snippets and behind-the-scenes.  Used to be a bit more obvious when I was using other characters than Reppy, but a few people can attest to a couple of brutal arcs I've run through.

To be honest, Steff has always had a lingering fear of Reppy...I think part of it was the impression I got from Reppy's portrait, something predatory about the look, and this was before having any interaction with her or getting to know her at all. To be fair, Steff barely knows her still, but is still a little hesitant.

Mission accomplished.   :twisted:
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Vaun Erryk

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- Super young characters do confuse me, PF-wise, but if they act like adults I don't especially mind. When you've a 20 year old character acting like a modern-day 20 y/o fratboy at every turn, though...

- Characters that tell your their life history--often with some element of overcoming adversity by murdering the oppressor--at the slightest provocation. Frankly, neither me nor my characters care what happened to your character 30 years ago if they didn't ask and they've known him/her for all of five minutes.

- Unceasing text. It occasionally works out if the character is a bit of a motormouth who's hard to shut up, but more typically I get a vibe of "I want to tell this story right the fuck now so everybody else be quiet" from those characters.

- Scientific characters that can't deliver. Any background that the player can't explain or at least pretend to, in fact; the number of capsuleer "scientists" I've seen talk utter shite is beyond belief. It might happen for e.g. military experts, too, but I don't know my arse from my elbow there.

----

+ Nuanced shadiness. This isn't necessarily the same as subtle shadiness, either: if it's publicly obvious but has some depth to it, happy day. Conversely, if it reduces to evulz even though it's something that is masterfully concealed with the occasional hint dropped, I really, really don't care.

+ Uncontrived aggression. Yeah, it's nice and all when you set your character/corporation up for a fight with another bunch of RPers, but I do enjoy the spontaneity of it happening with neither IC nor OOC forewarning more.
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Gabriel Darkefyre

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- Scientific characters that can't deliver. Any background that the player can't explain or at least pretend to, in fact; the number of capsuleer "scientists" I've seen talk utter shite is beyond belief. It might happen for e.g. military experts, too, but I don't know my arse from my elbow there.

Such is the problem when the character has skills and knowledges far in advance of anything a player is capable of knowing. Then it simply becomes a case of how good is the players skill in coming up with Authentic and Convincing "Technobabble" versus how willing other players are for accepting the "Technobabble" as being plausible for the setting.
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Lyn Farel

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I rather prefer to remain absolutely vague when speaking about scientific stuff that my character is supposed to know. It has worked quite well so far.
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Steffanie Saissore

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I rather prefer to remain absolutely vague when speaking about scientific stuff that my character is supposed to know. It has worked quite well so far.


I tend to do the same thing with engineering/mechanical stuff with my Sebbie alt so I typically go for a layman's description of what she's trying to get across, which can be fun in and of itself and does let me skirt the issue of not knowing.
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"And if the music stops, there's only the sound of the rain.  All the hope and glory, all the sacrifice in vain.  And if love remains though everything is lost, we will pay the price, but we will not count the cost."

Anslol

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- Scientific characters that can't deliver. Any background that the player can't explain or at least pretend to, in fact; the number of capsuleer "scientists" I've seen talk utter shite is beyond belief. It might happen for e.g. military experts, too, but I don't know my arse from my elbow there.

Such is the problem when the character has skills and knowledges far in advance of anything a player is capable of knowing. Then it simply becomes a case of how good is the players skill in coming up with Authentic and Convincing "Technobabble" versus how willing other players are for accepting the "Technobabble" as being plausible for the setting.

This. Cause let's be honest here; Eve has tech/science that even our best and brightest in the real world couldn't make academically realistic right now...well some stuff, but not all. IT'S ALL IN GOOD FUN!

\o/
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