So. Imagine a situation with the following qualifiers:
- Esna has an IC enemy. IC, Esna wants to demolish them any way he can.
- A suitable candidate to be the spy can be found via IC means, either sponsorship through the capsuleer school, some debt owed to Esna's House, or plain old bribery with staggering volumes of ISK to a young pilot.
- The spy is inserted into a target corp and, after some time, is ordered by Esna to burn himself and extract a target of signifiant RP or raw ISK value.
- After this, the spy toon either goes on to function as some other purpose - RP alt, ISK-making alt, sold on the Character Bazaar, or simply allowed to lapse. The last may be problematic, as it may violate CCP's rules regarding disposable alts and "grief tactics".
From a purely IC perspective, this is a cut-and-dry situation: Esna has recruited an agent, sent him in, and achieved his goal without using metagamed aid.
Arguement against, #1:
- This represents a breach of the OOC etiquette of the community, as while we love making nasty face and being rude to each other IC, we ultimately play the game to be fun for ourselves and for our others. Actions such as this erode the foundations of an OOC-friendly community by breaching the assumed OOC trust one creates upon bringing someone into a corp.
Counterargument #1:
- IC confrontation between truly hostile, vicious enemies will naturally include some elements which the 'loosing player' feels were not fair, and they may become upset about OOC. Be they certain 'unbeatable' fittings or fleet setups, neutral scouts, blobbing, or other tactics, there will always be someone feeling that an attacker is out to destroy not just their IC operations, but their OOC fun. We do not generally exclude people from the community for any of the above. Should spycraft be regarded any differently?
Argument against, #2:
- Spycraft claims to be purely IC, but often includes several elements of OOC-leaked-IC metagame that cannot be avoided. For instance, the background checks performed on a new recruit - which in a real universe, might bring up something - will not bring up anything unless the applicant (the spy) says something. At the same time, because of this exact fact, no sane spy player will ever deliberately hand off information that could blow their op. Therefore, there is OOC leakage and the victims do not have a fair chance; see argument #1
Counterarguement #2:
- While the above is entirely true, it is also pervasive in hostile RP. Hostile organizations are not, for instance, in the habit of giving OOC hints as to where, when, and with what composition they are going to strike next. This might be revealed with in-universe means, but because the OOC nature of the game leaks through there is no chance for this to happen. Again, should spycraft be treated any differently?
Discuss.