We don’t know much about Hardware: Shipbreakers, other than that it’s a “persistent multiplayer” “social strategy game” from Blackbird Interactive, a company made up of former Relic staff, including Homeworld’s art director Rob Cunningham and lead artist Aaron Kambeitz. The description on the Facebook beta signup page reveals a little more: “HARDWARE (HW) is a next-generation online social game based on the concept of salvaging resources on a distant, barren planet named LM-27.
ALERT. ALERT. CRITICAL DANGER. ABORT. ABORT. ABORT.
Someone somewhere will enjoy it, obviously. Don't mean I will though. I have no presence on facebook or twitter or any other site like it and I have no console that is up-to-date. Neither of these will change anytime soon.
This game looks to be promising... to many people. Me, as stated, still wait for a new Homeworld game.
A simple RTS title.
For the PC. That is all I really want. It it's made well and isn't overly exploited shit I'll buy it if it's not divided into 1 million parts and sold one piece at a time (over-use of DLC content etc) and I'll thank whoever created it and moved the story onward.